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Showing content with the highest reputation on 06/14/2023 in Posts

  1. slow but steady on the lighting...this is cabin emergency lighting. XP12 has really opened up new opportunities with its lighting engine, though a learning process. Trying to balance lighting effects for a natural look across multiple x-plane 3D objects with multiple light sources is an exercise is patience for sure, but as a simmer since 1981, I can't say I mind. It fascinates me how far these graphics have evolved. -tkyler
    4 points
  2. I'm trying to replicate this behavior and I can't see this behavior with winds up till ~60 knots. I do see what you are describing if the brakes are not applied though, I would recommend checking the parking brake is selected. If it is still happening, a recording showing brake position, winds, and the behavior you describe would be helpful to further debug.
    1 point
  3. ESP has been removed for v1.0.1 of the Diamond which should be releasing shortly.
    1 point
  4. Sneak peek for the regulars....and a form of update I guess. All the cabin/galley 3D geometry is done...I'm working my way through the cabin currently, adding / texturing the smaller details and tweaking the lighting. A few more days of this I suspect, then I'll hit the final punchlist and tests with Jan. An unknown....XP12 b06 is hitting us devs shortly with some rendering changes...hopefully it won't affect us too much, if at all. Fingers crossed. -tk
    1 point
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