seth Posted April 4, 2020 Report Posted April 4, 2020 8 hours ago, sundog said: I think that's an artifact resulting from a bug in X-Plane itself; I've noticed similar things with the trees even with SMP disabled when using Vulkan. But I'll look at it more closely to be sure. Another issue ( dont know if its the same ) which is happening almost all the time i use SkyMaxx ( attached video preview) thanks for your support Seth Cessna_172SP_G1000 - 2020-04-04 4.14.52 AM.avi
sundog Posted April 4, 2020 Report Posted April 4, 2020 9 hours ago, seth said: Another issue ( dont know if its the same ) which is happening almost all the time i use SkyMaxx ( attached video preview) thanks for your support Seth Cessna_172SP_G1000 - 2020-04-04 4.14.52 AM.avi Yes, I think it's the same thing. X-Plane seems to switch how their depth buffer works at a certain viewpoint or something. You might try switching to the default sky color set instead of our Hosek-Wilkie model; I don't think it will help, but if there's any setting that might affect this it's that.
thomascats1 Posted April 4, 2020 Report Posted April 4, 2020 (edited) I have found whats causing the problem user Seth and I are experiencing. All this sort of cloud disappearing on the horizon line/inside terrain. It is all cause by the "Cloud / Terrain Blend Softness" setting being set on anything other than 0. Tested both in OpenGL/Vulcan. Here is another Picture. So for now we can disable this option and this bug disappears. Edited April 4, 2020 by thomascats1 1
seth Posted April 4, 2020 Report Posted April 4, 2020 3 hours ago, thomascats1 said: I have found whats causing the problem user Seth and I are experiencing. All this sort of cloud disappearing on the horizon line/inside terrain. It is all cause by the "Cloud / Terrain Blend Softness" setting being set on anything other than 0. Tested both in OpenGL/Vulcan. Here is another Picture. So for now we can disable this option and this bug disappears. Ok thanks , will make a test and check.
seth Posted April 4, 2020 Report Posted April 4, 2020 6 hours ago, sundog said: Yes, I think it's the same thing. X-Plane seems to switch how their depth buffer works at a certain viewpoint or something. You might try switching to the default sky color set instead of our Hosek-Wilkie model; I don't think it will help, but if there's any setting that might affect this it's that. its weird bug as when i deactivate skymaxx from plugin Admin tartifacts are still there on default Xplane. But when i load X-Plane with out Skymaxx and RWC everything is good... I tried also Cloud Art mod and everything was fine. its a bug of X-Plane that activated when Skymaxx is on.
Cameron Posted April 4, 2020 Author Report Posted April 4, 2020 X-Plane controls plugins being on or off. If you feel there's a problem you should contact Laminar with a bug report.
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