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Cameron

X-Aviation
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Everything posted by Cameron

  1. Why bother even saying this? Some of the nitpickery I've seen in this community over the last couple of weeks for such minor or simple things as even words is exhausting and over dramatic. I don't mean to only single you out, but it's becoming borderline ridiculous as a whole.
  2. It's not impossible, but I also can't make a promise. As of now we have issued our first Release Candidate to our testers.
  3. Please do!
  4. Like Frank above, I have never seen or had this happen to me before, even in v3.
  5. Yes! All links will be reset once the release goes out. Thanks for the purchase, by the way!
  6. It's not happening so quick, Jose. New installers must be coded and logic added to determine X-Plane versions. My posting of giving you an update here was not your invitation to pester. Keep in mind the original store had it for a few days without people being aware the release was coming out. We've had it for 2 days, and I hope you'll extend the same respect (one of which was on a Sunday).
  7. This should have been answered already, and I'm out of office at this moment, but give me a bit and I'll investigate for you.
  8. It's only been one day, Jeff. Give it a few.
  9. The recommended one is here: https://itunes.apple.com/us/app/stuffit-expander/id405580712?mt=12
  10. It's primarily up to the aircraft developers to do this effect, actually. Just how the X-Plane model works.
  11. Sending multiple requests delays the response to you. Sounds to be the issue here. Hang tight, please.
  12. We have now received the files for distribution as of this morning. We'll be working on a new installer and getting this packaged up to distribute as soon as possible.
  13. I'm assuming you're wanting the latest CRJ update. JRollon found issues with the update after sending it out to the org customers, and because of this did not send us the files to distribute at the same time. We finally got the files today, and will be working on packaging this up. All customer download links will reset after it is released.
  14. There's an uninstaller located in the X-Plane/X-Aviation folder.
  15. It is unbelievable to me what lengths people will go to and lie. First you told me you had no idea who Dasty was...now he's all of a sudden your friend. Piracy is not condoned. Take it up with your lawyer.
  16. Why are you telling me this? The quote you're referencing and responding to did not come from me, nor am I phased by what you're talking about. My skin is a bit thicker than that. SkyMaxx Pro has sold more units than any product in X-Plane. I'm quite sure it's well trusted, Marshall. This line is pure speculation...just because a handful of bar peanuts worth of people are complaining here means nothing. The many thousands of others are just fine, happy, and many often write in about their satisfaction all the time. Rich is subjective, and I've made no comment to allow you to interpret how much I make, but I do well enough to be quite happy and I'll leave it there. I have plenty in life to brag about, but I won't. Then perhaps don't buy it. There's no need to be witty and fill your short story posts here with a bunch of fluff like you're used to doing for the likes of Anderson Cooper and any other media in your normal day job. I'm sure our President-Elect would have some choice words in here too. Somehow he got elected...guess not everyone always agrees with the likes of you, eh Marshall? Anyways, the focus of this thread was to show some higher altitude shots. My asking to simmer down had nothing to do with saving pride...it's just not necessary for the time being. Right now we're all just wasting time. To all others: Enjoy. Until next time, thread closed.
  17. I do believe I mentioned earlier this doesn't affect me in that way. It's human interaction, and I'm not going to sit here and allow one way pounce action. This is not Ford or any other big corporate company. This is a group of individuals bringing stuff to hobbyists alike. My point is there is some very unnecessary drama being created in a pre-release preview thread. It's quite frankly silly. Bear in mind I see all posts on this forum daily, and I may have a bit more context than you when it comes to the history of a specific individuals postings in another thread. I don't expect you to have that same context in mind.
  18. Really? Wow. You don't care about frame rates? That's a technical aspect, and I substantiated where I'm coming from by giving the 3D aspect as part of that argument. That goes hand in hand with performance. You seem to want to ignore this. You absolutely are! You're worked up trying to correct me about your interpretation that a 86nm cloud draw extension is not a huge improvement. Give me a break, man. There comes a threshold that further extension doesn't even make sense, so yes, again, I maintain this is an insane draw distance increase for a not so hefty performance impact. Compare that to the v3 performance impact with the slider basically half the distance and my response again is the same.
  19. Good heavens, relax. Not just you, but all of you. I stand by my statement of an insane increase. In order for us to extend it where we did we had to optimize to even allow it. You're so focused on the visual that it's not allowing you to see the technical. And, before you start bringing up what freeware may sometimes look like, or what a product in another FS may look like...consider SkyMaxx Pro 3 and its 3D properties (it took up until this year for MSFS to have its first 3D clouds from REX). We are not going to sit here with all these custom video requests. Trust me, YouTube will be filled with all of that within a week if not a day of release. For the moment we are very busy working with testers and using their feedback to improve on each beta build (5 alone in the last week). In the middle of it we are showing you previews as a little fun. We don't have to do it if you'd rather sit in here and debate or argue stuff about something you don't even have yet. I'm not offended here, but I know how hard these guys developing this software work, and I have a higher appreciation for it. Try appreciating the previews for now rather than figuring out how you can attempt to tear it down before it's even in your hands. We haven't even got the preview video out yet!
  20. Hmmm, well, I guess that means the market we cater to doesn't seem to care as much about that product then (no matter how great it may be). Good thing you've used it I guess! I'm sure they do.
  21. I didn't misunderstand you at all. I said I don't use or have interest in the platform. I cannot benchmark software if I don't utilize the software it runs in to begin with. It's rather ballsy of you to deduce I would have solved something without user feedback. After all that time, if it were truly that obvious you wouldn't have been the one to first shout and curse to fix it. In the end, thank you for your help. We rely on users' feedback to improve the product. You offered feedback, we fixed it. Hopefully that willingness was a delight as well. I digress...your original question was about Active Sky. The answer is no.
  22. I do not use MSFS or P3D. My interest in that platform stopped at FS9, so I'm not going to be the guy to answer that question for you reliably.
  23. You're wrong. Distance has been increased to an insane degree. These images depict use of RWC, so it's possible for edges TO exist...just like they would eventually end in real life too. Of course, that's assuming you ramp up the new draw distance coverage. I've been running it with satisfactory results here.
  24. Save the big man talk for after you explain why you've been sharing our software. This silly stuff you're saying does not interest me in the least. That's piracy, sir.
  25. At this point you're slightly shifting gears. To be very clear: nothing on this will be changing, we almost never hear about it, and it's not just because we're lazy. It took significant effort just to create a sound engine to begin with. Further discussing this will literally be a waste of time for all.
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