larjeet Posted August 28, 2012 Report Posted August 28, 2012 (edited) Lightning strikes on aircraft ,tornado's and subliminal messages to get the brain to create certain feelings that you would feel in real flight . and sonic boom simulation both visual and audio Edited August 29, 2012 by larjeet Quote
ipaxton Posted August 29, 2012 Report Posted August 29, 2012 I would like to also see plane maker be easier to use. Be able to shape your parts and drag and drop where you want it at instead of using a table system. Also would be nice to be able to move your aircraft around in a 3D wireframe mode instead of side, top and bottom and front and back. Also, better explanation of what some of the tools do as im not a aeronatuical engineer and I have no flipping clue how to use air foil maker either. Would be even better if we didn't have to resort to blender, 3DMax, or Maya or whatever you use just to get a better looking aircraft. Unless Plane Maker is more powerful then I really think it is and I just don't understand it. Well anyways, I like the thought of a drag and drop system to Plane Maker. Quote
greggerm Posted August 29, 2012 Report Posted August 29, 2012 Absolutely no new features other than the completion of what has been discussed as hopes, wishes, and "we expect to's" for XP10, along with the hiring of at least 6-12 more capable programmers to bolster the ranks. They coding staff right now are absolutely expert in what they are doing, but there is so much unfinished business directly related not to the skill of the team, but to the pure lack of hours in the day. 1 Quote
chris k Posted August 29, 2012 Report Posted August 29, 2012 (edited) Wow, we all have some pretty rediculous amaginations. Edited August 29, 2012 by chris k Quote
Jordan P. Posted August 29, 2012 Author Report Posted August 29, 2012 I know right! But you can always dream! Quote
Jordan P. Posted August 31, 2012 Author Report Posted August 31, 2012 I just thought that the reason there are a lot of planes is because there is a plane maker and tutorial on how to use it so why not have a scenery maker I know that you can just use blender but if you have a top and side and front view it would help also you could place the scenery in the specific place by just using google earth and seeing where the buildings are placed, then you agust them! It would make it so there is a way for less skilled people to do it! But I think they should still use blender because you would need blender to make high qualitly scener but that is the same as the planes!(then it might help if some one made some tutorials$ Quote
Sethesus Posted August 31, 2012 Report Posted August 31, 2012 You don't need Blender to make scenery. You can use SketchUp or AC3D to make scenery, too. Quote
Kaphias Posted August 31, 2012 Report Posted August 31, 2012 I just thought that the reason there are a lot of planes is because there is a plane maker and tutorial on how to use it so why not have a scenery maker I know that you can just use blender but if you have a top and side and front view it would help also you could place the scenery in the specific place by just using google earth and seeing where the buildings are placed, then you agust them! It would make it so there is a way for less skilled people to do it! But I think they should still use blender because you would need blender to make high qualitly scener but that is the same as the planes!(then it might help if some one made some tutorials$There are tutorials, you certainly don't have to use Blender to make high-quality scenery, and one of the programs even lets you place the scenery in a specific place using satellite imagery. Quote
ipaxton Posted September 1, 2012 Report Posted September 1, 2012 Wow, we all have some pretty rediculous amaginations. I wouldn't say ridiculous more just looking to make Plane Maker easier for me and other people. Quote
chris k Posted September 1, 2012 Report Posted September 1, 2012 I never said ridiculous.I never said Imaginations.Ipaxton im not referring to your suggestion.I hope *somebody* got the tongue-and-cheek comment.- Ck. 2 Quote
Hampster Posted September 1, 2012 Report Posted September 1, 2012 Instead of what seems like complaining, I'd just say "like X-Plane 10, but when the time comes, better!"ham Quote
Michael_Chang Posted September 2, 2012 Report Posted September 2, 2012 i'd love to see a better integration of object design and aircraft design, or simply allow for objects to be designed within planemaker. i'd also love to see them put a limit on how many polygons can be placed on a plane, say 250,000 polygons, because above that, it just gets stupidly heavy in terms of rendering, plus it would allow for much easier rendering on low-end computers. i'd also love to see more diverse datarefs for objects and more integration of modern FBW systems as default in plane's panel systems, such as a more intricate FMS and bugs that indicate your V1, V2, VR etc on the speed indicator Quote
losbybr Posted October 27, 2014 Report Posted October 27, 2014 I dont want anything new in version 11, just want them to perfect what we allready have and make it stable and working with 64bit. Better to stop for a moment and establish the platform, fix the bugs and make sure it works befor introducing something new all the timeyeah but that what updates are for, a whole new version should have way more new stuff you can do and stuff like having push back or better water landings like he said. Quote
Jim Kallinen Posted October 27, 2014 Report Posted October 27, 2014 First post diggin up a 2 year old topic, what does this tell you. You need to read the topic date before posting and dragging an old topic to today. 2 Quote
Nicola_M Posted October 27, 2014 Report Posted October 27, 2014 I can't wait to see the "way more stuff" he suggests. What more can possibly be added?Planes... checkairports...checkhighways...checkbuildings...checkchewy stuff in the air...checkAnything I've missed? Quote
Nicola_M Posted October 27, 2014 Report Posted October 27, 2014 (edited) apart from water, and rain. xWe already got pushback, and better water landings? I thought down and in/on was enough, what next - scores for artistic merit? That's me in the deficit zone, then. Edited October 27, 2014 by Nicola_M Quote
ointment Posted October 27, 2014 Report Posted October 27, 2014 First post diggin up a 2 year old topic, what does this tell you. You need to read the topic date before posting and dragging an old topic to today.If a topic is deemed irrelevant based on when it was started then maybe it should be deleted so nobody else can post to it. Otherwise, shouldn't any thread be fair game to post in? While I think it's bad form to dredge up old topics, I find no harm in doing so. He's an X-Pilot newbie and, as such, he's just catching up on the tons of stuff already posted. This thread apparently struck a chord with him and prompted a response. No harm. No foul. 4 Quote
stevae Posted May 2, 2016 Report Posted May 2, 2016 (edited) what i would really like to see, and should have been done already, as it's one of the most common sense things to have in an aircraft simulator, is an OWNER MODE, like in the Accu-Sim A2A Skyhawk 172, and it's associated ACCU-SIM expansion pack. there you can act like an aircraft owner, keeping up with logs, maintenance and other tasks the owners have to deal with in real life. parts actually degrade with time and stress, and operator actions can speed that degradation up, or slow it down, just like in real life. there is a maintenance hanger, where you can go to take things apart, and see what needs to be replaced, and what is running well. you can also upgrade the radio and navigation stack. it is such a logical thing for a flight simulator to have within it. lastly, i would like to see IFR FLIGHT TRAINING. it would be great if your flight sim could do MORE to help with your gaining further certificates. i'm not saying it should be OFFICIALLY rated, but being able to have a ground school, and practical flight training, like microsoft flight sim use to have (don't know if they still do), is just logical in my opinion. hope this helps. i would love to see these changes. Edited May 2, 2016 by stevae Quote
Jordan P. Posted December 6, 2016 Author Report Posted December 6, 2016 Nice little throwback to what we all wanted. Quote
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