Fix for extental Lights for daylight.
Note: Beacon texture will lit, but not blinking, rest are ok.
Add numbers in BOLD below to \External Lights\objects\LIT_Items\LIT_Items_Exterior.obj
ATTR_light_level 0 1 sim/flightmodel2/lights/landing_lights_brightness_ratio[0] 5000
TRIS 0 108
ANIM_end
ANIM_begin
ANIM_trans 0.39082 -0.44902 0.59785002 0.39082 -0.44902 0.59785002
ANIM_rotate 0 1 0 -21.729424 -21.729424
ANIM_rotate 0 0 -1 19.128196 19.128196
ANIM_rotate 1 0 0 82.559781 82.559781
ANIM_rotate_begin -0.00000001 -0.00000001 -1 xscenery/mu2b60/anim/right_landing_light_extension
ANIM_rotate_key 0 0
ANIM_rotate_key 1 76.634217
ANIM_rotate_end
ATTR_light_level 0 1 sim/flightmodel2/lights/landing_lights_brightness_ratio[1] 5000
TRIS 108 108
ANIM_end
ATTR_light_level 0 1 sim/flightmodel2/lights/generic_lights_brightness_ratio[76] 5000
TRIS 4380 72
ATTR_light_level 0 1 sim/flightmodel2/lights/generic_lights_brightness_ratio[77] 5000
TRIS 4308 72
ATTR_no_shadow
ATTR_light_level 0 1 sim/flightmodel2/lights/nav_lights_brightness_ratio[0] 2500
TRIS 216 1140
ATTR_shadow
ATTR_light_level 0 1 sim/cockpit/electrical/beacon_lights_on 2500
TRIS 1356 1056
ATTR_no_shadow
ATTR_light_level 0 1 sim/flightmodel2/lights/nav_lights_brightness_ratio[0] 2500
TRIS 2412 420
ATTR_shadow
TRIS 2832 420
ATTR_light_level 0 1 sim/cockpit/electrical/beacon_lights_on 2500
TRIS 3252 1056