FlorianR Posted June 23, 2012 Report Posted June 23, 2012 Looks really nice, but a little too clean imo. Quote
Peter T. Posted July 19, 2012 Report Posted July 19, 2012 Night textures! ^^ of course this is a WIP so be more then welcome to give out constructive criticism Quote
OlaHaldor Posted July 19, 2012 Report Posted July 19, 2012 (edited) Just a thought. Well, more of an opinion.The smooth shading you have going on all sides of the objects make them look round. See the jetways, they look rounded, or almost cartoony. If you either drop or tighten that gradient shading, and fix the solid line on hard edges/corners, it would look better.Though I haven't been to KLAX, so for all I know, that's how they're supposed to look. Edited July 19, 2012 by OlaHaldor Quote
Peter T. Posted July 19, 2012 Report Posted July 19, 2012 (edited) hello again!-fixed the cartoonish textures noted by OlaHaldor-and made other two terminal night textures...EDIT->the dark stairs were already LIT-ed after this screenshot was taken Edited July 19, 2012 by tramkp888 Quote
FloB Posted July 19, 2012 Report Posted July 19, 2012 (edited) Terminal roofs seem to have too much light on them.Lightposts on top of Terminal one would enlighten only the apron (more or less), not the roof itself. Terminal two lacks lightsources that could enligthen the roof at all. Think they should almost be dark in the night.Looks good anyway, thanks for your efforts and good luck!FloPS: +1 for more dirt! Edited July 19, 2012 by FloB Quote
Simmo W Posted July 19, 2012 Report Posted July 19, 2012 Nice work Peter, that looks an amazing RL terminal!If you want any tips on night lighting, contact me at the blog. Im a real 'vampire'night lighting junkie, so Less is more is my general motto. Like with most things in life, the more time you spend on it, the bigger the payoff!Personally I'd keep concentrating on the day look (yes, a less clean texture would be nice), as well as optimising fps performance.Making great progress on a very challenging facility! Quote
falloutgamer65 Posted July 21, 2012 Report Posted July 21, 2012 Cannot wait for this scenery, especially for v10! Keep it up! Quote
feeds22 Posted July 25, 2012 Report Posted July 25, 2012 Sorry if this was already mentioned, but will this be for x-plane 10? Quote
Peter T. Posted July 26, 2012 Report Posted July 26, 2012 Not exactly, it is developed in xp9 first and then after the release then the xp10 version will be developed with the xp10 lighting ^^ Quote
Sethesus Posted July 26, 2012 Report Posted July 26, 2012 I thought I read something different somewhere... But developing for 9 and 10 is good Quote
xp10fan08 Posted September 2, 2012 Report Posted September 2, 2012 Here it is sept. any eta yet or progress news Quote
Cameron Posted September 2, 2012 Report Posted September 2, 2012 Here it is sept. any eta yet or progress news Quote
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