scotchegg Posted October 9, 2014 Report Posted October 9, 2014 What kinds of clouds would you like to see? We're mostly limited by the weather information we receive, but in some cases we might be able to infer when certain types might be present.Right now SkyMaxx Pro can represent stratus, cumulus congestus, towering cumulus, cumulonimbus, and cirrus fibratus clouds.Stratus? Maybe I've just been unlucky with the metars recently. I'll try putting the weather in myself to get some stratus. Quote
sundog Posted October 9, 2014 Author Report Posted October 9, 2014 Stratus? You'll only see stratus if we get sent overcast conditions, and the "overcast quality" setting in SMP is set to "low". Quote
Douglas.Matos Posted October 15, 2014 Report Posted October 15, 2014 Any news about the update? Quote
sundog Posted October 15, 2014 Author Report Posted October 15, 2014 Still testing and refining... stay tuned. 1 Quote
sundog Posted October 29, 2014 Author Report Posted October 29, 2014 (edited) Just an update - we're now testing a release candidate of SkyMaxx Pro 2.1 and hope to hand it off to X-Aviation soon. Here's the final cut of new features and fixes:Cloud shadows move smoothly nowCloud reflections now supported in low water reflection settingsSmall efficiency improvements (eliminated unnecessary callbacks)Added reset button to configReduced memory footprintUse new dataref in 10.30 to disable default clouds (saves VRAM)Improved cloud visibility distance computationClouds get darker with coverageSmoother cloud lightingLess cloud popping as camera movesFaster weather update handlingCloud shadows no longer interfere with other shadowsCloud shadows applied more consistently in HDRAnvil clouds now fade out with distance like other clouds doCumulus clouds no longer allowed to intersect ground levelIn short, we fixed a lot of the little things that might have caught your attention before, and reminded you that it's just a simulation. SkyMaxx Pro is now an even more immersive experience, and I'm looking forward to getting it into everyone's hands. Stay tuned! Edited October 29, 2014 by sundog 6 Quote
alexcolka Posted October 29, 2014 Report Posted October 29, 2014 "Reminded you that it's just a simulation" ha ha ha! Best part of the post! Good news, thanks! Sent from my GT-I9500 using Tapatalk Quote
scotchegg Posted October 30, 2014 Report Posted October 30, 2014 Liking the sound of better RAM usage and no ground intersections. Thanks. Quote
MercuryMat Posted October 30, 2014 Report Posted October 30, 2014 Really impressive. All those improvements are really useful! Sent from Mad iPad's Tapatalk Quote
poppet Posted October 31, 2014 Report Posted October 31, 2014 Just a simulation, try telling my long surfing partner that:) Looking great folks. Quote
choregie7 Posted November 1, 2014 Report Posted November 1, 2014 Hi there, I'm not familiar with english language; I have understand that you are waiting for an update of skymaxxpro V2... So, is this update released or are we waiting for it? Sorry for my dumb question Quote
sundog Posted November 1, 2014 Author Report Posted November 1, 2014 Waiting for it! Should be soon; it has been handed off to X-Aviation at this point. X-Aviation customers should receive an email once it's available, and we'll certainly announce it here as well. 1 Quote
choregie7 Posted November 1, 2014 Report Posted November 1, 2014 great .... thanks for quick response ! Quote
strider Posted November 2, 2014 Report Posted November 2, 2014 Waiting for it! Should be soon; it has been handed off to X-Aviation at this point. X-Aviation customers should receive an email once it's available, and we'll certainly announce it here as well. Are there any plans for 3d water ? Quote
sundog Posted November 2, 2014 Author Report Posted November 2, 2014 Are there any plans for 3d water ? I wish it were possible! The only way for that to happen, at least with the current SDK for plugins, would be if Laminar licensed our Triton Ocean SDK and integrated it into X-Plane themselves. Quote
strider Posted November 3, 2014 Report Posted November 3, 2014 I wish it were possible! The only way for that to happen, at least with the current SDK for plugins, would be if Laminar licensed our Triton Ocean SDK and integrated it into X-Plane themselves. Bummer.... Quote
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