Choix
Newbie
Karma: 11
Posts: 33
Coder
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« Reply #45 on: December 03, 2009, 11:44:32 AM » |
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Will the CRJ have a custom loadmanager, which automatically sets the CoG, or do we have to use the X-Plane default one?
Inside the FMS you will have an additional menu for setting payload, refueling, etc. We don't want to create external application for doing that like it's done on MSFS add-ons. It would take long because you need mac, linux and windows version.
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falcon71
Leading Edge*
Newbie
Karma: 1
Posts: 21
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« Reply #46 on: December 03, 2009, 01:59:10 PM » |
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Great news, thanks!
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Japo32
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« Reply #47 on: December 10, 2009, 03:39:54 PM » |
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Japo32
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« Reply #48 on: December 10, 2009, 05:59:43 PM » |
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There is a big mistake on animation of engines. They rotate diferent they should. Thanks to a person from Russia, I have already solved that. It was extrange because the animation was well done, but dataref was negative. Anyway.. solved. 
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Maxime
Full Member
 
Karma: -8
Posts: 136
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« Reply #49 on: December 10, 2009, 06:55:33 PM » |
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Wow this is amazing!! Looking good! Hope it's out on time for christmas
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My software: Just newly updated to an iMac 3.06 GHz, 8 gigs of RAM Saitek pro flight yoke system.
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Japo32
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« Reply #50 on: December 10, 2009, 07:03:55 PM » |
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No.. it won't. One condition to have the crj on christmass time was to have the Beta 1st of December, to have 1 month of beta testing and ending the documentation. I am working on documentation right now.. but still is not beta. I think won't be too long to reach that point but still I don't want to say a date.
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hobofat
Full Member
 
Karma: 9
Posts: 123
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« Reply #51 on: December 10, 2009, 10:26:42 PM » |
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Beyond stoked for this! Thanks for taking the time to share the video, definitely whets the appetite.
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Japo32
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« Reply #52 on: December 11, 2009, 03:09:41 AM » |
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welcome! Just I wanted to post this video because there were people that said "ok.. is beautiful but for me the important stuff is systems". Here they are. 
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ymdshh
Newbie
Karma: -3
Posts: 9
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« Reply #53 on: December 11, 2009, 05:16:43 AM » |
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Is there anything that is NOT simulated about systems??
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Cameron
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« Reply #54 on: December 11, 2009, 05:19:28 AM » |
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Is there anything that is NOT simulated about systems??
Most everything is simulated. As time gets closer we'll release a list of things that are and aren't simulated. The manual will also explain features that are or are not simulated, but exist in the aircraft as modeled 3D parts (not many of them). At this time we don't want to get much into this, as it's not release time and we don't want to make promises for things that are already simulated but we choose to strip out should something go wrong. We're doing our best. Hope you've enjoyed the videos!
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Aerodynamic
Newbie
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Posts: 2
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« Reply #55 on: December 11, 2009, 10:36:16 AM » |
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Wow! Thank you for fixing the beacons. They now flash as they should, rather than pulsate. I am very impressed with the lighting effects, both inside and out. Hands down, the most realisic I have seen in any simulation. Congratulations on the excellent progress. I don't know if you full understand how much this one project can change the entire perception of X-Plane! I full expect MSFS converts after this release!  Much appreciation, Scott
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YYZatcboy
X-Plane.org Staff
Full Member
Karma: 16
Posts: 113
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« Reply #56 on: December 11, 2009, 01:49:51 PM » |
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Looks very nice. I can't wait.
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crash
Newbie
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Posts: 30
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« Reply #57 on: December 11, 2009, 06:23:04 PM » |
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I love this plane! Glad to hear the date is pushed after Christmas so I'll have money to buy someone else a gift LOL !!!! dude it is looking awesome. my fiancee dosen't even like airplanes and she thinks this is cool as hell.
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Dukes
Newbie
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Posts: 3
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« Reply #58 on: December 11, 2009, 07:13:16 PM » |
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Amazing ! Well done !! Just a question... apart from the buttons in the cockpit that can be conveniently clicked with the mouse button as usual would it be possible to have an option that allows knobs and switches to be controlled using the mouse wheel?? I used to do this with the leonardo MD80 on MSFS and I found it to be a really nice way to control switches in the cockpit... feels much more "realistic"
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Japo32
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« Reply #59 on: December 11, 2009, 11:04:38 PM » |
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believe me is MUCH MUCH MUCH MUCH MUCH MUCH MORE BETTER with manipulators. I also came from MFS and made the wheel rotation there.. but when I tested the manipulators.. I FORGOT!!.
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