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Posted

Dear Torquesim-team,

first of all thank you for the great work on the model and the support in this forum.

I have a question on FPS, and I know these discussions can be tedious as FPS differ across systems and configurations, yet I still wonder why my machine cannot really get up to speed with your rendition of the aircraft. I took the odd apples to pears comparison with the Hotstart TBM and I reach 47FPS in the exact same situation with that one, while the SR22 stops at around 27. Certainly, this is still ok to fly, but I wonder why the toll both on CPU and GPU is so much higher.

Attached comparison pics and a log from the last flight (if that helps).

Thanks for the insights!

Best, Claus

 

Screenshot 2020-12-18 at 17.14.04.jpg

Screenshot 2020-12-18 at 17.13.00.jpg

Log.txt

Posted

Likely GPU related. The reality is, complexity is only a small factor in the overall equation. The 3D detail in the SR22 is higher counts than in the TBM, and thus your GPU is probably working harder to render.

  • Like 1
Posted

There is also a bug in X-Plane's Metal pipeline on Mac devices that leads to slow panel parsing. We've reported this to LR, but there isn't anything we can do about it in the meantime. 

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