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Showing results for tags 'panels'.
Hi! While my 787 is working rather well in V9, however when I open the plane in V10, there's a strange issue. The cockpit instruments are semi-transparent during the day and become opaque and properly visible at night. Can anyone help me diagnose this issue? I've already tried checking the light attributes in blender and trying the part transparency in plane maker but none of them seem to fix the issue. If anyone can help me out, that'd be great I attached images of the parts as they appear day and night
I would appreciate if anyone could help me I have a spectacular model of an A4 Skyhawk in various configurations. It has been over a year in the making. I can create just about anything in 3-D and I can animate just about anything in AC 3-D. But here's my quandary my cockpit is a true 3-D cockpit with steam gauges driven by data refs, and have no problems so far. The issue is when I tried to map one of the digital displays such as a radar I run into the cannot have multiple textures in a single object error in AC 3-D even though as I understand it the cockpit can have two textures. This is the only area that I lack expertise in. I have been doing this for many many years but only for myself I would like to offer this A4 Skyhawk as a payware project because I feel it is that good and worthy of the time spent. I cannot use blender and I do not wish to relearn when I've invested so much time in 3-DS Max and AC 3-D. My Facebook page is Jazaero and I have many screenshots posted their and on Laminars Facebook page. I have a background in aviation as a jet engine mechanic I actually worked on A4 Skyhawk's F-4 phantoms in jet school and E2C Hawkeyes In the Navy, I'm also a private pilot (no longer current) and a radio control modeler of over 45 years I also have 30 years of computer background. Excuse me for posting what amounts to a resume but I just wanted to let you guys know I'm not some kid looking for a free handout. I cannot afford to pay a programmer as I am retired. I am willing to offer a percentage of sales to the right programmer/cockpit designer. This aircraft has some unique features such as a fully modeled scale operating jet engine, internal structures, correctly animated leading-edge slats all hydraulics, and landing gear animations, basically if it moves on the jet it moves on the model, and all done without a single line of custom code, the model itself is high poly count meant for use on high-end systems. But is designed also in a modular fashion so if you wanted to run it on aa less capable system you would simply omit some of the eye candy from inside the planemaker menu. We've gone to great lengths to make sure it flies like the real thing. (Any A4 pilots out there? Would like to take it for a spin and offer feedback?) Thank you for allowing me to post this long-winded plea for help. JazAero