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Showing results for tags 'panel'.
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Hello everyone, First things first, I would like to thank all the IXEG team for their work upon the 737-300, it is in my opinion, one of the best addon ever created. Hopefully it will shine on XP11 soon enough. Now, this issue doesn't only concern the IXEG 737-300; it does concern most of the planes within XP11. To me, the ingame rendering has a huge impact on immersion, that said, it appears to me that most PFD/ND, cockpit lights and backlight are colourless and doesn't really reflect reality. Those lights should be way brighter than what we currently have. I'm sure we got plenty of pilots out here who spent enough time inside a cockpit and may confirm my statement. I haven't seen anyone pointing this out hence the reason I'd like to get your toughts regarding this feature guys. May the IXEG team consider that ? If no, is there a way to manually tune the brightness of the PFD/ND from core files ? Finally, sometimes having pictures help... Those lights are clearly visible and all informations are easily readable; I'm refering mostly to the PFD/ND, MCP, FMC rendering. Now that's what we got on a stock shot. Indeed, colourless on the displays, the MCP is barely readable, the PFD and the ND lack of punch, especially the MCP backlight. How I'd imagine it should render... I made few changes using PS, those tuning may not be perfect for everyone, but I did so people would get "the big picture". I suppose those engines gauges displays should be also more visible, that said, I haven't edited that part of the panel. What do you guys think ? Do you agree ? Thanks and happy flying !
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Hi Guys, I hope someone can help me with the following question: I am building a home cockpit flight simulator that is interfaced to 3 computers, 2 for the outside views (1 PC is master) end 1 PC that runs all the instrument software e.g. EFIS panel builder and XHSI. This PC also runs SIOC that interfaces with all the annunciators, switches etc. All works fine but today I was strugling with the engine fire annunciations and extinguishers. I have set it up to work as follows: When an engine fire occurs SIOC reads this through a dataref (UIPCX) for the internal X-plane annunicator and switches ON the Fire warning light in the cockpit ( in fact it is a lighted pushbutton switch). In this situation when I press the Fire warning pushbutton switch the light goes out AND the bottle is emptied through the fire extinguisher dataref. This all works great as long as the instrument panel of the aircraft is in view???!!! When I switch to "view with nothing" (which I want of course as I'm in a flight simulator) the extinguishing command from the pushbutton switch is not processed by X-plane. Only when I switch to panel view (W key) I can fire the bottles....... I noted that it is not aircraft depended as I tried a different aircraft type and get identical behaviour. Is there anyone here who has a clue as to what is happening here? Regards, Lizz