dr_anthony
Members-
Posts
135 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Latest X-Plane & Community News
Events
Downloads
Store
Everything posted by dr_anthony
-
Add to that, in 1.5.2 doesn't work suction feed from center tank to wing tanks. Fuel indicator always show 70 kg in center tank
-
v1.51+ : Flaring Techniques
dr_anthony replied to cmbaviator's topic in Flight Procedures and Techniques
+1. Its impossible to maintain pitch on flare with control column full back pressure with forward CG on Vref landing in 1.5.1 -
Oh, thanks for explaining
-
PS. Looks like it alredy discussed OK. Lets continue testing ))
-
I am still in the testing process, but there are some problems with the behavior of the flight model, in my opinion. It seems the earth effect is not working correctly, or wing and flaps lift and drag coefficients nedds to tune. Try to explane. When taking off and after the aircraft leaves the ground, it tends to lower its nose, with a pitch of about 10-15 degrees. At the same time, a significant consumption of the steering wheel in pitch is required, up to the point that the steering wheel comes to an emphasis on itself. V1, VR, V2 are calculated according to the take-off weight and alignment. Similar behavior of the aircraft and on landing, in some cases, a significant consumption of the steering wheel is required by pitch on flare, up to the point that the steering wheel comes to an emphasis on itself. Similarly, the speeds correspond to Vref. Sometimes it is necessary to flare the aircraft with the thrust of the engines, not on idle Although according to the datarefs of the Xplane itself, the earth effect is present and is worked out by the model. On the other hand, this behavior of the flight model is quite interesting )), since it is necessary to break the established stureotypes on takeoff and landing and take into account the new behavior of the flight model.
-
II'm didn't find another posts, but it looks that gpu model is missed in v1.5.2. The GPU itselfs working perfect, but model not appear in front of the plane. ASU model is present and working fine. All another plugins are deleted, only Gismo. Cheers.
-
"Can't answer for him but in my case it is in perf page and having the same issue, just made some circuits and didn't happen in this case. I don't know if it is time, distance or just the flow of the use of the code that at some point tends to brake it but it is happening a lot." You god dam right )
-
Hi! How about lights fade out not working at night, its confirmed bug?
-
Unfortunately fade out broken feature at night not discussed yet. And all lit textures needs to tune, it seems very weird, comparing to XP11, especially main dashboard backlit, instruments backlit, that seems to be too bright
-
And somthing else. Engine start sequnce sounds are wierd. Seems to be starter is too strong, after starter cutout at 46% eng start sequence continues normally. But eng spoolup sounds and spooldown are still sounds wierd. Needs to tune with XP12 params
-
Lights fade out feature not working at night, at all, not annuicator lights, nor flood lights. And... taxi light can be seen trough the floor in cockpit
-
-
Winter is coming! Noticed no more Icing visual cues on windshield wipers are existing in 1.33. XP11 Its looks so cool in XP10. Seems it exist on right wiper only, outside view And not exist inside, except little screw on wiper
-
No below g/s on takeoff in xp 10 version. Its only xp11 issue. In xp 10 all works fine.
-
Would be correct in 1.3.1?
-
Engine Fire Warning Switch
dr_anthony replied to dr_anthony's topic in 737-300 Aircraft Systems and Operation
Would be correct in 1.3.1? -
Confirmed. Working and not fails with Gizmo ver. 18, not working and fails with ver. 20