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JohnMAXX

Maxx-XP
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Everything posted by JohnMAXX

  1. Probably won't happen AJ messing with art controls is taboo.... Updates would break any changes made... It would have to come from LR..
  2. I really enjoy this kind of participation from developers...... Totally makes the X-Plane platform a more enjoyable place to work
  3. I am doing my small part, I too really enjoy Tony's work and think it will help extend X=plane into the future. Here is a small blurb on my "Good Stuff" blog... http://maxx-xp.com/?page_id=77 I agree I think more people should do the same, if you don't have a site place a link in your forum signature
  4. Awesome! My main worry was the community wouldn't see the value. I am glad you are seeing what it can do...... Its something you need to see in motion to fully appreciate.....
  5. First thank you for the kind words and I am certain they will work together..... Take your time we will be here
  6. Thank you Darius! I hope you enjoy MFX
  7. Oh wow! Thank you
  8. http://www.x-aviation.com/catalog/maxx-p-107.html
  9. X-Plane's .......post a screenshot of the rendering window.... A couple areas of interest are water reflections and draw distance.... Many people put water reflections to high, honestly the difference between high and low isn't even noticeable...but setting it to high is very expensive on resources..... Also draw distance can also be knocked down to either....medium or high......very high takes a huge toll on the sim...... This should help to negate any hardware/ software mismatches..... In the SMP dialog keep cloud quality to 1/3 Overcast quality to medium And cloud draw distance to 3/4 Just a few things to get you started, but if you tackle a few settings you will not miss much in X-Plane and gain better performance.... Both SMP and X-Plane are scalable, even for future hardware.......
  10. Give me a window into your hardware and rendering settings in X-Plane..... The reason I ask is we can possibly work through your issues without compromising the overall scenery.... Oh as far as transitions, this is something we are aware of......Hang tight we have a talented group of people working on SM.....
  11. Im too old and stubborn to change...
  12. Im lost PM me with the info please.....
  13. Not at all AJ, if you can't have fun with a hobby then why bother Believe it or not I actually enjoy interacting with the community...... Also MFX won't break the bank I promise......
  14. Yeah I am hoping for the same myself, we have a 4 hour delay but I think it is going to turn into a day off.... Thanks for the kind words AJ and what the heck nobody told you to buy a BMW. Your taste in automobiles is getting in the way of X-plane, just a thought...LOL
  15. Hey just a few more shots for you to look at, I am trying to capture how MAXX FX enhances the sim.... A couple of questions are answered here, a few people asked if it can enhance photo scenery and how does it handle Dawn/Dusk transitions... See for yourself ......
  16. Wasn't XSB updated because of a conflict with GIZMO? Additionally XSB was updated to work with 64bit if I am not mistaken.... I do not use XSB and I am puzzled as to why you would have problems in 32bit......
  17. Very possible, I should test to confirm....
  18. Not really just joking....but you are right Redpiper1 vids are great
  19. Well thats not very nice.....
  20. hahahaha
  21. Im going to tell you it looks great as is, but yes I can see some serious potential here....... Thanks for your efforts!
  22. Thanks for the suggestion
  23. Ah a couple of things, cirrus layers are billboards and can be changed in the UI there are 3 for you to choose... Secondly change your overcast layer to either medium or high....We used a billboard for low to help users with lesser hardware.....
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