Torbinator Posted May 29, 2020 Report Posted May 29, 2020 Hi guys, In v1.3 the animation for the push/pull seems to work, but when I drag to rotate the knob on the ASI, the cursor moves but the knob doesn't turn. I didn't see it reported yet. Quote
Super27 Posted May 29, 2020 Report Posted May 29, 2020 (edited) Hi, I have reported it already and IXEG knows. “During my first flight with the new version, noticed that the orange bugs on both ASIs cannot be moved using the mouse scroll wheel. Would be nice if this could be implemented.” Edited May 29, 2020 by Super27 Quote
Litjan Posted May 29, 2020 Report Posted May 29, 2020 Hi guys, make sure you "pull out" the knob to operate those first. You should see a little white flag come up with an M on it (for manual). THEN you can rotate that wheel to change the bug - it is normally driven by the MCP or the FMC. Not sure about the mousewheel in 1.3, but it will definitely work (in the right direction, too!) in 1.31. Cheers, Jan Quote
Torbinator Posted May 31, 2020 Author Report Posted May 31, 2020 Hi @Litjan just to clarify... I do pull the knob out and see the M, and the bug does move, it just the knob itself does not animate the rotation. Although perhaps you're also giving a suggestion to Super27's quoted comment? Thanks guys! Quote
Litjan Posted May 31, 2020 Report Posted May 31, 2020 48 minutes ago, Torbinator said: Hi @Litjan just to clarify... I do pull the knob out and see the M, and the bug does move, it just the knob itself does not animate the rotation. Although perhaps you're also giving a suggestion to Super27's quoted comment? Thanks guys! Ah, ok - I misunderstood. Seems to be turning fine here... MASI bug turning.avi Quote
Torbinator Posted June 1, 2020 Author Report Posted June 1, 2020 Hi Jan,, Well now that is weird. Attached is what I see. I have been using a fresh install and the Gizmo beta. Could it be the install gone bad or the Gizmo beta? Also note how a few times it "sinks" back toward its previous position. 2020-05-31_22-41-26.mp4 Quote
Litjan Posted June 1, 2020 Report Posted June 1, 2020 Hmm...lets see if that is fixed for you with 1.31. Tom changed a lot of manipulator types to make the cockpit more compatible with VR, so maybe that is why we are seeing the difference. Cheers, Jan 1 Quote
Hullu-poika Posted June 1, 2020 Report Posted June 1, 2020 17 hours ago, Torbinator said: Hi Jan,, Well now that is weird. Attached is what I see. I have been using a fresh install and the Gizmo beta. Could it be the install gone bad or the Gizmo beta? Also note how a few times it "sinks" back toward its previous position. 2020-05-31_22-41-26.mp4 It happens when you ocassionally push the knob. See closer at the video. It is really tricky sometimes to let rotate the knob without pushing it back. But who really uses this knob during operation? Quote
Litjan Posted June 1, 2020 Report Posted June 1, 2020 40 minutes ago, Hullu-poika said: But who really uses this knob during operation? Well, I haven´t in 10 years...but of course we would like to get it working reliably. If the knob gets pushed in, it shouldn´t rotate, but the speed cursor shouldn´t change, either. I will talk to Tom, maybe we can change the "In Out" motion to a simple click, so it isn´t so easy to push when you try to turn... Cheers, Jan 1 Quote
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