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chris k

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Everything posted by chris k

  1. Yup. - Terrible Video Chip A Mobility (laptop-based) ATI Radeon chip from 2008/2009 would smoke that thing. The 555M is is about as powerful as a desktop video card from 2006 - Probably non-updated drivers drivers 4.1.0? No idea what that is - CK.
  2. Do NOT edit files in DDS Use PNG and then convert to DDS http://developer.x-plane.com/2012/01/do-not-use-dds-as-an-editing-format/ - CK.
  3. You have XIVAP, PilotEdge, or VATSIM installed? - CK.
  4. This has never happened to me in XP10 on any of the 100+ aircraft I have, on either of my two computers. Your first (biggest) problem - you're running XP10 on a hand-me-down Laptop from years and yeas ago (Your Fathers first Laptop). There is nothing *we* can do to "fix" this. - CK.
  5. You will need either: 1. a Joystick with Rudder/Twist control (z axis) which loosely links the rudder to the steering. 2. a Joystick with some type of wheel/dial, which you can then link to the "Nose Wheel Steering' Axis - for direct control of where the wheels are pointing. I use an X52 pro, which has both a twist axis on the stick portion for rudder, and also a pair of nice wheels/potentiometers = I use the 'E" (large flat horizontal wheel on the top left) as my nose-wheel-steer; and works fantastic. X52 Pro is about $80-$100. (I use the other vertical wheel for Flaps, and another vertical scroller up/down for elevator Trim). Works really really wekk - so that I can keep my hands on the stick/throttle and fully control the acft. Other solution: Pedals. - CK.
  6. File Name: EADT x737 Replacement Flightdeck Panels (ISDG) File Submitter: chris k File Submitted: 23 Aug 2012 File Category: Heavy Metal X-Plane Version(s): X-Plane 9 & 10 A series of pre-cut x737 Cockpit Panels of varying size; which put larger focus on the EFIS displays and instruments vs the wide screen display. For users who use the EADT x737 with differing 16:9 or 16:10 aspect ratio monitors; Or, 1680x1050 or 1920x1200 monitors. I made a series of them, which I use on different systems (depending on the aspect ratio and native res I run it in). Works for different 4:3 Narrow and 16:9/16:10 Widescreen users. Download Contains 13 different sizes and cuts. Find the one that works best for you! Installation: Copy the panelnnnn.png into /Aircraft/737-800_x737_v4.6.0/cockpit/-PANELS-/panel.png Remember to rename the file to "panel.png" when dropping into the EADT x737's -PANELS- directory. Note: nnnn = width of the panel (in pixels) ____________________________________ Original Panels © 2008-2012 EADT European Aircraft Developer Team (http://www.eadt.eu) Cut Panels by ISDG - International Scenery Development Group Click here to download this file
  7. File Name: Additional Vehicle Library Extension (XP9/XP10) ISDG File Submitter: chris k File Submitted: 23 Aug 2012 File Category: Misc Scenery Resources X-Plane Version(s): X-Plane 9 & 10 Vehicle Library Extension v1.2 October 27, 2012 Chris K Quick Description: This file puts a lot more and different types of cars and trucks on the highways (Instead of just the 5 or 6 'default' ones). Traffic on highways and roads look much more realistic.! Detailed Description: The file extends X-Plane 9 and X-Plane 10's default library of cars and trucks. It adds additional entries to be chosen at random when X-Plane (or any scenery for that matter) requests either the car or the car_or_truck vehicle objects. This provides immediate variety to any scenery or roadways which use the default library system (which is most of them). This is effectively a re-posting of the file by Joyfulsongster (JeffM) http://forums.x-plan...&showfile=15244 However, The method I chose to use here to make this work is via a library extension, and a LIBRARY_EXTEND directive; rather than having you muck about with the internal workings of the default scenery directories. This makes it work for both X-Plane 9, and X-Plane 10; is easy to install, and is easy to delete. ________________________________________ Installation: Copy "Vehicle Library Extension" into "Custom Scenery". That's it. Uninstall: Delete "Vehicle Library Extension" from "Custom Scenery". That's it. ________________________________________ Jeff's (Joyfulsongsters's) Original Description: © 2010-2012 joyfulsongster and uwespeed - Library files provided © 2012 ISDG - International Scenery Development Group Click here to download this file
  8. File Name: NZCH Christchurch Area Photo Scenery (XP9/XP10) ISDG File Submitter: chris k File Submitted: 23 Aug 2012 File Category: DSF Scenery Packages X-Plane Version(s): X-Plane 9 & 10 NZCH Christchurch Area Photo Scenery v1.0 March 07, 2012 - By Chris K Copyright: The Christchurch Area Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Please read the LICENSE.RTF for further information Scenery Credits: - Orthophotos courtesy of Land Information New Zealand, used under license. (http://www.linz.govt.nz/topography) Installation: - Copy this entire directory into your "X-Plane/Custom Scenery/" folder. That's it. - Leave the name as "_NZCH_Christchurch_Area_Photo_Scenery" so that it loads at the correct priority relative to our other NZCH packages Complimentary Packages: This scenery is designed to be used in concert with the following packages: NZCH Christchurch Airport Photo Scenery NZCH Christchurch OSM2XP Building Enhancement Requirements: 1. Requires a Video Card with 1GB of VRAM if you want to use at 'extreme resolution' 2. Requires a Video Card with 512 Mb RAM if you want to use at 'very high' 3. Texture Compression is optional as the files are already DDS compressed. Conflicts: Tested in XP10, but should work with no issues in XP9 as it's only photo polys, an airport definition (NZWG), and some forest exclusion zones. Let me know if you do find any conflicts. (Private Message Me! Don't leave them in the comments below) Known bugs / Stuff left to do: Still got some white edging showing up very small on some northwest tiles - Some type of graphic artifact with the DDS conversion, even though Ive clipped the edges away. I'll investigate further. There were some brightness differences in the original LINZ orthophotography. Easy to see from far away. - Will try to smooth out the transitions and/or change the brightness/contrast of certain parts of the imagery for better consistency. The Orthos are not cut to line up with roads/landmarks, so it's easy to see where X-Plane scenery ends and the ortho begins. - will cut along a roadway line or other natural landmark in a later release, so that the transition isn't so stark. X-Plane 10 completely missed the Waimakariri River in the underlying scenery (.DSF) generation. (The big wide river north of NZCH) - Although I alpha the river away to show the underlying water of the river, XP10 doesn't have any water there. Misc: This was completely done in WED v1.1rc1 for MacOSX © 2012 ISDG - International Scenery Development Group Click here to download this file
  9. File Name: NZCH Christchurch Airport Photo Scenery (XP9) ISDG File Submitter: chris k File Submitted: 23 Aug 2012 File Category: DSF Scenery Packages X-Plane Version(s): X-Plane 9 NZCH Christchurch New Zealand Airport Photo Scenery (XP9 Compatible Build) v1.0 Feb 26, 2012 - Chris K and FlorianR X-Plane Version 9 User's Notice: This is an X-Plane 9 compatible build of our XP10 scenery. In this version we tried to replace as many XP10 specific buildings as possible with XP9 or OpensceneryX objects. However, there are quite a few buildings missing from this version than the original XP10 enhanced version. Copyright: The NZCH Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Please read the LICENSE.RTF for further information Installation: Move the entire folder into your "X-Plane/Custom Scenery/" folder. Thats it. Do not change the name of the directory. This prevent conflicts with the Greater Auckland 2.0 scenery, which has it's own (limited) version of NZCH. Requirements: 1. This is an X-Plane 9 build of this scenery. it will work in XP9 or XP10, but has no XP10 specific features, facades, buildings, or lighting. 2. It is suggested that if you do have XP10, you download and use the XP10 version (link provided above) 2. Requires a Video Card with 1GB of VRAM if you want to use at 'extreme resolution' (which you do, for best quality). 3. Requires OpenSceneryX ( http://www.opensceneryx.com/ ) Conflicts: Conflicts with RoyalOaks awesome NZCH Christchurch Scenery for XP9 Remove his Scenery from your /Custom Scenery/ folder, as I have received permission to incorporate it into this one Object and Scenery Credits: - Grass Edges as per Simmo W (capnsully)'s Tutorial - Grass Imagery from Mihaly (KSGY) from Xplane.hu as part of the "Mow your own grass" Tutorial - I've adjusted for colour. - Apron Lighting courtesy of the built in XP9 Library by Laminar Research. - Tress Courtesy of Andras (alpilotx) Fabian's excellent Euro-replacement forest textures publicly available on his webpage (http://www.alpilotx.net) - NZCH Airport Buildings and original FSX conversion courtesy of Robin (RoyalOak) Tannahill. - Derivative works and original FSX-converted objects Troy Chapman, used with permission. - Hangars and Misc items courtesy of OpensceneryX and their respective authors (http://www.opensceneryx.com/) - Orthophotos courtesy of Land Information New Zealand, used under licence. (http://www.linz.govt.nz/topography) - Ortho Manipulation and PhotoEditing by Florian (FlorianR) Radack. - Florian Deserves as much credit on this project - His awesome photoshop work made all this possible. - Telephone Poles courtesy of Nick (Nickster) Ward. - Joe (YYZatcboy) Vermeulen for assistance with testing and good suggestions. - Andrew McGregor for providing me ground photographs of the Airport and Locations of field obstacles. - Andy (Gjalp) for being my most enthusiastic supporter. Known bugs / stuff left to do: 1. There's a small piece of scenery missing near the runway approach lighting to RWY 02. - The reason is that was never part of the original aerial photography set by LINZ. - I'll search for a suitable replacement for that small corner (other LINZ data perhaps) 2. There's a cloud shadow near the threshold of RWY 02. It's not a show-stopper though. 3. Hedgerows need to be adjusted with new textures and adjust tree shapes/sizes to make it look more like hedgerows. 4. There's a seam just north of the Aeroclub in-between two of the orthophotos. It does not show up in WED, though... looking for the cause. Misc: This is my first attempt ever at: - Making an Airport - Using GeoTIFFs - Making a Draped Polygon - Using any of the X-Plane scenery tools - Using OpensceneryX Thanks: 1. This was completely done in WED v1.1b4 for MacOSX - Thanks to Ben Supnik and various details on his blog regarding scenery optimization. 2. GraphicConverter. Great software for batch ortho conversions and alpha blending. Pretty much all my gfx work was done with it. 3. All the previous threads in the Scenery Development forum on x-plane.org, which I found 99% of my answers to. The [sEARCH] button is your friend. 4. Carlos Garcia for pointing me in the right direction for the grass forest files from capnsully/Simmo W 5. Support from the community in general. License: This scenery is Pieware - Meaning that if you like it, you are obligated to send us some kind of edible bakeware in pastry-and-filling format. We especially like Blueberry Pie, but will settle for Apple, Strawberry Rhubarb, or possibly Lemon Meringue. © 2012 ISDG - International Scenery Development Group Click here to download this file
  10. File Name: NZCH Christchurch International Airport (ISDG) File Submitter: chris k File Submitted: 24 Aug 2012 File Category: DSF Scenery Packages X-Plane Version(s): X-Plane 10 NZCH Christchurch New Zealand International Airport (ISDG) Version 1.1 - August 21, 2014 - by: Chris K and FlorianR Imagery Copyright: Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Imagery Provided by Land Information New Zealand (http://www.linz.govt.nz/topography) Please read the included LICENSE.RTF for further information Installation: Move the entire folder into your "X-Plane/Custom Scenery/" folder. Thats it. Requirements: 1. This is an X-Plane 10 ONLY Scenery 2. Requires a Video Card with 1GB of VRAM or more for full effect 3. Requires OpenSceneryX You should also install: NZPro by AlpilotX - http://www.alpilotx.net/downloads/x-plane-10-new-zealand-pro/ Conflicts: Conflicts with RoyalOaks awesome NZCH Christchurch Scenery for XP9 Remove his Scenery from your /Custom Scenery/ folder, as I have received permission to incorporate it into this one Object and Scenery Credits: - Grass Edges as per Simmo W (capnsully)'s Tutorial - Grass Imagery from Mihaly (KSGY) from Xplane.hu as part of the "Mow your own grass" Tutorial - I've adjusted for colour. - XP10 Buildings/Facades and Lighting courtesy of the built in XP10 Library by Tom (tkyler) Kyler et al at Laminar Research. - Tress Courtesy of Andras (alpilotx) Fabian's excellent Euro-replacement forest textures publicly available on his webpage (http://www.alpilotx.net) - NZCH Airport Buildings and original FSX conversion courtesy of Robin (RoyalOak) Tannahill, and derivative works by Troy Chapman, used with permission. - Hangars and Misc items courtesy of OpensceneryX and their respective authors (http://www.opensceneryx.com/) - Orthophotos courtesy of Land Information New Zealand, used under licence. (http://www.linz.govt.nz/topography) - Ortho Manipulation and PhotoEditing by Florian (FlorianR) Radack. - Florian Deserves as much credit on this project - His awesome photoshop work made all this possible. - Telephone Poles courtesy of Nick (Nickster) Ward. - Joe (YYZatcboy) Vermeulen for assistance with testing and good suggestions. - Andrew McGregor for providing me ground photographs of the Airport and Locations of field obstacles. - Andy (Gjalp) for being my most enthusiastic supporter. If we have forgotten anyone for objects not credited, please contact for inclusion or removal. Known bugs / stuff left to do: 1. There's a cloud shadow near the threshold of RWY 02. It's not a show-stopper though. 2. Hedgerows need to be adjusted with new textures and adjust tree shapes/sizes to make it look more like hedgerows. Misc: This is my first attempt ever in Feb 2012 at: - Making an Airport - Using GeoTIFFs - Making a Draped Polygon - Using any of the X-Plane scenery tools - Using OpensceneryX Thanks: 1. This was completely done in WED v1.3 for MacOSX - Thanks to Ben Supnik and various details on his blog regarding scenery optimization. 2. GraphicConverter. Great software for batch ortho conversions and alpha blending. Pretty much all my gfx work was done with it. 3. All the previous threads in the Scenery Development forum on x-plane.org, which I found 99% of my answers to. The [sEARCH] button is your friend. 4. Carlos Garcia for pointing me in the right direction for the grass forest files from capnsully/Simmo W 5. Support from the community in general. License: This scenery is Pieware - Meaning that if you like it, you are obligated to send us some kind of edible bakeware in pastry-and-filling format. We especially like Blueberry Pie, but will settle for Apple, Strawberry Rhubarb, or possibly Lemon Meringue. Legal: Scenery and 3D Object work copyright © 2012-2014 by the ISDG (International Scenery Development Group) All other derived materials are Copyright their respective rights holders, used with permission. You do not have to pay for this scenery. This scenery is Postcard-Ware. Please send us a postcard if you like the work! We’d love to hear from you. ISDG Group PO Box 892 North Sydney, NSW 2059 Australia Visit our website at http://isdg.com.au/ for all our scenery packages and add-ons. © 2012-2014 ISDG - International Scenery Development Group Click here to download this file
  11. File Name: NZCH Christchurch OpenStreetMap OSM2XP Building Enhancement (XP9/XP10) ISDG File Submitter: chris k File Submitted: 23 Aug 2012 File Category: DSF Scenery Packages X-Plane Version(s): X-Plane 9 & 10 Description: March 2012 conversion of Christchurch OpenStreetMap Building data. Includes entire Christchurch New Zealand area and Banks Peninsula using OSM2XP 2.0.1 Complimentary Packages: This scenery is designed to work in Concert with the following NZCH Scenery: NZCH Christchurch Airport Photo Scenery NZCH Christchurch Area Photo Scenery Changes from OSM2XP Defaults: Removed duplicate buildings that conflict with our airport scenery. Buildings and facades changed form object density level 6 "Insane" to level 1 "Default" so they show up at base object density. This was done so that you did not need to go to "Insane" amounts of buildings in order to actually see buildings. Warnings: - This may melt your GPU, however it worked fine in XP10 on an Nivida 330M GPU w/512Mb RAM - including the NZCH Airport Photo Scenery package at the same time, and the NZCH Area Photo Scenery. - VRAM usage is approximately 900Mb at "Extreme Resolution" w/compression on - so this is suitable for modern 1Gb Video Cards for best resolution. - Since auto-gen object exclusions aren't working as of XP10 10.04 beta 6, you can keep the autogen objects to "1 - default" or "2 - tons" in XP10. Installation: Copy the _NZCH_Christchurch_OSM2XP_Building_Enhancement directory to your /X-Plane/Custom Scenery/ directory. Do not change the name of the directory in order to avoid conflicts with other New Zealand Scenery. Requirements: Requires the OpenSceneryX Library for forests and objects. ( http://www.opensceneryx.com/ ) Version 9/10 Notes: Specifically built and tested in XP10, but should work in XP9. Enjoy! © 2012 ISDG - International Scenery Development Group Click here to download this file
  12. Nicely done! Good use of OSX and XP10 lights/fencing. Convincing! - CK.
  13. Version 1.0

    545 downloads

    A series of pre-cut x737 Cockpit Panels of varying size; which put larger focus on the EFIS displays and instruments vs the wide screen display. For users who use the EADT x737 with differing 16:9 or 16:10 aspect ratio monitors; Or, 1680x1050 or 1920x1200 monitors. I made a series of them, which I use on different systems (depending on the aspect ratio and native res I run it in). Works for different 4:3 Narrow and 16:9/16:10 Widescreen users. Download Contains 13 different sizes and cuts. Find the one that works best for you! Installation: Copy the panelnnnn.png into /Aircraft/737-800_x737_v4.6.0/cockpit/-PANELS-/panel.png Remember to rename the file to "panel.png" when dropping into the EADT x737's -PANELS- directory. Note: nnnn = width of the panel (in pixels) ____________________________________ Original Panels © 2008-2012 EADT European Aircraft Developer Team (http://www.eadt.eu) Cut Panels by ISDG - International Scenery Development Group
  14. Version 1.2

    2,522 downloads

    Vehicle Library Extension v1.2 October 27, 2012 Chris K Quick Description: This file puts a lot more and different types of cars and trucks on the highways (Instead of just the 5 or 6 'default' ones). Traffic on highways and roads look much more realistic.! Detailed Description: The file extends X-Plane 9 and X-Plane 10's default library of cars and trucks. It adds additional entries to be chosen at random when X-Plane (or any scenery for that matter) requests either the car or the car_or_truck vehicle objects. This provides immediate variety to any scenery or roadways which use the default library system (which is most of them). This is effectively a re-posting of the file by Joyfulsongster (JeffM) http://forums.x-plan...&showfile=15244 However, The method I chose to use here to make this work is via a library extension, and a LIBRARY_EXTEND directive; rather than having you muck about with the internal workings of the default scenery directories. This makes it work for both X-Plane 9, and X-Plane 10; is easy to install, and is easy to delete. ________________________________________ Installation: Copy "Vehicle Library Extension" into "Custom Scenery". That's it. Uninstall: Delete "Vehicle Library Extension" from "Custom Scenery". That's it. ________________________________________ Jeff's (Joyfulsongsters's) Original Description: © 2010-2012 joyfulsongster and uwespeed - Library files provided © 2012 ISDG - International Scenery Development Group
  15. Version 1.0

    314 downloads

    NZCH Christchurch Area Photo Scenery v1.0 March 07, 2012 - By Chris K Copyright: The Christchurch Area Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Please read the LICENSE.RTF for further information Scenery Credits: - Orthophotos courtesy of Land Information New Zealand, used under license. (http://www.linz.govt.nz/topography) Installation: - Copy this entire directory into your "X-Plane/Custom Scenery/" folder. That's it. - Leave the name as "_NZCH_Christchurch_Area_Photo_Scenery" so that it loads at the correct priority relative to our other NZCH packages Complimentary Packages: This scenery is designed to be used in concert with the following packages: NZCH Christchurch Airport Photo Scenery NZCH Christchurch OSM2XP Building Enhancement Requirements: 1. Requires a Video Card with 1GB of VRAM if you want to use at 'extreme resolution' 2. Requires a Video Card with 512 Mb RAM if you want to use at 'very high' 3. Texture Compression is optional as the files are already DDS compressed. Conflicts: Tested in XP10, but should work with no issues in XP9 as it's only photo polys, an airport definition (NZWG), and some forest exclusion zones. Let me know if you do find any conflicts. (Private Message Me! Don't leave them in the comments below) Known bugs / Stuff left to do: Still got some white edging showing up very small on some northwest tiles - Some type of graphic artifact with the DDS conversion, even though Ive clipped the edges away. I'll investigate further. There were some brightness differences in the original LINZ orthophotography. Easy to see from far away. - Will try to smooth out the transitions and/or change the brightness/contrast of certain parts of the imagery for better consistency. The Orthos are not cut to line up with roads/landmarks, so it's easy to see where X-Plane scenery ends and the ortho begins. - will cut along a roadway line or other natural landmark in a later release, so that the transition isn't so stark. X-Plane 10 completely missed the Waimakariri River in the underlying scenery (.DSF) generation. (The big wide river north of NZCH) - Although I alpha the river away to show the underlying water of the river, XP10 doesn't have any water there. Misc: This was completely done in WED v1.1rc1 for MacOSX © 2012 ISDG - International Scenery Development Group
  16. Version 1.0

    160 downloads

    NZCH Christchurch New Zealand Airport Photo Scenery (XP9 Compatible Build) v1.0 Feb 26, 2012 - Chris K and FlorianR X-Plane Version 9 User's Notice: This is an X-Plane 9 compatible build of our XP10 scenery. In this version we tried to replace as many XP10 specific buildings as possible with XP9 or OpensceneryX objects. However, there are quite a few buildings missing from this version than the original XP10 enhanced version. Copyright: The NZCH Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Please read the LICENSE.RTF for further information Installation: Move the entire folder into your "X-Plane/Custom Scenery/" folder. Thats it. Do not change the name of the directory. This prevent conflicts with the Greater Auckland 2.0 scenery, which has it's own (limited) version of NZCH. Requirements: 1. This is an X-Plane 9 build of this scenery. it will work in XP9 or XP10, but has no XP10 specific features, facades, buildings, or lighting. 2. It is suggested that if you do have XP10, you download and use the XP10 version (link provided above) 2. Requires a Video Card with 1GB of VRAM if you want to use at 'extreme resolution' (which you do, for best quality). 3. Requires OpenSceneryX ( http://www.opensceneryx.com/ ) Conflicts: Conflicts with RoyalOaks awesome NZCH Christchurch Scenery for XP9 Remove his Scenery from your /Custom Scenery/ folder, as I have received permission to incorporate it into this one Object and Scenery Credits: - Grass Edges as per Simmo W (capnsully)'s Tutorial - Grass Imagery from Mihaly (KSGY) from Xplane.hu as part of the "Mow your own grass" Tutorial - I've adjusted for colour. - Apron Lighting courtesy of the built in XP9 Library by Laminar Research. - Tress Courtesy of Andras (alpilotx) Fabian's excellent Euro-replacement forest textures publicly available on his webpage (http://www.alpilotx.net) - NZCH Airport Buildings and original FSX conversion courtesy of Robin (RoyalOak) Tannahill. - Derivative works and original FSX-converted objects Troy Chapman, used with permission. - Hangars and Misc items courtesy of OpensceneryX and their respective authors (http://www.opensceneryx.com/) - Orthophotos courtesy of Land Information New Zealand, used under licence. (http://www.linz.govt.nz/topography) - Ortho Manipulation and PhotoEditing by Florian (FlorianR) Radack. - Florian Deserves as much credit on this project - His awesome photoshop work made all this possible. - Telephone Poles courtesy of Nick (Nickster) Ward. - Joe (YYZatcboy) Vermeulen for assistance with testing and good suggestions. - Andrew McGregor for providing me ground photographs of the Airport and Locations of field obstacles. - Andy (Gjalp) for being my most enthusiastic supporter. Known bugs / stuff left to do: 1. There's a small piece of scenery missing near the runway approach lighting to RWY 02. - The reason is that was never part of the original aerial photography set by LINZ. - I'll search for a suitable replacement for that small corner (other LINZ data perhaps) 2. There's a cloud shadow near the threshold of RWY 02. It's not a show-stopper though. 3. Hedgerows need to be adjusted with new textures and adjust tree shapes/sizes to make it look more like hedgerows. 4. There's a seam just north of the Aeroclub in-between two of the orthophotos. It does not show up in WED, though... looking for the cause. Misc: This is my first attempt ever at: - Making an Airport - Using GeoTIFFs - Making a Draped Polygon - Using any of the X-Plane scenery tools - Using OpensceneryX Thanks: 1. This was completely done in WED v1.1b4 for MacOSX - Thanks to Ben Supnik and various details on his blog regarding scenery optimization. 2. GraphicConverter. Great software for batch ortho conversions and alpha blending. Pretty much all my gfx work was done with it. 3. All the previous threads in the Scenery Development forum on x-plane.org, which I found 99% of my answers to. The [sEARCH] button is your friend. 4. Carlos Garcia for pointing me in the right direction for the grass forest files from capnsully/Simmo W 5. Support from the community in general. License: This scenery is Pieware - Meaning that if you like it, you are obligated to send us some kind of edible bakeware in pastry-and-filling format. We especially like Blueberry Pie, but will settle for Apple, Strawberry Rhubarb, or possibly Lemon Meringue. © 2012 ISDG - International Scenery Development Group
  17. Version 1.1

    952 downloads

    NZCH Christchurch New Zealand International Airport (ISDG) Version 1.1 - August 21, 2014 - by: Chris K and FlorianR Imagery Copyright: Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Imagery Provided by Land Information New Zealand (http://www.linz.govt.nz/topography) Please read the included LICENSE.RTF for further information Installation: Move the entire folder into your "X-Plane/Custom Scenery/" folder. Thats it. Requirements: 1. This is an X-Plane 10 ONLY Scenery 2. Requires a Video Card with 1GB of VRAM or more for full effect 3. Requires OpenSceneryX You should also install: NZPro by AlpilotX - http://www.alpilotx.net/downloads/x-plane-10-new-zealand-pro/ Conflicts: Conflicts with RoyalOaks awesome NZCH Christchurch Scenery for XP9 Remove his Scenery from your /Custom Scenery/ folder, as I have received permission to incorporate it into this one Object and Scenery Credits: - Grass Edges as per Simmo W (capnsully)'s Tutorial - Grass Imagery from Mihaly (KSGY) from Xplane.hu as part of the "Mow your own grass" Tutorial - I've adjusted for colour. - XP10 Buildings/Facades and Lighting courtesy of the built in XP10 Library by Tom (tkyler) Kyler et al at Laminar Research. - Tress Courtesy of Andras (alpilotx) Fabian's excellent Euro-replacement forest textures publicly available on his webpage (http://www.alpilotx.net) - NZCH Airport Buildings and original FSX conversion courtesy of Robin (RoyalOak) Tannahill, and derivative works by Troy Chapman, used with permission. - Hangars and Misc items courtesy of OpensceneryX and their respective authors (http://www.opensceneryx.com/) - Orthophotos courtesy of Land Information New Zealand, used under licence. (http://www.linz.govt.nz/topography) - Ortho Manipulation and PhotoEditing by Florian (FlorianR) Radack. - Florian Deserves as much credit on this project - His awesome photoshop work made all this possible. - Telephone Poles courtesy of Nick (Nickster) Ward. - Joe (YYZatcboy) Vermeulen for assistance with testing and good suggestions. - Andrew McGregor for providing me ground photographs of the Airport and Locations of field obstacles. - Andy (Gjalp) for being my most enthusiastic supporter. If we have forgotten anyone for objects not credited, please contact for inclusion or removal. Known bugs / stuff left to do: 1. There's a cloud shadow near the threshold of RWY 02. It's not a show-stopper though. 2. Hedgerows need to be adjusted with new textures and adjust tree shapes/sizes to make it look more like hedgerows. Misc: This is my first attempt ever in Feb 2012 at: - Making an Airport - Using GeoTIFFs - Making a Draped Polygon - Using any of the X-Plane scenery tools - Using OpensceneryX Thanks: 1. This was completely done in WED v1.3 for MacOSX - Thanks to Ben Supnik and various details on his blog regarding scenery optimization. 2. GraphicConverter. Great software for batch ortho conversions and alpha blending. Pretty much all my gfx work was done with it. 3. All the previous threads in the Scenery Development forum on x-plane.org, which I found 99% of my answers to. The [sEARCH] button is your friend. 4. Carlos Garcia for pointing me in the right direction for the grass forest files from capnsully/Simmo W 5. Support from the community in general. License: This scenery is Pieware - Meaning that if you like it, you are obligated to send us some kind of edible bakeware in pastry-and-filling format. We especially like Blueberry Pie, but will settle for Apple, Strawberry Rhubarb, or possibly Lemon Meringue. Legal: Scenery and 3D Object work copyright © 2012-2014 by the ISDG (International Scenery Development Group) All other derived materials are Copyright their respective rights holders, used with permission. You do not have to pay for this scenery. This scenery is Postcard-Ware. Please send us a postcard if you like the work! We’d love to hear from you. ISDG Group PO Box 892 North Sydney, NSW 2059 Australia Visit our website at http://isdg.com.au/ for all our scenery packages and add-ons. © 2012-2014 ISDG - International Scenery Development Group
  18. Version 1.0

    265 downloads

    Description: March 2012 conversion of Christchurch OpenStreetMap Building data. Includes entire Christchurch New Zealand area and Banks Peninsula using OSM2XP 2.0.1 Complimentary Packages: This scenery is designed to work in Concert with the following NZCH Scenery: NZCH Christchurch Airport Photo Scenery NZCH Christchurch Area Photo Scenery Changes from OSM2XP Defaults: Removed duplicate buildings that conflict with our airport scenery. Buildings and facades changed form object density level 6 "Insane" to level 1 "Default" so they show up at base object density. This was done so that you did not need to go to "Insane" amounts of buildings in order to actually see buildings. Warnings: - This may melt your GPU, however it worked fine in XP10 on an Nivida 330M GPU w/512Mb RAM - including the NZCH Airport Photo Scenery package at the same time, and the NZCH Area Photo Scenery. - VRAM usage is approximately 900Mb at "Extreme Resolution" w/compression on - so this is suitable for modern 1Gb Video Cards for best resolution. - Since auto-gen object exclusions aren't working as of XP10 10.04 beta 6, you can keep the autogen objects to "1 - default" or "2 - tons" in XP10. Installation: Copy the _NZCH_Christchurch_OSM2XP_Building_Enhancement directory to your /X-Plane/Custom Scenery/ directory. Do not change the name of the directory in order to avoid conflicts with other New Zealand Scenery. Requirements: Requires the OpenSceneryX Library for forests and objects. ( http://www.opensceneryx.com/ ) Version 9/10 Notes: Specifically built and tested in XP10, but should work in XP9. Enjoy! © 2012 ISDG - International Scenery Development Group
  19. chris k

    YSSY Videos

    Thanks buddy!!! Yeah - he's using a Song by Moby. Great tune - just Copyright issues preventing most of the world from watching it =( - CK.
  20. Man, I'll need at least 25 keys programmed into the XP10 "3D quicklook" now! Good Work tho! - CK.
  21. Thats some nice .POL work that is. - CK.
  22. chris k

    YSSY Videos

    Hrm - im just the messenger - killersardine needs to fix 'er up on his end. - CL.
  23. I have a nice parking spot just waiting for this GA Aircraft. /me dangles credit card in front of the screen; and wonders where to insert it to BUY NOW. - CK.
  24. chris k

    YSSY Videos

    The first once (killersardine's) is a must-see IMHO. Video perfectly synced to the beat, too - CK.
  25. Welcome to the X-Plane Universe...! If you need anything, just ask. There's some great people here who can help out and point you in the right direction for add-ons, aircraft, scenery, tips-n-tricks, etc. - CK.
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