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chris k

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Everything posted by chris k

  1. Phew - Finally got my Apple DevID stuff sorted with Apple Developer Support. 5 days of back-and-forth of "what browser are you using?" when they messed up my download rights after paying the requisite $100 to get into the programme... sigh... I even sent them screenshots - to demonstrate the issue that "My rights are messed up", not an "I don't know where the page is" problem which tookk them 5 days to understand: ....Reminds me of the Sirius Cybernetix Corporation (i.e. Definition: "a bunch of clueless jerks who will be first to the wall when the revolution comes" - Douglas Adams). Latest 10.8.3 Developer (12D44 - Dec 2012) release now installing in my "Test Boot" Environment. Results shortly.
  2. I propose that Keith Smith set up a fly in day on PlotEdge. Our crew will supply the scenery =) - CK.
  3. Shopping Along Dixie Road... Takes a while but the results are worth it....
  4. Hehe Merci Monsueir Rouge! Quand vouz avez un peu d'VRAM disponible, je peux l'aider à remplir. =) (For those non-fracophones: When you have a bit of VRAM available, I'll be there to fill it! =)..)
  5. Hehehhee.... Stay Tuned. We and the crew have a few surprises coming down the pipe. (not YMML, YET.... But we have the Orthos now for them) 1.6Gb VRAM now in use between CYYZ and CYTZ at "extreme". Yep - this one will be under 2Gb VRAM if you want to "go nuts" with the resolution with both orthophoto packages installed. - Ck.
  6. Nope - Only have so much time for so many projects. CYYZ is the one I'm doing now... (in between taking a break doing some small other ones)
  7. I understand it's copyright....
  8. File Name: KSEA Seattle Photoreal Underlay File Submitter: chris k File Submitted: 26 Dec 2012 File Category: DSF Scenery Packages X-Plane Version(s): X-Plane 10 KSEA Seattle Photoreal Underlay Version 0.1 Dec 27, 2012 Chris K and the ISDG Group __________________________________________________________ Tired of Flying around the plain textured KSEA Demo Airport? Feel Like filling your VRAM and Tanking your FPS at the same time? Hate having trees in-line with your approaches? You're downloading the right file! Note: This is for XP10 as it uses 4096 x 4096 Textures for fast rendering __________________________________________________________ Orthophotos courtesy of the United States Geological Survey (USGS) The dataset is the 30cm/pixel USGS HiRes Orthoimagery This Imagery is in the Public Domain as per: http://cumulus.cr.usgs.gov/listofortho.php Copyrights and Credits USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk - which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation: Credit: U.S. Geological Survey Department of the Interior/USGS The USGS home page is http://www.usgs.gov. __________________________________________________________ Click here to download this file
  9. Version 0.1

    677 downloads

    KSEA Seattle Photoreal Underlay Version 0.1 Dec 27, 2012 Chris K and the ISDG Group __________________________________________________________ Tired of Flying around the plain textured KSEA Demo Airport? Feel Like filling your VRAM and Tanking your FPS at the same time? Hate having trees in-line with your approaches? You're downloading the right file! Note: This is for XP10 as it uses 4096 x 4096 Textures for fast rendering __________________________________________________________ Orthophotos courtesy of the United States Geological Survey (USGS) The dataset is the 30cm/pixel USGS HiRes Orthoimagery This Imagery is in the Public Domain as per: http://cumulus.cr.usgs.gov/listofortho.php Copyrights and Credits USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk - which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation: Credit: U.S. Geological Survey Department of the Interior/USGS The USGS home page is http://www.usgs.gov. __________________________________________________________
  10. I like the Bollards.
  11. Nice! Ok - Drop the AMD and Go fastest i7, as "Single Threaded CPU Benchmarks" reveal Intel is way ahead of AMD in the processor game these days: http://www.cpubenchmark.net/singleThread.html The Gfx Calls in X-Plane are all single threaded (scenery loads, AI etc are multithreaded), but the main gfx call is a single process. If FPS is what you're after, this is the route to take.....For what its worth! =) +1 on the GTX680 - CK.
  12. Nope. Used as an example. I bought Inside Passage/Rockies/Final Frontier for v9, and re-bought for XP10. - CK.
  13. Let's Talk Facades. I assume you have read: http://www.x-plane.c...rt/manuals/wed/ Draw your facade, or Select your previously drawn Facade On the right side, select "Pick Walls" (ensure it's "checked" and not "X") Now, with the pointer, select ONE of the Facade's points. (I normally use a bounding box to select it) On the right side again, you'll now see "Wall Type". Select the wall you want. The wall you have changed goes from RED to some other colour. Save/Export Scenery Pack, and Load in X-Plane The wall will now retain this attribute, and will not be 'randomly chosen' anymore. - CK.
  14. Yep - Both use LibSquish to accomplish the task. Should yield very simmilar results. XGrinder does batching too. Just select 10-20 PNGs in your Windows Explorer/Fider, and drag and drop them onto thr Xgrinder window. Sit back, relax, 10 minutes later you *should* have 10-20 DDSes at DXT1 or DXT5 depending on alpha requirements. (You can override these in Xgrinder)
  15. Snapped a few photos to prove to MarkRog of XHSI fame that his plugin now works in 64-bit:
  16. 1. Which apt.dat? 2. What version of WED?
  17. Same system, under Bootcamp/Win7x64 SYS: MacPro 2009 MacPro4,1 (Flashed to 2010 EFI -> MacPro 5,1)CPU: 2.93 GHz Quad Core 45-nm Xeon W3540 (Nehalem "Bloomfield")RAM: 12 Gb DDR3 1066 Mhz RAMGPU: nVidia GTX670 2Gb (non-overclocked)OS: Win7 Ultimate x64test 1FRAMERATE TEST: time=92.9, frames=6599, fps=71.05GPU LOAD: time=92.9, wait=2.6, load=2.8%1024x768 - nVIDIA Driver 310.70test 2FRAMERATE TEST: time=93.8, frames=3181, fps=33.90GPU LOAD: time=93.8, wait=5.3, load=5.7%1024x768 - nVIDIA Driver 310.70test 3FRAMERATE TEST: time=93.9, frames=2749, fps=29.29GPU LOAD: time=93.9, wait=2.3, load=2.5%1024x768 - nVIDIA Driver 310.70test 4FRAMERATE TEST: time=93.5, frames=3010, fps=32.19GPU LOAD: time=93.5, wait=1.0, load=1.1%1024x768 - nVIDIA Driver 310.70test 5FRAMERATE TEST: time=92.8, frames=8104, fps=87.33GPU LOAD: time=92.8, wait=1.4, load=1.5%1024x768 - nVIDIA Driver 310.70 Yep - Much speed to be had under nVidia Windows drivers...
  18. So,you wanna run some benchmarks, using standard settings, that anyone can run, eh? _____________________________________________________________ Short Answer: Delete Preferences Remove Joysticks X-Plane --load_smo=Output/replays/test_flight_c4.fdr --fps_test=1 X-Plane --load_smo=Output/replays/test_flight_c4.fdr --fps_test=2 X-Plane --load_smo=Output/replays/test_flight_c4.fdr --fps_test=3 X-Plane --load_smo=Output/replays/test_flight_c4.fdr --fps_test=4 X-Plane --load_smo=Output/replays/test_flight_c4.fdr --fps_test=5 FPS results are in Log.txt _____________________________________________________________ Long Answer: Ok, lets do some housekeeping first. 1. Remove/rename your Output/preferences folder (call it old_preferences) This clears out any rendering options /screen size options you may have 2. Unplug any Joysticks/HID Devbices This is so you dont get the "I found a Joystick!" Requestor; due to Instruction #1 above. 3. Open a command Line Windows Run -> cmd OSX: Applications/Utilities/Terminal.app (or do like we all do in MacOSX and run from spotlight: i.e. Command-Space, T E R <enter> =) ) Linux users: ...you should already know what a shell is. _____________________________________________________________ 4. Change directory to wherever your X-plane install is Windows users: cd Desktop cd X-Pla<tab> (it autocompletes for spaces) If your X-Plane install is elsewhere, go find it! =) OSX: In Terminal, type "cd <space>" Find your X-Plane folder in FInder Drag and Drop the X_Plane.app icon into the Terminal OSX will fill out the location for you (this also works in Windows these days) Hit Enter, you should now be sitting in: user@computer:/Some directory/X-Plane.app> "cd Contents/MacOS" you should now be in: user@computer:/Some Directory/X-Plane.app/Contents/MacOS> Linux You guys already know what you're doing. _____________________________________________________________ 5. Fire up X-Plane with the standard tests, using a c4 replay file that Laminar was kind enough to include: Windows: X-Plane.exe --load_smo=Output/replays/test_flight_c4.fdr --fps_test=N ... where N = 1 to 5 OSX: /X-Plane --load_smo=Output/replays/test_flight_c4.fdr --fps_test=N ... where N = 1 to 5 Linux: ....Bah, Nevermind... _____________________________________________________________ Ok - Here's the options we're calling: --load_smo=Output/replays/test_flight_c4.fdr --fps_test=N Here's what each --fps_test= setting does: --fps_test=1DEMO_SETTING renopt_volume_fog 1DEMO_SETTING renopt_shadows_06 0DEMO_SETTING renopt_per_pix_liting 0DEMO_SETTING renopt_HDR 0DEMO_SETTING renopt_for_05 1DEMO_SETTING renopt_obj_06 1DEMO_SETTING renopt_vec_03 1DEMO_SETTING renopt_scattering 0DEMO_SETTING renopt_HDR_antial 0--fps_test=2DEMO_SETTING renopt_volume_fog 1DEMO_SETTING renopt_shadows_06 1DEMO_SETTING renopt_per_pix_liting 1DEMO_SETTING renopt_HDR 0DEMO_SETTING renopt_for_05 2DEMO_SETTING renopt_obj_06 3DEMO_SETTING renopt_vec_03 2DEMO_SETTING renopt_scattering 0DEMO_SETTING renopt_HDR_antial 0--fps_test=3DEMO_SETTING renopt_volume_fog 1DEMO_SETTING renopt_shadows_06 6DEMO_SETTING renopt_per_pix_liting 1DEMO_SETTING renopt_HDR 1DEMO_SETTING renopt_for_05 3DEMO_SETTING renopt_obj_06 6DEMO_SETTING renopt_vec_03 3DEMO_SETTING renopt_scattering 1DEMO_SETTING renopt_HDR_antial 1--fps_test=4DEMO_SETTING renopt_volume_fog 1DEMO_SETTING renopt_shadows_06 6DEMO_SETTING renopt_per_pix_liting 1DEMO_SETTING renopt_HDR 0DEMO_SETTING renopt_for_05 3DEMO_SETTING renopt_obj_06 6DEMO_SETTING renopt_vec_03 3DEMO_SETTING renopt_scattering 0DEMO_SETTING renopt_HDR_antial 0--fps_test=5DEMO_SETTING renopt_volume_fog 1DEMO_SETTING renopt_shadows_06 1DEMO_SETTING renopt_per_pix_liting 1DEMO_SETTING renopt_HDR 1DEMO_SETTING renopt_for_05 0DEMO_SETTING renopt_obj_06 0DEMO_SETTING renopt_vec_03 0DEMO_SETTING renopt_scattering 1DEMO_SETTING renopt_HDR_antial 2 Your results will be in your X-Plane/Log.txt file like such: (you gotta look for it), in there with everything else.... FRAMERATE TEST: time=92.8, frames=4282, fps=46.13GPU LOAD: time=92.8, wait=3.2, load=3.4% Repeat until nauseous. Post results here. Include a small preamble of what system you're using. Use the <code> BBTags </code> so it all lines up nicely. Here's Mine: SYS: MacPro 2009 MacPro4,1 (Flashed to 2010 EFI -> MacPro 5,1)CPU: 2.93 GHz Quad Core 45-nm Xeon W3540 (Nehalem "Bloomfield")RAM: 12 Gb DDR3 1066 Mhz RAMGPU: nVidia GTX670 2Gb (non-overclocked)OS: OSX 10.8.2 x641FRAMERATE TEST: time=92.9, frames=3643, fps=39.20GPU LOAD: time=92.9, wait=3.4, load=3.7%1024x768 GPU Driver Version: 1.3.4.0 (304.00.05f02)2FRAMERATE TEST: time=93.3, frames=2525, fps=27.07GPU LOAD: time=93.3, wait=2.2, load=2.4%1024x768 GPU Driver Version: 1.3.4.0 (304.00.05f02)3FRAMERATE TEST: time=94.7, frames=2051, fps=21.65GPU LOAD: time=94.7, wait=1.9, load=2.0%1024x768 GPU Driver Version: 1.3.4.0 (304.00.05f02)4FRAMERATE TEST: time=94.9, frames=2130, fps=22.45GPU LOAD: time=94.9, wait=1.2, load=1.3%1024x768 GPU Driver Version: 1.3.4.0 (304.00.05f02)5FRAMERATE TEST: time=92.8, frames=4282, fps=46.13GPU LOAD: time=92.8, wait=3.2, load=3.4%1024x768 GPU Driver Version: 1.3.4.0 (304.00.05f02)- CK.
  19. Heh.. I had quite a few credits in there.... was probably hard to find - my fault. No worries - All is good now
  20. Thanks for the subsequent inclusion of FreddyV in the credits. Dont know how that slipped by me in the list on the first round... as he did a spectacular job on it, and deserves much credit - Its pretty much the centrepiece of the whole scenery =) - CK.
  21. Really nice uwee! Showcases Andras's excellent work for NZ. I hear he got scenery man of the year: http://xsimreviews.com/2012/12/23/xsimreviews-best-of-the-year-2012/ Kudos to him (and to yourself!) - Ck.
  22. I dont think so. More likely it was a security hole, found by an automated scan to see if any Invision Powerboards still have the exploit, and they inject.[*] Lots of time and effort just to inject something on a redirect page targeting only Win32/XP users doesn't seem like a targeted attack against any particular site. - CK. [*] The Opinions/Analysys expressed above are my own, but may be rented for a nominal fee.
  23. Great work Jim! Love the Ambiance crated too... Low, Slow, and and a wicket groove to beat! =) - CK.
  24. Looks good guys! Nice work
  25. Incorrect Runway Use rule. Looks like FSX2Xplane isnt doing something that Xplane or WED likes. You know you *can* select target "X-Plane 9" for FSX2Xplane, and it wont attempt to use the XP10 taxiway system, eh? XP9-style apt.dat's work in XP10. Try that - CK.
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