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ilias.tselios

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Everything posted by ilias.tselios

  1. Great job!
  2. There are a looooooot of right-handed captains flying Airbuses*! To use the other hand should not be so hard. *Captains in Airbuses have the stick on their left hand...for someone who don't know it.
  3. Haha yes, those days when money was not everything!
  4. That's nice! Had you any special relationship with this bird?
  5. Actually this is not a problem in real world, because you can request form ATC services to give you the baro setting in inHg.
  6. Some more renders of the pilots' panel. Click on the pictures to see them in hugeeeee size! Do you like them? Enjoy!
  7. Thanks guys a lot! We are pushing hard on that, although we know that is going to be a long project to get it really right! In the next days a few more screenshot will be published in "clay-rendering" so you can see more of the modelling details. Another thing I would like to address is the cockpit arrangement. From all the research we've made, probably there are so many different arrangements and equipment variables as the number of aircrafts produced! I will give you some examples with the next post. Stay tuned!
  8. Haha, fantastic! I'm from Farsala and I'm a Myrmidon! http://www.youtube.com/watch?v=bpLtXIlkyYA
  9. Haha, thanks...and opa!
  10. TomK, is it possible to add another light definition? What i'm looking is just like the sodium lights you have add to lights.txt, but white (color: 1,1,1). My airport's night lighting is white and mostly i'm interesting in white (like your sodium) billboards. I have made the beam as I wanted with LIGHT_PARAM full_custom_halo_night, but no luck with proper billboards. I have tried even custom billboards, but I haven't find a way so they are visible only from the front. You can see them all the way around. I have actually test to added myself to lights.txt (I know that is not a good idea!), but they work. Here the definitions: BILLBOARD_HW white_flood_BB 1.0 1.0 1.0 1.0 4 4 2 0 X Y Z 0 0 0 0 0 Could this be added to lights.txt for a next update?
  11. I thought so! Have to look at it for the DC-9.
  12. Amazing staff gentlemen! Are all that ... Gizmo?
  13. Never thought he was... Russian!!!
  14. Hi guys! Some good news! Mat will get some good pictures from the aircraft and info so we will be able to push the work forward! Stay tuned!
  15. Not far from truth Peter! But without that meaning that's a strict order!
  16. No, this one is going to the end...and further. But cannot tell more now!
  17. Oooops! I have missed something big! Since I had edit the aircraft in PM10, it is not X-PLANE 9 compatible! To fix that, I have upload a special version for XP9! Go and get it! http://forums.x-pilot.com/files/file/347-piaggio-p180-avanti-ii-upgrade/
  18. You are welcomed, Norman!
  19. Here are the updated night lighting with realistic shadows
  20. P180 Avanti II v1.2 is now available! Check it here: http://forums.x-pilot.com/files/file/347-piaggio-p180-avanti-ii-upgrade/ Enjoy!
  21. Thanks a lot guys! You are welcomed!
  22. First I would like to thank you guys for your interest! I would like to put some notices about this aircraft. This is almost a paralel development both real world aircraft and this one for X-Plane. As we speak, the real aircraft is in flight testing phase. So, we have to wait until her final flight characteristics are finalized. We have a good relationship with Pipistrel and they are providing us data about this aircraft. But this is not mean that they are envolved in this project here.About avionics. The test aircraft is equipped with Dynon Skyview displays. The production aircraft will have (as option?) the G500, but G500 is not displaying engine data, so there is something missing. Anyway, since we have to work with what we have now, the Dynon displays will remain on this aircraft.As for DYNON displays, and both GTNs (750/650), are really very complicated products themselves. So, and because I dont like to fall short on promises, these avionics will have most of their functionality, but there are not going to be fully simulated.And of course this aircraft will be heavily SASLed!
  23. I found the problem and I'll give you an easy fix to do it right away, before I included to the next release. 1. Go to Avanti folder and open with a text editor the avanti_cockpit.obj file. 2. Search for "latlon". 3. It should say: "sim/FMS/latlon" 4. Change it to: "sim/FMS/type_latlon" You are good to go! It was a mistype in the command I have used. Happy Flyin'!
  24. Thanks! And thanks google the text can be translated to english automatic!
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