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I don't use XEnviro, so I don't know to be honest. I don't see why they wouldn't; from what I know our approaches to seasonal variations are completely different. We swap in an entirely different set of textures, while I think they modify them via shaders. But I can't make any promises.

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  • 2 weeks later...

I've tested xEnviro from time to time and never had any conflicts with TerraMaxx - both do very different things and TerraMaxx is technically a scenery library (aside from the plugin part which is telling the library which content to show) so I can't imagine a single reason why there should be issues.

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