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mtaxp

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Everything posted by mtaxp

  1. Do you mean good scenries? If so,israel is really lack of sceneries...that's what we want to change! However,there is a planned LLBG ( the only intl airport in israel) that will be payware I think,it will start after LLBG in real life will get it's final look,right now LLBG in real life is in WIP.
  2. So,as you can see we are under a new name to this BIG project. The name changed because we are no longer using OSM as our main source,except for networks and fields. It's a new project,with the same target: modeling the part of israel in the best way we can. First of all the area that is covered: Yellow area- An area that's almost ready Red area- An area that will be included Black area- CVFR routes in the area Green area- Will be included in later releases Blue Area- ZL18 Photoreal Circles points- LandMarks that we modeled but din't place yet Blue airplane- LandMarks that are placed in thier postition "Clouds"- Planned LandMarks So what are we going to include: 1) Local LandClass of most of the networks and rivers 2) All the little airstrips and airfields in the area 3) Hand placed objects in every village/city/fileds : 3A. Fields will get some green houses for ex. 3B. Cities will get hand placed blocks and houses 3C. Villages will get some private houses. 4) Unique features of every city/village/field,for example : Tel Aviv is knows in the many huge trees that it have between that buildings,and that's a very improtant part of the look of tel aviv. 5) Full industrial areas,some will be modeled and some will be shaped as .FAC. 6) 100+ LandMarks,the list is growing every day A BIG THAN YOU to and fsx users that created some of the LandMarks that we converted- Tomer Haim,Israeli scenery project team,and Bar Rodoy 7) ZL18 Photoreal for the area in the map above & ZL15 for the rist of Israel 8) Custon building textures as an israeli style and as the area style particulary,and of course night textures. 9) CVFR Routes *Not decided yet* 10) Mesh fixes for the area,we are having some problems here that we hope to solve. Release- We ave no exact plane,and his an on going project,in every release this project will grow more and more,BUT soon we will release V0.8. So after this explenation,some pictures: Note that I have comressed textues optins checked in XP10 settings,I have a GTX 460 1GB so I really want to save VRAM In a modern hardaware the texutres will be sharper as you can UnCheck this setting. Tel Aviv night shot: Or yehuda on very shot final RW 12: Shoham on final RW30: And 2 more of Tel Aviv: So there is soooo much to expect here
  3. Well,now another error Traceback (most recent call last): File "rasterTool", line 331, in <module> tileSouth = float(mat1.group(1))AttributeError: 'NoneType' object has no attribute 'group'I run rasterTool via CMD and that's the path that im entering: C:\Users\User\Downloads\Slope>c:\python27\python.exe rasterTool -m +32+034.txt 32.030 32.075 34.789 34.793 The RAW files are in the exact position as it mentioned in the TXT file...
  4. Well it didn't do that! i decopressed by my own and finally i got those raw files thx!
  5. well this my problem here,it doesn't create those raw files...
  6. I figures things out but im still stuck with another issue,when converting DSF2TEXT it does not provide me a .txt.elevation.raw file which as I understood is necessary...any suggestions?
  7. well canox,after V1.1 you can show as some glory pictures with HIGH Overcast settings and some god rays
  8. Im trying to flatten a hill,so Im using rasterTool to do that. I read the tutorials of cours,but yet i didn't understan how to fireup this tool...i use code commands of course but it never recognize it and im aware of the path always,any suggestions?
  9. BTW,can you please post how much VRAM XP10 is using when you are in the situation like the last pictures?
  10. This really helped me! thanks so much p.s. I think the previous sky colors were bette
  11. This will be great thanks
  12. An aircraft with a complex VC,such as CRJ 200 for example... Yeah I well buy somthing better i guess,i just want to make this comprasion
  13. hey, when i saw thoose shots i said WOW! Could you please post a picture inside a vc of a "heavy addon aircraft",above of a heavy area (big city or somthing) with thoose clouds,at about 3000ft? I really want to see how much FPS this card can give with this kind of mix situations,as im planning to buy a new PC soon so I want to compare it to other cards
  14. I read that you are going to realease an HDR sky maxx pro update,is this true? Didnt buy it yet,waiting to buy new PC soon,but this seems a sim changer!
  15. Every thing is just perfect,and its not finished yet! The sound is amazing,it feels that you are in there and i actually felt the vibration of the engines when they start.
  16. Still ZL14,I need to find some free time to start generate the ZL17 one... Meanwhile: Bat Yam: Tel Aviv: The white building textures may change later...
  17. Ramat Aviv & Sde dov (Small airport in north Tel Aviv):
  18. We working on area around LLBG,still ZL14 photoreal... We are trying to cover almost all the LandMarks in this area. FPS As you can see is really good for now but this one (GTX 460 1GB) is with out HDR & shadows, We checked the FPS with GTX 660 2GB WITH HDR and shadows and its about 27. And with GTX 680 4GB The FPS is 30 LOCKED,i beilive that with Unlocked FPS it well reach about 40 FPS. Im looking forward for 10.30 that is supposed to make perofrmance much better.
  19. Sorry about the ignorance but how this new programed cloud system will affect fps? Is it supposed to be easier than the default system? However,this looks amzing!
  20. The OSM Data is generated by OSM2XP but we changed the textures to photorealistic ones acording to israil style. As I said these orthos are temporary and in the next week there will be ZL17 ones that will provide much higher quality.
  21. The area around Ben Gurion airport has lots of fields and some small villages. Please note the photoreal is still in ZL14 quality and the final project will be in ZL17 which is MUCH better. The eastern part of LLBG,there are still somt industrial buildings missing which well be modeled,moreover,the Airport City area (at the bottom of the picture) will be modeled also: Some greenhouses on final of RW26:
  22. Thanks guys! The scenery is free and for v10
  23. Post deleted,the project is not cancaled but More info soon
  24. Thanks,im soooooo excited about this plane and really hope for some pics soon
  25. WOW stunning! I've really been waiting for 744 inn XP10,looking forward to this. Could you please tell us what part this project is taking in your development? I mean is it still pretty slow or its taking more acceleration?
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