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airfighter

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Everything posted by airfighter

  1. airfighter

    X-Aviation KTTF Scenery FPS

    @beHaind, looking at your settings, Anti-aliasing is extremely high, not needed specially since you are running X-Plane in a very high resolution. By setting this one about the middle, you'll get great performance without loosing quality. In simple terms, the 8x means that X-Plane renders each frame at a resolution 8 times larger than the monitor's resolution, before downsize to native resolution to create smooth edges. Also you should always have textures compression on. Almost all of the scenery textures are pre-compressed (.dds files), and not using it, it is just lost of performance without any gains. Here is a video about anti-aliasing.
  2. airfighter

    P.180 Avanti II - Support

    Welcome to P.180 Avanti II support thread. Please post you questions here!
  3. airfighter

    P.180 Avanti II - Support

    Currently those items are X-Plane default. I've made them as big as possible in the texture, but X-Plane renders them too small, as the line too, with no option for customisation. The only way to "fix" this is to do a fully custom nav map. This is something I'm looking to do sometime in the future, since even Proline map scale, does not match the typical of other airliners.
  4. airfighter

    Function already registered for timers

    LOL man! Seen that on facebook too! Thanks!
  5. airfighter

    P.180 Avanti II - Support

    Most probable to have new installer addressing this problem.
  6. airfighter

    DC-9 for X-Plane

    Dear pilots, We are very happy to announce that our DC-9 project, after a lot of hiccups and delays, is finally back on track, and we are working at full speed! The members of our team have experience in real aviation and engineering world, like Aerospace Engineering and flight dynamics testing, pilots, and software programmers. Also we are happy to inform you that part of our team, is a very experienced ex-Swissair DC-9 pilot to ensure the accuracy of the aircraft! Major features: 1. The model will based on DC-9-32, in Swissair’s configuration. This will be the base configuration during development. 2. Accurate flight dynamics, using NASA's simulation tools! 3. System’s simulation to the level that you can/need to operate the aircraft with use of the real aircraft’s manuals. 4. Highly detailed and accurate 3D model. 5. FullHD realistic textures with advanced PBR materials. 5. Fully custom dynamic lighting. 6. Many liveries. To our best, we will match cockpit colors with the liveries. 7. High fidelity sounds, implemented with X-Plane’s new future, "FMOD". 8. VR support from v1.0.0. with full operational manipulators We have opened a dedicated Facebook group, where we will post updates regularly. and discuss with you the development of this project. Feel free to join in! https://www.facebook.com/groups/530615907278229 Enjoy
  7. airfighter

    DC-9 for X-Plane

    You might thing what's going on with DC-9 development, since there is silence for some time now. First of all exiting news are coming soon! Second, I'm working on the systems and there is nothing to show, except...lines of code! Which I don't think is very interesting! But, here is something. Since DC-9s were flown both in US and Europe (as other places), some of them had a few instruments in metric system or imperial. What I have implemented is what the instruments will show (metric or imperial units) will be in dependance with livery selected. We will provide a lot of liveries, but for sure, everyone will be welcomed to do what livery they want. The only thing will be needed is a simple text file (.txt) with 2 lines, livery name and layout (EUR for metric and US for imperial) and the plane will display the correct instruments. Told you not that interesting! Cheers! If you want to follow the development in facebook you can join here: https://www.facebook.com/groups/530615907278229/
  8. airfighter

    P.180 Avanti II - Support

    Working on the last, last moment, feature for the next update. FMS Nav-to-Nav approaches. In short, when you fly your flight plan, when you are close (~30NM) from the destination airport, the ILS for the landing RWY will be loaded and a blue double dashed arrow will show up in the PFD map. You will only have to press the approach button when you heading will be less than 90° off the RWY heading, and the aircraft will switch automatically to ILS APP mode, and execute the approach. The magenta value above the AP target altitude, meant to show the next constrains altitude. Since at this point, I'm manipulating the default FMS, just shows the next waypoint's calculated or constrain altitude (if the next waypoint has a constrain altitude). Also you might notice the bluish hue on the panel. Probably I will include same replacement textures with that blue hue, seen in many photos. (The list on the left is just for debugging purposes). If you are a facebook guy or gal, you can follow the news about the Avanti also at: https://www.facebook.com/groups/962230463948527/
  9. airfighter

    P.180 Avanti II - Support

    Working on the next (2.1.1) update. This update will included: 1. PFD - Revamped PFD with accurate placement of each element. - REFS menu to set various values (take off or landing speeds, minimum altitudes) or settings (FD cues, baro system, metric altitude, etc). - New airspeed tape that includes markers for all various speeds (VR, VRef, VT, flaps, etc). 2. MFD - Pressing FORMAT button goes to 2nd page with indications (electrical system, flaps, anti-ice, etc). - When FMS is your nav source, a "progress page" will be displayed above the the map. Currently the calculation are based on instanced values, but in the future (next version probably) will be based on a standard flight profile. 3. FMS - I've built a new font to match as best as possible the actual Rockwell/Collins FMS 3000. - Added a couple new pages (STATUS, POS INIT). For the actual navigation you will return/use the default XP11 FMS. FMS will be implemented slowly, always having a fully working solution, while adding FMS 3000 specific features/layouts. ETA for 2.1.1: I will probably wrap up what I have done so far and make it available "as soon as possible". Main concern at this point is to be a stable release, so you can enjoy it with no fuss! Here are some samples:
  10. airfighter

    Function already registered for timers

    If you don't mind, could you post an example?
  11. airfighter

    P.180 Avanti II - Support

    Screens are totally black, but, probably, too reflective. I will reduce the reflection in the next update.
  12. airfighter

    P.180 Avanti II - Support

    By looking in both files, I found that you are not running the current Avanti, but a previous (very old and not supported any more) version that is not compatible with XP11. The old plane was using SASL. The current one uses Gizmo. Here is a part of your log.txt, showing SASL loading. You probably have more than 1 Avantis in your system. I suggest to remove the old one, or all Avantis you might have in your Aircraft's folder and install the one in this link: Regards
  13. airfighter

    P.180 Avanti II - Support

    Hello Pierre, I'm not sure that the cause is the Avanti. Please attach your full Log.txt and GizmoLog.txt, to investigate further. Regards
  14. airfighter

    Couple KEYW images...

    Thanks!
  15. airfighter

    P.180 Avanti II - Support

    Hello Captains! In some crevices of my free time, I'm pushing a few improvements for the upcoming Avanti update. As an example, there is now a fully working PREFS page on the PFD, where you can set the various V-speeds, which will be displayed next to speed tape (need some work here in graphical department), and also baro/radar altitude minimums. On the MFD, when FMS is selected as HSI source, then a PROGRESS-like page will be displayed, showing the previous waypoint with distance and time we passed it), then next 2 waypoints, with distances, ETE (time to reach the waypoint), and ETA (what time will be on the waypoint), and the final destination with distance, ETE, ETA, fuel quantity at landing, and gross weight at landing. Just keep in mind that currently those calculations are base on instant values (speed, fuel flow, etc), which might show some strange results (like during climb you might see negative fuel quantity because of high fuel flow on climb). I'm planning to implement a "typical" flight profile to have better prediction values, but I'm not sure if I will have it ready for the next update. Enjoy!
  16. airfighter

    P180 Avanti

  17. airfighter

    Starting with Gizmo

    OK then, some things you need to know about the structure needed. Gizmo scripts should live inside a folder called "script_src". You absolutely need an init.lua file. This is the file the Gizmo will look for and run. If you want to have separate files ie. for each system you can do that, as long as you indicate that in the init file using Lua common methods such as dofile "systems.lua" Also you need a main function that will run your stuff once per frame. Better try examples from the newer to the older. At a point was a switch to the way you call a dataref. If I'm not wrong the old way was xp.getDataref(...), while the new is dref.getDataref(...). Changing this might make them work.
  18. airfighter

    Starting with Gizmo

    Hi Ben, You should start from learning to programming in Lua. You need some good lua programming skills first and then start scripting. Otherwise, nothing will make sense. It will be like trying to write an essay in Chinese, without knowing Chinese! Check those links: https://www.lua.org/manual/5.3/ https://www.youtube.com/watch?v=iMacxZQMPXs After learning a bit of Lua, then you can check Gizmo API...it will make a lot more sense then. http://gizmo64.com/Gizmo64_API.htm
  19. airfighter

    General Aviation - P.180 Avanti II

    Thanks a lot for you kind words! VR compatibility is something that I would like to do, but because I don't own any headset at the moment, is hard to develop. Anyway, could you list me what manipulators are missing, or any changes needed to make it VR friendly? I might try to add a few, although blindly.
  20. airfighter

    General Aviation - P.180 Avanti II

    P.180 Avanti II View File P.180 Avanti II for X-Plane 11 NOTES: The aircraft is not compatible with XP11.20VR1. The aircraft is now compatible with the latest version of X-Plane (11.20b2). If you get a pop window to ask you for login details, you do not have to enter anything, just close the window, and the aircraft will work fine. As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized! Submitter airfighter Submitted 12/07/2017 Category General Aviation X-Plane Version(s)
  21. airfighter

    Chicago O'Hare Intl

    Hi to all! While our Manchester Airport is at full steam towards completion, we already started slowly to work in one of the biggest US Airports: Chicago O’Hare Intl! Here are the first renders. Enjoy!
  22. airfighter

    P.180 Avanti II - Support

    @tcrop If I understood correctly, you are not using the current version of the Avanti, but an old one... this one: This version is very old, last update was almost before 5 years, and probably will not work with XP11. I'm not supporting it any more. There is a new version here, for XP11: Keep in mind that, if you are running Linux, the latest version will not work either, since there is no Gizmo support for Linux.
  23. airfighter

    P.180 Avanti II - Support

    @tcrop post both Log.txt and Gizmolog.txt files. A small portion of a file, will never be enough to troubleshoot. Sent from my FIG-LX1 using Tapatalk
  24. airfighter

    General Aviation - P.180 Avanti II

    ONLY FOR MAC OS Until this problem will be fixed, if you have Gizmo installed, download the plane and test it from here: https://www.dropbox.com/s/wfi4hiyjh79sjq9/P180_Avanti_II.zip?dl=0 Soon will be a fix and an update too.
  25. airfighter

    General Aviation - P.180 Avanti II

    Hm...OK. I'll send you a PM.
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