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Everything posted by Goran_M
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Heading bug slightly out of alignment in some positions - fixed HSI HDG bug and course bar "LOCK" at "0" after 1 rotation - fixed Nose Gear not touching the runway - fixed Manifold Pressure gauge slightly adjusted to be at least 99.9% accurate. It was pointed out the gauge was not matching the sim figures in some positions. It was only out by about 2-4 in. Hg Nose wheel steering slightly adjusted Added an indicator in the Kollsman window. If I've missed anything, this is where to post it. Please feel free. Goran
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The marker is easy. Making another disc to show hectopascals is a little bit of work. I know Tom did it with his Falco so I will consider it.
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X plane does treat the wheel as if it is on the ground. What you are actually flying is the flight model itself. What you are SEEING is the visual representation of that flight model. All I had to do was adjust the length of the nose gear slightly so the visual representation of the nose gear more closely matches the flight model nose gear.
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Hi Richard Thanks for the comments. The very first time I loaded up the Duchess and released the parking brake, it would start rolling forward under idle power. So I had to adjust the friction coefficient to make sure it stopped doing that. However, apart from a concrete runway (where I set the friction), I have absolutely no control over the runways friction that the aircraft is positioned on. I let X Plane determine that. I'm not a scenery developer so I don't know of the settings that can be used when making a runway. It could very well be the roughness. I have taken a number of flights from YSSY to YKAT (Dirt runway) and she takes a while to take off because of the roughness of the runway. I'll have a look at the skidding that you are describing. I can reduce it but I'll have to double check it first. Re the nose wheel being slightly off the ground, that has since been fixed.
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Looking forward to seeing what you guys come up with. Please use the Normal map supplied in this package with the psd file. Paint using "MULTIPLY" mode for best results. It's recommended you use Photoshop CS3 or above. Click HERE to download the file.
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Oh I see. You want to adjust the Directional Gyro. Again, my apologies for that. It has been fixed and will be available for download with a few other small fixes very soon. BTW, that manipulator problem (where the hdg bug turns and stops at 0) has also been fixed. Just have to run a few tests with it to make sure.
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thanks, but I was not clear enough: I meant to adjust the correction of the compass drift, not the obs needle Is this what you mean?
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Thanks Steven!
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Great effort, thanks. Patience most often is rewarded Somebody know, for the time beeing, if one can adjust the HSI with a keyboard shortcut or something else? The HSI course bar rotates using the command for OBS 1. Assign accordingly. Goran
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Ah the heading bug. This thing has been driving me nuts. Theo doesn't have this problem and AFAIK, neither does Cameron. It happens to me sometimes. But very rarely. I've actually spent a huge amount of time looking at this in the last few days and I'm working on it. Originally I thought it was because I had a somewhat corrupt installation of x-plane. I'll look into it. You found one "propeller" spelt with an "o". The Oz way of spelling it. Yeah, I'll change it. Sorry I missed it. Which link are you talking about? Ben Supniks Blog or X-Aviation? They both work fine for me.
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Making add ons is only part of it. Looking after the people that support me is the other part.
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I noticed it also in tower view, while the analysis of my landings. I've done quite a few adjustments for the front gear. It wasn't easy as I was taking screenshots of my gear and comparing to the gear that was shown in the forums. In any case, front gear has been adjusted as much as possible and I've tried it on 2 different installations of x-plane. I don't think I can adjust it any further as it will sink too far into the ground. I'll also ask if you can be patient with the update as I want to make sure I get every single reported problem and address it so it is the final update. I've also noticed some wings on photographs of different Duchess'. It's not so much the entire wing. From what I can see, it's the wingtip that appears to have a slightly longer upper surface than the lower surface. So that will be fixed tonight. I'll also have a good look at the front window and check the shape. As of now, it looks fine but I'll definitely scrutinize it a bit more. Again, thanks for your patience.
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First off, thanks for the comments. To address your issues That nosewheel thing is confusing me a bit. I have not had that issue at all in the last 3 days of looking. And I've moved the aircraft to many different runways, both dirt and concrete. I'll get feedback off some other people and take it from there. If it's only 2 people with this issue, then I have to say it's probably a setting on the users PC. Your other points: I'll have a look at the windscreen. It was actually modelled against a 3 view drawing of the Duchess supplied by Beechcraft but it's possible that when they made the actual aircraft, the windscreen was made slightly different to the drawing. The wings: Again, I modelled the original shape of the wings against a 3 view with some adjustments made from photos I took at Bankstown Airport. I also modeled the side profile of the wing against a cross section of the actual airfoil diagram. I'll go through the photos again and check the wings to see the shape and if needed, I'll make a further adjustment. Engine Nacelles: The engine nacelles appear to look accurate. Here's a comparison Again, I'll look it over and see if anything needs to be done.
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No Problem, Ola. Hope you're having fun with it. If you have any other questions, please let me know. BTW, very nice landing in the video.
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Was your mixture correctly set for your altitude? Have you modified the acf file in any way? If you were descending, were the engines at idle for a while before the engines died? Did you have enough fuel? I'm guessing you answered "yes" to question 3 and your warnings were switched off in the x plane settings. You most likely got Carb icing and the engines eventually died. Carb heat is on the centre console under the throttle and above the cowl flaps. As you are descending and if your engines die, turn on carb heat, leave ignition on (DO NOT CRANK THE ENGINE AGAIN) and make sure all levers on the throttle console are full forward. The constant speed prop will crank the engine and eventually start. Alternatively, check your emergency procedures in the manual.
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Theo's getting a paint kit done that should be ready soon. Hopefully before the end of the week.
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Congratulations Ben. You have just made sure everyone knows that you are a criminal. Well done!
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I'll check it out. If it does the same thing to me, I'll have it fixed. It's not a big thing.
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Mueli, that MIGHT be an x plane thing. Set your runways to always be flat. Not to follow the terrain. See if that helps. Goran
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Beacon Switch has been added, tested and is working. Duchess customers should get an email from Cameron soon with the relevant updates. Back to work on the Sundowner update.
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ASI bug is fixed. Just got the Beacon light switch left to do.
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I'll have a look and see what I can do with it.
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No money? Bummer. How about you come over to my house and mow my lawn, feed my dog, pick up my dogs shit, take out my garbage, vacuum my house and wash my car. If you do all that, I'll buy you Peter Hagers A380. I think that's a GREAT deal.
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Sure Ben. Here you go...