JohnMAXX Posted October 15, 2013 Report Posted October 15, 2013 I think we may have inspired someone: 6 Quote
Hueyman Posted October 15, 2013 Report Posted October 15, 2013 The sky in X-Plane have never looked so real... I'm about to drop a tear my friend :o This will be a must have/best seller for sure, I give it my hand to be ripped off ! 2 Quote
APUtech Posted October 15, 2013 Report Posted October 15, 2013 I think we may have inspired someone: Booyah! 1 Quote
Push_IT_Up Posted October 15, 2013 Report Posted October 15, 2013 Can't wait to create my own flights with this phenomenal product. 1 Quote
Jim Kallinen Posted October 15, 2013 Report Posted October 15, 2013 Still don`t see clouds moving with the wind in 10x. Wonder why this feature that looked so well in 9x is not in 10x yet. 1 Quote
JohnMAXX Posted October 15, 2013 Author Report Posted October 15, 2013 Still don`t see clouds moving with the wind in 10x. Wonder why this feature that looked so well in 9x is not in 10x yet.Clouds do move depending on wind speed and direction....maybe Redpiper didnt capture this. Here is a not so good video I created: 3 Quote
Colin S Posted October 15, 2013 Report Posted October 15, 2013 Holy crapamole looking forward to this release. Money in hand. 1 Quote
Jim Kallinen Posted October 16, 2013 Report Posted October 16, 2013 Thanks John, just have not had the time to play around more lately. Quote
Jim Kallinen Posted October 16, 2013 Report Posted October 16, 2013 (edited) Hmmm, I hjave the latest version of 10 x and just tried to get clouds moving in the mountains of Oregon at Joseph State airport. Have scattered cumulus set from 6000ft to 18,000ftwith wind speeds set to 60mph at all 3 levels. Watched it for the longest time and nothing was moving. also had the puffs set 98%. Seriously disapointed they don`t work yet. I miss REX. http://www.youtube.com/watch?v=bg433may9Hg&feature=player_embedded Edited October 16, 2013 by Jim Kallinen Quote
john82088 Posted October 16, 2013 Report Posted October 16, 2013 All I can say is Wow!! Looking forward to this release. Quote
pryoski Posted October 16, 2013 Report Posted October 16, 2013 Yes .. it's a good time to be an X-Planer Thanks John! Quote
JohnMAXX Posted October 16, 2013 Author Report Posted October 16, 2013 Hmmm, I hjave the latest version of 10 x and just tried to get clouds moving in the mountains of Oregon at Joseph State airport. Have scattered cumulus set from 6000ft to 18,000ftwith wind speeds set to 60mph at all 3 levels. Watched it for the longest time and nothing was moving. also had the puffs set 98%. Seriously disapointed they don`t work yet. I miss REX. http://www.youtube.com/watch?v=bg433may9Hg&feature=player_embeddedJim, And they wont Jim, you need my add-on..... 1 Quote
Ben Russell Posted October 16, 2013 Report Posted October 16, 2013 Beautiful video, you guys are doing awesome work. Clouds are -hard-. Quote
FloB Posted October 16, 2013 Report Posted October 16, 2013 Looking really good. The only annoyance that remains is the limited draw distance of clouds. With overcast/broken skies it often looks like flying under a huge sticky cloud with blue skies right around the corner.But I thinks it's on LR to work that out...Still a huge improvement, though. Flo Quote
Ben Russell Posted October 16, 2013 Report Posted October 16, 2013 This plugin completely replaces the build in cloud engine, it's not just a texture pack. Power and control is completely in Yellow Dogs hands. (YAY!) Quote
JohnMAXX Posted October 16, 2013 Author Report Posted October 16, 2013 This plugin completely replaces the build in cloud engine, it's not just a texture pack. Power and control is completely in Yellow Dogs hands. (YAY!)Don't you mean Sun-Dog? lol Quote
Ben Russell Posted October 16, 2013 Report Posted October 16, 2013 Yellow logo... my bad... tired... good catch. 2 Quote
Hueyman Posted October 16, 2013 Report Posted October 16, 2013 Yellow logo could mean Gizmo as well Ben, be careful Quote
FloB Posted October 16, 2013 Report Posted October 16, 2013 (edited) This plugin completely replaces the build in cloud engine, it's not just a texture pack. Power and control is completely in Yellow Dogs hands. (YAY!) I know it's not just a texture pack but there may be limitations to the draw distance nonetheless due to XP.There is a cloud draw distance slider in the Skymaxx UI. John, what's the max .draw distance of the plugin and how does it compare to the default cloud engine/draw distance? Best regardsFlo Edited October 16, 2013 by FloB Quote
JohnMAXX Posted October 16, 2013 Author Report Posted October 16, 2013 I know it's not just a texture pack but there may be limitations to the draw distance nonetheless due to XP.There is a cloud draw distance slider in the Skymaxx UI. John, what's the max .draw distance of the plugin and how does it compare to the default cloud engine/draw distance? Best regardsFloActually our clouds are cut off at a distance, but I have shown quite a few images at higher altitudes which show SkyMAXX Pro looking way better at multiple flight levels...... The limitation here isn't with X-Plane but hardware, and our compromise, SM and default, for performance...... Quote
HarryCYUL Posted October 17, 2013 Report Posted October 17, 2013 JohnMAXX needs 2 pump the clouds out soon into our pc's Quote
Jim Kallinen Posted October 17, 2013 Report Posted October 17, 2013 Sad that X-Plane 10 can`t get their weather engine together enough to make the clouds move with the wind. Forcing it to a outside vender to make it and make moneyfrom something that should have alrady been built in. This is not a Diss to you John. More of a poke at Laminar for failing to keep what worked in the sim. 1 Quote
Hueyman Posted October 17, 2013 Report Posted October 17, 2013 ... if it can be lightyears better than what would come from stock XP10, why not ? Many sims out there ( FSX being the first ) are modded to the core, there is not much left of the originial release so why X-Plane should be an exception ? Art-graphical side can be inifinitely shaped isn't it ? Quote
JohnMAXX Posted October 17, 2013 Author Report Posted October 17, 2013 Sad that X-Plane 10 can`t get their weather engine together enough to make the clouds move with the wind. Forcing it to a outside vender to make it and make moneyfrom something that should have alrady been built in. This is not a Diss to you John. More of a poke at Laminar for failing to keep what worked in the sim.Actually Jim its a diss to 3rd party development......... Quote
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