manguras Posted October 24 Report Posted October 24 To remember the past and current best moments with the classic IXEG and some missing features from the xp11 v xp12 version. Post your best photos and videos here.. 1 Quote
manguras Posted October 24 Author Report Posted October 24 I would like to see again the motion effect shock absorbers on the xp12 version 2024-10-24 16-29-29.mp4 Quote
EDDTlex Posted October 30 Report Posted October 30 Hey, for some reason, the struts of the IXEG are extremly "springy" in XP12. You can easily fix that by open the .acf file in planemaker, then go to "Standard" -> "Landing Gear" -> "constants" and uncheck both "use manual gear deflections" and "use manual damping constants". All constants shown will disappear and set to values guessed by planemaker. Then, of course, save the changes to the .acf file (make a backup first!). When you check the boxes again, the guessed values of planemaker will apear and you can play with them. Further reduce the damping constant of the nose gear to your liking. 2 Quote
manguras Posted November 15 Author Report Posted November 15 Despite the significant changes for compatibility with XP12, the airplane remains more pleasant to fly in the XP11. I have noticed many features lost in the Plus version such as the ground effect in flare, rigidity and a lot of sensitivity in taxi, engine parameters in the start sequence, etc... Well we will see what happens next in future updates. 2024-11-15 15-47-19.mp4 Quote
manguras Posted November 15 Author Report Posted November 15 On 10/30/2024 at 7:02 PM, EDDTlex said: Hey, for some reason, the struts of the IXEG are extremly "springy" in XP12. You can easily fix that by open the .acf file in planemaker, then go to "Standard" -> "Landing Gear" -> "constants" and uncheck both "use manual gear deflections" and "use manual damping constants". All constants shown will disappear and set to values guessed by planemaker. Then, of course, save the changes to the .acf file (make a backup first!). When you check the boxes again, the guessed values of planemaker will apear and you can play with them. Further reduce the damping constant of the nose gear to your liking. I'll try what you suggest and see what happens. Thanks 1 Quote
manguras Posted Wednesday at 02:03 PM Author Report Posted Wednesday at 02:03 PM I couldn't leave to report that the light in the front gallery, even with the cockpit door closed, lets light pass through to the front of the cockpit. 2024-11-15 16-37-49.mp4 Quote
Cameron Posted Wednesday at 02:51 PM Report Posted Wednesday at 02:51 PM 48 minutes ago, manguras said: I couldn't leave to report that the light in the front gallery, even with the cockpit door closed, lets light pass through to the front of the cockpit. This is not something we can control. Quote
Litjan Posted Thursday at 06:14 AM Report Posted Thursday at 06:14 AM Hmm, I thought that we automatically "turned off" the cabin lights when the cockpit door is closed to avoid this effect (which - Cameron is right - can not be controlled otherwise by aircraft designers as X-Plane does not calculate shadowing by aircraft parts). I will have to check later today... Quote
Litjan Posted Thursday at 11:12 AM Report Posted Thursday at 11:12 AM I just doublechecked, indeed the light in the forward entry area does NOT turn off when the cockpit door closes and the camera is in the cockpit area - I will talk to Tom and see if we want to implement this (again). Thanks for the headsup, @manguras! 2 Quote
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