Jump to content

Recommended Posts

Posted

To remember the past and current best moments with the classic IXEG and some missing features from the xp11 v xp12 version.

Post your best photos and videos here..

  • Like 1
Posted

Hey,

 

for some reason, the struts of the IXEG are extremly "springy" in XP12.

You can easily fix that by open the .acf file in planemaker, then go to  "Standard" -> "Landing Gear" -> "constants" and uncheck both "use manual gear deflections" and "use manual damping constants". All constants shown will disappear and set to values guessed by planemaker. Then, of course, save the changes to the .acf file (make a backup first!).

When you check the boxes again, the guessed values of planemaker will apear and you can play with them. Further reduce the damping constant of the nose gear to your liking.

  • Like 2
  • 3 weeks later...
Posted

Despite the significant changes for compatibility with XP12, the airplane remains more pleasant to fly in the XP11. I have noticed many features lost in the Plus version such as the ground effect in flare, rigidity and a lot of sensitivity in taxi, engine parameters in the start sequence, etc...

Well we will see what happens next in future updates.

Posted
On 10/30/2024 at 7:02 PM, EDDTlex said:

Hey,

 

for some reason, the struts of the IXEG are extremly "springy" in XP12.

You can easily fix that by open the .acf file in planemaker, then go to  "Standard" -> "Landing Gear" -> "constants" and uncheck both "use manual gear deflections" and "use manual damping constants". All constants shown will disappear and set to values guessed by planemaker. Then, of course, save the changes to the .acf file (make a backup first!).

When you check the boxes again, the guessed values of planemaker will apear and you can play with them. Further reduce the damping constant of the nose gear to your liking.

I'll try what you suggest and see what happens.

Thanks

  • Like 1
  • 2 weeks later...
Posted
48 minutes ago, manguras said:

I couldn't leave to report that the light in the front gallery, even with the cockpit door closed, lets light pass through to the front of the cockpit.

This is not something we can control.

Posted

Hmm, I thought that we automatically "turned off" the cabin lights when the cockpit door is closed to avoid this effect (which - Cameron is right - can not be controlled otherwise by aircraft designers as X-Plane does not calculate shadowing by aircraft parts).

I will have to check later today...

Posted

I just doublechecked, indeed the light in the forward entry area does NOT turn off when the cockpit door closes and the camera is in the cockpit area - I will talk to Tom and see if we want to implement this (again).

Thanks for the headsup, @manguras!

  • Like 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...