>The only shortcoming seems to be that FaceTrackNoIR cannot do sideways movement. Typical example when landing K&A's T-28 on the Nimitz as mentioned in Chip&Simon's blog, you need to be able to move sideways so you can see along the side of the nose. I haven't found a way to get FaceTrackNoIR to do this. Even though it has a "Roll" axis this is far from easy to get any satisfactory results from, and I've left Roll axis disabled. I really have to check that again (I am not currently on my gaming pc) but as far as I can remember you get the most out of FTNoIR by simulating the Track IR protocol and coupling it with Sandy's Pilot view.