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skiselkov

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Everything posted by skiselkov

  1. Thank you for the log, this has helped a great deal. Working through it to trace the issue down.
  2. @ramster211 Can you please attach a log? I'd like to confirm the GPU driver version.
  3. @BelGeode Please confirm for me that you have an AMD GPU. We're looking at this being a compatibility issue with the AMD driver. This information will help steer me during debug.
  4. It should print a backtrace in the Log file. Can you please attach that?
  5. We are looking into that ntdll/kernel32dll crash. Seems to be systemic, so we should be able to get this one addressed reasonably quickly.
  6. What texture settings are you running. If your GeForce 1060 is a 3GB VRAM model, that is our minimum and that requires turning down the texture quality to medium. The aircraft comes packed with very high resolution textures.
  7. Great to hear, thanks for letting us know!
  8. Yes, it's the same reason. The Mac build got accidentally broken so it's not loading any of the custom code. I expect we should have the fix ready in a few hours tops. I'll keep you folks posted and let you know as soon as it's available.
  9. Can you please try to delete "Output/TBM900" from the sim and then trying again? This removes the persistence state and gives you a fresh config of the airplane. Please let us know if it helped.
  10. Can you share your Log file please. Also, temporarily try to disable any extra addons (besides Gizmo) to see if that clears the issue. If yes, add them back in one by one, so we can identify where the conflict lies (if any).
  11. This is an artifact that is due to another bug on Mac. We will be rolling out a fix for this shortly.
  12. Can you please check if you have a Saitek switch panel if - always put the AVIONICS switch to ON. Otherwise it kill the background G1000 systems. Or unplug the panel.
  13. Your problem appears to be something different. According to the Log file, the simulator didn't even get to the first screen. I would suggest you reach out to Laminar with this, as none of our software appears to have been loaded on your system yet.
  14. Can you please verify that you don't have an axis under joysticks assigned to Left Toe Brake or Right Toe Brake? If the aircraft detects a brake axis, that disables key-based brakes.
  15. Fix verified. We'll just package it up and send it out.
  16. I understand the issue here, so we should have this specific problem sorted quickly.
  17. Folks, as promised, below is attached a CSL that's usable for showing other people's TBMs. Includes full animations on all flight controls, landing gear, lights. And it's PBRed to top it all off and highly framerate optimized. TBM900.zip
  18. Yes, the VC yokes rotate approximately 80 degrees left & right for the roll axis.
  19. Yes indeed, come by tonight's Twitch stream, we'll be showing it off.
  20. Video from second day:
  21. While it is difficult to make exact estimates on framerates, an i7 4790K should be able to handle the aircraft avionics with ease. Most of the heavy lifting of the avionics rendering is shifted away to background threads, so even my piddly i5 4460 that I develop on was able to do a locked 60 fps while streaming yesterday. Of course, this was in an area with little scenery. I would say your performance will mostly be dictated by the scenery and your GPU horsepower, rather than being limited by the aircraft's systems code and CPU speed.
  22. Yes you can, but if you specify what tweaks need to be made, we can try to build them in (if they don't conflict with anything else).
  23. We can't make any firm date commitments yet, but I can say there's definitely light at the end of this tunnel! We will update all the usual places (including our Discord channel) once we have more info on release date, pricing and overall availability.
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