apollo_1981 Posted May 8, 2016 Report Posted May 8, 2016 Hi, after i updated the Plane to v1.0.3 i don´t hear the 2500ft and Minium Callout any more. I went back to 1.0.2 and than the sounds worked again. I´m not using Soundmaxx or any Jardesign plugin. I think it´s a bug like the broken Firebell-Sound. Hope you can bring the sounds back in the next Hotfix. Thanks Sven. 1
Tim013 Posted May 8, 2016 Report Posted May 8, 2016 Interesting. I didn't know you could back roll the hot fixes. Tim
jimbim Posted May 9, 2016 Report Posted May 9, 2016 7 hours ago, Tim013 said: Interesting. I didn't know you could back roll the hot fixes. Just make a backup of your IXEG folder before updating it :-) Sebastian
poodster Posted May 9, 2016 Report Posted May 9, 2016 Can confirm this is true. It's the same with the battery whine sound when you turn off the battery.
Litjan Posted May 9, 2016 Report Posted May 9, 2016 Yeah, this sound stuff is elusive - some people hear more sounds with 1.0.3, some less... we are still investigating! Thanks for the reports, Jan
jimbim Posted May 10, 2016 Report Posted May 10, 2016 On 8.5.2016 at 11:02 PM, apollo_1981 said: after i updated the Plane to v1.0.3 i don´t hear the 2500ft and Minium Callout any more. Did my first flight yesterday and can confirm that these two sounds are missing for me as well. Greetings, Sebastian
Litjan Posted May 10, 2016 Report Posted May 10, 2016 42 minutes ago, jimbim said: Did my first flight yesterday and can confirm that these two sounds are missing for me as well. Greetings, Sebastian It could also be that these callouts are not getting triggered due to a complex computational situation - i.e. the condition "at 2500 RA" not lasting long enough for the code to catch it - can you do me a favour and try at TXKF? Thanks, Jan
jimbim Posted May 10, 2016 Report Posted May 10, 2016 1 hour ago, Litjan said: can you do me a favour and try at TXKF? I will do everything that helps you solving bugs :-) Will come back on that topic tonight. Sebastian 2
someone88@bluewin.ch Posted May 10, 2016 Report Posted May 10, 2016 I did have the callout "minimums" with version 1.02. With 1.03 I have no callouts at all. I disabled the JAR designe plugin but nothing happened. Cheers Nic
Muskoka Posted May 10, 2016 Report Posted May 10, 2016 (edited) Also notice this as well. Minimums is gone totally from 1.03 at my end, sometimes some others are missing, other times you'll get the same call out 3 times in a row, ie. 100, 100, 100 very fast. Edited May 10, 2016 by Muskoka
jimbim Posted May 10, 2016 Report Posted May 10, 2016 9 hours ago, Litjan said: can you do me a favour and try at TXKF? Hello Jan, I tried it twice with a complete restart of X-Plane in between. The first Sound I hear is "One thousand" the next one "Two hundred". I am missing the 2500 and Minimums @260ft. No Idea. But the frames there are great :-) About 110 :-) Greetings, Sebastian
Litjan Posted May 10, 2016 Report Posted May 10, 2016 Hehe, thats why I like TXKF! And it loads in a flash... Ok, thanks for the report. We will look into all the sound problems - I still believe it was worth to make the sound engine more careful about using too many resources - as some people have started hearing sounds that weren´t there before. And I am sure we will irong the new problems out real quick... Jan
jimbim Posted May 10, 2016 Report Posted May 10, 2016 1 hour ago, Litjan said: I still believe it was worth to make the sound engine more careful about using too many resources Sure! I tested yesterday before my first flight if SoundMaxx works and at least all the error messages in the logs are gone. Then I disabled it for my first flight with 1.03. Another thing I noticed is that I have now the "Bell" sound from Autogate plugin again. Sebastian
Litjan Posted May 11, 2016 Report Posted May 11, 2016 Another request for people without altitude callouts: Can you please try (if not done already) the callouts without ANY (not only soundmaxx or JAR) other plugins, except for gizmo? This means physically removing them from the plugins folder (you can copy them back later), rebooting X-Plane completely. Thanks for any feedback, Jan
jimbim Posted May 11, 2016 Report Posted May 11, 2016 I will try that tonight or at least tomorrow evening... Cheers, Sebastian
Litjan Posted May 11, 2016 Report Posted May 11, 2016 1 hour ago, jimbim said: I will try that tonight or at least tomorrow evening... Cheers, Sebastian Thanks! Jan
jimbim Posted May 11, 2016 Report Posted May 11, 2016 7 hours ago, Litjan said: Can you please try (if not done already) the callouts without ANY (not only soundmaxx or JAR) other plugins, except for gizmo? This means physically removing them from the plugins folder (you can copy them back later), rebooting X-Plane completely. Hey Jan! I removed now everything except Gizmo and nothing has changed. The first callout I get is "one thousand" and no minimums. But I can tell you that "TRAFFIC! TRAFFIC!" is working :-) After disabling XSquawkBox I had 19 Cessnas around TXKF :-p Greetings, Sebastian
apollo_1981 Posted May 11, 2016 Author Report Posted May 11, 2016 Hallo Jan, i also checked it with no other plugins execpt for Gizmo in the plugins-Folder. Did a 10nm final approch Rwy32 at EDXW without Custom Scenery. Still missing 2500ft and Minimum callout only. I tested it with my USB Headset, my USB Soundsystem and my onboard Soundchip, allways the same Problem. Rolled back to v1.0.2 and all callouts worked again without changing anything at the X-plane Settings. Grüße, Sven
Litjan Posted May 11, 2016 Report Posted May 11, 2016 Thanks for the reports, everyone. I think we have a fix for this in the next update! Jan
poodster Posted May 12, 2016 Report Posted May 12, 2016 14 minutes ago, jimbim said: That SOUNDS great :-) Sebastian badum tss
apollo_1981 Posted May 12, 2016 Author Report Posted May 12, 2016 18 hours ago, Litjan said: Thanks for the reports, everyone. I think we have a fix for this in the next update! Jan Great news Sven
apollo_1981 Posted May 21, 2016 Author Report Posted May 21, 2016 All callouts working again after update to v1.0.4 Sven
Litjan Posted May 21, 2016 Report Posted May 21, 2016 58 minutes ago, apollo_1981 said: All callouts working again after update to v1.0.4 Sven Excellent news, thanks for letting us know! Jan
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