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CaptainSpaulding

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CaptainSpaulding last won the day on October 30 2020

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About CaptainSpaulding

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    Male
  • Location
    : Italy
  • Interests
    SDK, FlyWithLua, Russian Planes, Bush Flying

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  1. What about peer-to-peer connections? In your knowledge, are there any plugin for X-Plane that allows to share data between to X-Planes over the internet? Basically the same thing that XP already does for LAN, but over Internet...
  2. Thanks @fehrster for the suggestion. It looks interesting but, unfortunately, it appears to work natively only on Windows, through wine on Linux and not available for Mac. I am on Linux and I must say that I have no idea what to do with the '.msi' file that I've downloaded there. I haven't found where to download the usual '.xpl' plugin for X-Plane.
  3. Formation Flying with other people that are not on your LAN is quite a challenge on X-Plane. To achieve that, in the past I've used many time IVAO and VATSIM servers. If you spawn in areas far from the big airports, like the web of inlet in British Columbia, you can use those server just to see your buddies. BUT... there are couple of problems. A part that it's quite a nightmare to setup, especially if you want to see the right plane, the major problem is that it has become nearly impossible to create an account on those sites. I've had many friend that were not able to sign-up on ei
  4. I guess is quite difficult to run Windows on a proprietary ARM Chip even if Win does run on ARM7 and ARM64 Machines... I can understand the excitement, but I remember the adventures that Apple had when decided to switch to an unknown RISC chip called Power. It'a risky business...
  5. My fault. It works as expected indeed. It was just a mistake on my side.
  6. Thanks pal. Of course, I'm coding the other side of the question which is having the plane being able to refuel only in close proximity to the "Refuelling Points". So, if don't carefully plan your flight, you risk to run out of refuelling options. I will soon make a distinction between 100LL and JetA fuel points, so you'll have to find also the right kind of gas for your plane. What you see in the pictures is obtained by scanning the installed Sceneries, so it's always up-to-date with your (sim)world. It doesn't rely on any custom data file.
  7. Hello, I'm using this function with SDK300: XPLM_API void XPLMDrawMapLabel( XPLMMapLayerID layer, const char * inText, float mapX, float mapY, XPLMMapOrientation orientation, float rotationDegrees); ...where XPLMMapOrientation is can have the following values: Name Value Description ----------------------------------------------------------------------------------------------------------------- xplm_MapOrientation_Map "0" Orient such that a 0 degree rotation matches the map's no
  8. Oh, it was nice, back in the old times, to aways load a plane ready for flight and with all tanks half filled... Oh yes, it was nice to be able to refuel everywhere, even in the middle of Sahara desert or on the summint of the Everest... even in flight! I remember with a bit of nostagly those old times when refuelling wasn't an issue, but just a simulator option to trigger. Unfortunately those times are gone. Gone forever. Say goodbye to the "Fuel Anarchy Era". Ciao, ciao...
  9. Hello... This is weird, because the tool has been compiled for Windows64 and tested. Are you using a terminal window? (it is not a GUI utility, it's a command-line tool) Can you send me a screenshot of the error you get on the terminal after running the tool? For what I'm concerned it should work on Win64.
  10. As most of you are experiencing, the beautiful Cessna 170B made by Carenado-Alabeo has quite a number of problems and bugs. In this post I'm trying to put all the known fixes for them in one single source, that I'm willing to keep updated. Disclaimer. All the following fixes are Unofficial Hacks, made without any relation to Carenado-Alabeo. Be sure to backup your original files before attempting those fixes. Although I am quite sure that those fixes works, there is no guarantee what so ever. Proceed at your own risk. At present they have been tested on Linux, but ther
  11. A cushion is often a very simple model, with the shape of a box with rounded corners. It takes maximum 5 minutes to model that in Blender. The problem is that it doesn't look right, the result always looks fake and stiff. This is dued mainly to the lack of wrinkles that are very difficult to model or sculpt by hand. But the good news is that Blender has a strong community that loves to share. After some research, I've found that the best and easiest method (so far) to make a cushion, with believable wrinkles, is the one described by this guy in his "Couch Tutorial" serie:
  12. Hello everybody, I have some simple questions, useful to setup and organize the work of Plane Making. Triangles: what is the average total number of triangles to make a plane that works also on low-end systems? I've read that it's around 1 million, is it a correct figure? Animations: I've read that animated parts can be demanding in terms of frame rate. Is it correct? Gauges: standing the point 2, is it a good practice to make all the gauges in 3D, using XP's 2D textures only for computers and numerical outputs? Textures: I am on a relatively low-end system, equip
  13. Version 1.0.0

    39 downloads

    OBJ8 to Wavefront OBJ Converter for Linux, Windows and MacOsX OBJ8_convert allows you to convert 3D meshes from X-Plane's proprietary format to a standard Wavefront OBJ. This tool converts only the meshes, discarding all the other informations such as: materials, animations, dataref. HOW IT WORKS OBJ8_convert is a command line tool. The syntax is quite simple: obj8_convert <xplanesfile.obj> [<output.obj>] Once converted, the file can be opened in Blender or in any other software that is able to handle a standard Wavefront OBJ file. EXAMPLE
  14. OBJ8 to Wavefront OBJ converter View File OBJ8 to Wavefront OBJ Converter for Linux, Windows and MacOsX OBJ8_convert allows you to convert 3D meshes from X-Plane's proprietary format to a standard Wavefront OBJ. This tool converts only the meshes, discarding all the other informations such as: materials, animations, dataref. HOW IT WORKS OBJ8_convert is a command line tool. The syntax is quite simple: obj8_convert <xplanesfile.obj> [<output.obj>] Once converted, the file can be opened in Blender or in any other
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