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Showing results for tags 'fighter'.
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In supersonic segments the camera is travelling at near supersonic speed, just shy of mach 1. As the plane matches the camera speed, you can hear sound as it reaches the camera and sound waves still move forward past the aircraft. Interesting phenomena, that might be on purpose, is that as the aircraft surpasses mach 1, all sound from the aircraft disappear although at subsonic speeds the sound still reaches the camera which is at subsonic velocity at all times. Once the aircraft goes supersonic, sound can be heard only from behind the aircraft, as it should be. Not exactly sure what creates the low rumble of the roaring/screaming jets as the aircraft approaches the camera faster than the speed of sound. I love flying this way in x-plane, the ability to let your eyes fly by your side while maneuvering the aircraft around yourself in an aerial ballet flying through dynamic changing weather is awesome. The physics, how contrails appear when the weather conditions allow for it, compressed air creating moisture around the leading edges of the wing, it's a visualisation of mathematics I find endlessly fascinating and I've been doing it since 1995. The fact that for the longest time this software was written by Austin Meyer, fuelled to my understanding by the same fascination of visualising mathematics in this manner is a testament to the fact that if you love what you do, you're not "working" a day in your life. How do you like to fly? X-Plane version: 12.0.9-rc-5. Antti
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Lockheed Martin F-16 Fighting Falcon (by JCSAircraft)