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Posted

Wot's this a new game, spot the difference? :rolleyes:

All I can see is the extra digit in pic 2

post-7830-0-97979900-1387657738_thumb.jp

If you want some help, a bit more information would not go a miss, what are you actually complaining about/having problems with?

As regards the extra digit in photo 2, when does it appear? is it when you operate some switch or control or 3rd party plug-in?

cessna729.

Posted

Can't seem to figure this game out either.  But the "extra" digit in the second picture isn't an extra digit at all.  It's the "Active" indicator for the upper display.

 

See page 33 of the J32 manual.

Posted

First picture:

 

There are two orange warning in the HSI push button. (EGT to high ). I think they have nothing to do here.

 

Second picture: ACT mode on, it is OK.

 

Third picture: ACT mode off: there is a shadow of knobs on the upper left corner of the non simulated cockpit voice recorder.

 

Here is the KLN90B gps, but i got the same errors with the stock one.

 

Not a problem really. I am just curious. Is it only me ?

Posted

I have no idea what you're trying to say Birdy.dma old mate .. but that's probably just me being as thick as two sawn off planks.

 

EGT always spikes a bit on the JS32 during takeoff ... unless you're really easy on the throttle.

Posted

My good friends,

 

I read fluently english, spanish, italian, ( french of course ).

 

But it is a pain to write. I probably write like a child ( 6 years old max ).

 

Thank for your patience with my non standardized English syntax and your help.

 

Here is a new pic 1: Warnings are not in the right place. In fact this is only with the KLN90B. ( no official support for this one of course ). Solved.

 

New pic 3: it is a ( small ) confirmed bug. Not only me, not due to my tweaks. We can leave easily with it, as we do since 1 year, and since the Js32 is probably no more a WIP.

 

Happy Christmas.

 

 

 

 

 

 

 

 

post-3816-0-92898000-1387710362_thumb.pn

post-3816-0-94154600-1387712176_thumb.pn

Posted

Hello...

 

The problem with the first picture is a Zbuffering problem.. it is something internally done that is because I use a different texture behind the knob to simulate the backlight.. With the second screen I don't catch the issue...

Posted

If we're going to share minor texturing/modelling bugs...

 

roll index goes the wrong way

post-14206-0-33585000-1387892553_thumb.p

 

instrument glazing is out of position (pilot and copilot main panels)

post-14206-0-92073700-1387892570_thumb.p

Actually I've looked again and all the instrument glazing is slightly out of position like this.

 

this digit on the altitude selector is 2px out of place to the left

post-14206-0-81368500-1387892555_thumb.p

 

these buttons are black at night when the floodlights are on (but this might be my weak PC. XP10 64 Windows, HDR off, pixel lighting off, nearly everything turned off in fact.)

post-14206-0-44164200-1387892563_thumb.p

post-14206-0-40376500-1387892574_thumb.p

 

small RPM needle moves 10x too fast. One revolution of the small needle should be a 10% RPM difference.

post-14206-0-98780200-1387892580_thumb.p

 

Radios can be tuned to odd frequencies. COM frequency should change in 2.5MHz increments, NAV frequency in 5MHz increments.

post-14206-0-33967800-1387892577_thumb.p

 

Minor texture strangeness in these places:

post-14206-0-04928600-1387892583_thumb.p

post-14206-0-42414200-1387892585_thumb.p

post-14206-0-82648500-1387892589_thumb.p

 

I thought the tape on this notice was quite cool. :)

post-14206-0-61626500-1387893134_thumb.p

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