Claus87 Posted December 18, 2020 Report Posted December 18, 2020 Dear Torquesim-team, first of all thank you for the great work on the model and the support in this forum. I have a question on FPS, and I know these discussions can be tedious as FPS differ across systems and configurations, yet I still wonder why my machine cannot really get up to speed with your rendition of the aircraft. I took the odd apples to pears comparison with the Hotstart TBM and I reach 47FPS in the exact same situation with that one, while the SR22 stops at around 27. Certainly, this is still ok to fly, but I wonder why the toll both on CPU and GPU is so much higher. Attached comparison pics and a log from the last flight (if that helps). Thanks for the insights! Best, Claus Log.txt Quote
Cameron Posted December 18, 2020 Report Posted December 18, 2020 Likely GPU related. The reality is, complexity is only a small factor in the overall equation. The 3D detail in the SR22 is higher counts than in the TBM, and thus your GPU is probably working harder to render. 1 Quote
Coop Posted December 18, 2020 Report Posted December 18, 2020 There is also a bug in X-Plane's Metal pipeline on Mac devices that leads to slow panel parsing. We've reported this to LR, but there isn't anything we can do about it in the meantime. Quote
Claus87 Posted December 19, 2020 Author Report Posted December 19, 2020 Thanks Cameron and Coop, well then let's see if LR sorts that out in the future. Quote
Claus87 Posted December 23, 2020 Author Report Posted December 23, 2020 Just if anyone else is struggling, this: https://forums.x-plane.org/index.php?%2Ffiles%2Ffile%2F52047-fps-boost-auto-lod%2F changed everything, now 45FPS. Has nothing to do with the plane per se, but worked for me. 1 Quote
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