mjrhealth Posted January 27, 2021 Author Report Posted January 27, 2021 As i posted AA is the issue, if these are doing multiple levels it could be why the hit is bigger than the freeware as I think (could be wrong) they only do one. intruiged..
Jakob Ludwig Posted January 27, 2021 Report Posted January 27, 2021 On 1/25/2021 at 9:58 PM, Jakob Ludwig said: hi folks. I do have good frames with 5.0.5 together wir RWC and ASXP. Usually above 30 in every situation and even higher in some areas. But I noticed a lot of FPS spikes (FPS jumps constantly up and down by 5 fps and more) and thus resulting in micro stutters... My GTX1070 isn't that busy and there is still almost 1,5 - 2 GB of VRAM available. Turning SMP off in the plugin admin, gets rids of all stutters, indicating it must have something to to with SMP. On 1/25/2021 at 10:17 PM, Jakob Ludwig said: Beta On 1/25/2021 at 10:25 PM, Cameron said: Thanks @Jakob Ludwig! I got rid of the stutters by limiting fps to 30 in the graphic drivers settings... Maybe be a hint for bug tracing. Now it's fluent and performance is good overall.
Jakob Ludwig Posted February 5, 2021 Report Posted February 5, 2021 (edited) Figured that volumetric overcast representation is a real knockdown on fps regularly. Choosing any other representation works fine. Volumetric cumulus do not have any effect on fps whatsoever. XP11.51 with SMP 5.0.6 / RWC 1.2 and FSGRWX latest edition choosing real WX. Edited February 6, 2021 by Jakob Ludwig Typos
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