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Posted

Observed in the 5 blade glass version.

Not sure how to phrase this best - I switched off the strobe lights, and when I shut down the aircraft I noticed the strobe lights were not off, but constantly lit:

1477396514_X-Plane2022-07-1618-00-04.thumb.png.dc6bbdbe1907cf90eef17a4b6a0e6db5.png

Posted

Thx daemotron.  You used the overhead switch to turn off the strobes first?   ...and how'd you shut down BTW?  RCS switches?  fuel valves?  condition levers? etc.  Thx.

Posted

Noticed this with several other lights as well. Taxi lights stay illuminated or if the wig wags are on, the last light on will stay illuminated. They stay illuminated but appear more dull then usual, if that makes sense

Posted

I used a hardware switch on the Honeycomb Alpha, bound to xscenery/mu2b60/strobe_lts_on resp. xscenery/mu2b60/strobe_lts_off for the strobe lights. The switch on the OHP moves when I actuate the switch, so that seems to work.

I shut down by using a rocker switch bound to xscenery/mu2b60/both_engines_RCS_stop.

I tried to reproduce with the 4 blade OEM version, but was not lucky.

My suspicion: maybe I switched them off exactly during a flash, in the moment the strobes were lit, deactivating the sequence, but not switching them back off after issuing their flash.

Posted
1 hour ago, daemotron said:

My suspicion: maybe I switched them off exactly during a flash, in the moment the strobes were lit, deactivating the sequence, but not switching them back off after issuing their flash.

Could be...I override the brightness ratios to get the "double flash" on the strobes and generally separate the "target" (which depends on power) from the "animated brightness", (which doesn't depend on power)...and the target should go to zero with any loss of power.  I'll try to recreate this one anyhow to see if the code has some hole in it here.  Thx.

-TomK

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