blacky75 Posted March 16, 2014 Report Posted March 16, 2014 France is in rendering state ;-) Might take a while! Quote
Souf Posted March 16, 2014 Report Posted March 16, 2014 Thanks blacky to make it available on the web Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 Nuremberg looks cool. We're hopefully about to get some German buildings and some dark-roofed facades, which will make it look even better Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 A user over at avsim has just posted some stunning shots of the scenery from World2XPlane. These are best enjoyed full screen http://forum.avsim.net/topic/437054-osm-never-looked-better-lots-of-big-images-you-have-been-warned/ 1 Quote
PilotBalu Posted March 16, 2014 Report Posted March 16, 2014 Germany is online, made with Beta 1.1, file size is 480 MB. Have fun testing and flying! 1 Quote
Daikan Posted March 16, 2014 Report Posted March 16, 2014 (edited) Just a quick tip for anyone converting scenery, have a look at osmfilter Using this filter command decreases the OSM filesize by half. I've just tried it on the UK using this command which strips out all the stuff we don't use. osmfilter england-latest.o5m --drop-tags="highway=turning_circle highway=crossing highway=give_way highway=mini_roundabout highway=junction traffic_sign=* railway=* operator=* ref=* adr_les=* barrier=* bridge=* tunnel=* access=* bicycle=* foot=* horse=* surface=* designation=* highway=primary highway=secondary highway=tertiary highway=motorway highway=service highway=footway highway=road highway=track addr:city= source= source_ref= created_by= addr:housenumber= addr:postcode= addr:post_code= addr:street= phone= amenity=school name= building:street= building:postcode= building:post_code= building:city= building:country= building:county= building:house_number= building:house_name=" --keep="highway=residential building=* amenity=place_of_worship man_made=lighthouse man_made=water_tower man_made=crane man_made=windmill landmark=windmill man_made=tower man_made=mast man_made=chimney landmark=chimney generator:source=wind natural=wood natural=scrub landuse=forest landuse=allotments natural=forest leisure=garden leisure=park landuse=cemetery" --drop="highway=primary highway=secondary highway=tertiary highway=motorway highway=service highway=footway highway=road highway=track amenity=school landuse=commercial landuse=residential amenity=parking landuse=retail landuse=farmland landuse=industrial natural=coast waterway=* natural=water waterway=*" --out-o5m > england.o5m It basically removes all tags from the OSM file which we don't use, and speeds up processing a lot. You then convert it back from o5m to pbf using osmconvert. It shrinks Germany down do 1.2GB, and it processes twice as quick :-) I'll play around with it a bit more and add instructions on the website Edit: I'll get the program to generate this command automatically using the rules file Filtering the OSM data prior to processing is of course a good idea but I think the parameters given above filter too much (i.e. landuse=meadow, farm and farmland which are used for the tree line rules). Also, I think the "drop" is not really needed as the "keep" parameter is already quite specific. Edited March 16, 2014 by Daikan Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 Yep didn't notice that, which is why I'll get the program to generate the command from the rules file, as there is a high chance of messing up and filtering out something which is in fact used. Quote
Daikan Posted March 16, 2014 Report Posted March 16, 2014 Yep didn't notice that, which is why I'll get the program to generate the command from the rules file, as there is a high chance of messing up and filtering out something which is in fact used. Excellent idea! Quote
blacky75 Posted March 17, 2014 Report Posted March 17, 2014 (edited) France, made with beta 1.2 is online. Happy test-flight! Edited March 17, 2014 by blacky75 Quote
blacky75 Posted March 18, 2014 Report Posted March 18, 2014 a flight over Köln (DE)... well it became a slide show, with such bad fps :) Quote
arb65912 Posted March 22, 2014 Report Posted March 22, 2014 (edited) This is really fantastic tool . I wanted to give it a try but I have problems. See attached. I used binary PBF OSM date file from here http://metro.teczno.com/#philadelphia The errors says "Unable to resume osm file is different from source used to generate"Then there is a repetive error " can't find coordinates for node ....." See attached The philadelphia folder was created though. Where do I put created folder? I just put it in Custopm Scenery Folder. Looking forward to create some valid scenery with your help. Cheers, AJ Edited March 22, 2014 by arb65912 Quote
tonywob Posted March 22, 2014 Author Report Posted March 22, 2014 Hi AJ, I'm just uploading beta 0.2.0, so give it about 10 minutes, and then update your version from the website. The issue you are getting is due to the way that website has split up the OSM data. It's done so in a bad way, removing required nodes and clipping the data very badly. I've changed the manual with a new site which is much better http://download.bbbike.org/osm/bbbike/, so give the OSM files here a go, and you'll find they are much better. Let me know how you get on. Tony Quote
tonywob Posted March 22, 2014 Author Report Posted March 22, 2014 See attached The philadelphia folder was created though. Where do I put created folder? I just put it in Custopm Scenery Folder. Looking forward to create some valid scenery with your help. Sorry, to answer your question. Yes, place the philadelphia folder into your custom scenery folder. If you are waiting for beta 0.2.0, make sure you read the downloads page and grab the link for the building library as well. Quote
arb65912 Posted March 22, 2014 Report Posted March 22, 2014 Tony, That was absolutely super fast response. I downloaded new beta 0.2.0 but I do not know what do refer to in this make sure you read the downloads page and grab the link for the building library as well. Thank you . Cheers, AJ Quote
tonywob Posted March 22, 2014 Author Report Posted March 22, 2014 AJ, you need to download this http://simheaven.com/experimental/Special/world-models-master.zip, and extract it into your X-Plane/Custom Scenery folder. As any scenery generated using World2XPlane v0.2.0 or later will use it. Quote
arb65912 Posted March 22, 2014 Report Posted March 22, 2014 Tony,So far I have new version beta 0.2.0Downloaded World Models Master and put in XPlane ?custopm Scenery folderDownloaded Philadelphia from here http://download.bbbike.org/osm/bbbike/Philadelphia/%C2'> ( osm.pbf one ) Both Libraries mentioned on the site. Folder Philadelphia created. Where the Philadelphia folder needs to be as far as the hierachy, I have custom KPHL scenery and zzz_hd_global_scenery2 folder for high density meshes. Thank you, AJ Quote
tonywob Posted March 22, 2014 Author Report Posted March 22, 2014 Above your zzz_hd_global_scenery2 and below KPHL. Regards Tony Quote
arb65912 Posted March 22, 2014 Report Posted March 22, 2014 Tony, thank you. And the last question today, sorry, does it matter what Rendering Settings I use, in particular number of objects and roads. I have it set to default, not tons and a lot. Cheers, AJ Quote
tonywob Posted March 22, 2014 Author Report Posted March 22, 2014 It depends how much scenery there is. If you find it too heavy then turn it down a notch or two. If you find there is little or no scenery, then you may need to regenerate with smart-exclusions (let me know, and I'll explain how). Also, if you haven't already, check this post http://world2xplane.com/2014/03/16/how-will-my-regioncountry-look-using-world2xplane/ Cheers Tony Quote
arb65912 Posted March 22, 2014 Report Posted March 22, 2014 Hi Tony, I am going out now but no luck. I am doing something definitely wrong. First ss shows my regular settings , the are KPHL buildings from custom scenery but auto generation is bad ( no buildings) Second ss shows what it looks like after I add zz_Philadelphia folder, it seems that there are buildings generated with your program but they are very sparse. I do not know how to run the different parameters for redoing the scenery. Sorry for taking so much of your time, I wish I knew more how to run your program with more objects created and taller buildings. Cheers, AJ Quote
tonywob Posted March 22, 2014 Author Report Posted March 22, 2014 AJ, did you check there is actually data to generate?. Remember that the program only converts data from OpenStreetMaps, so if there isn't any data or sparse buildings (As unfortunately is the case in lots of the US), then the geneerated scenery will also be sparse. I'll generate Philadelphia and give it a try also, to see if it's an issue in the program, or just a lack of data Regards Tony Quote
arb65912 Posted March 22, 2014 Report Posted March 22, 2014 Tony, I thought ( without checking, sorry) that area like Philadelphia should have a lot of data. I know that X-Plane also lacks in that area , metropolitan ones. I will look into OSM data but if you want to see what you can get, that would be great. Thank you again. Will check forums tonight. Cheers, AJ Quote
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