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P.180 Avanti II View File P.180 Avanti II for X-Plane 11 - CURRENT VERSION: 2.3.0 (uploaded at: February 125th, 2020) If you want to support P.180 Avanti development, please donate here: PAYPAL v2.3.0 Main Features Compatible only with EXPERIMENTAL FLIGHT MODEL (11.40+), capable of flying up to M.67 at altitude. Terrain Radar operation via PFD/MFD buttons. Tablet for aircraft loading (engines must be off and the aircraft stationary), and access to AVITAB. Librain Support. See Change Log for more! If you don't have Gizmo already installed in your X-Plane copy, there is an version of Gizmo in the folder extra files. Put the Gizmo.plugin folder in you X-Plane 11/Resources/plugins folder. If you already have Gizmo, DO NOT SUBSTITUTE the existing one with this. MIGHT BREAK OTHER GIZMO ADDONS!!! If you find reflections too high, in the extra files folders are textures to change that. Copy the low reflections texture into the objects folder, and replace the existing one! v2.2.0.VR NOW VR COMPATIBLE with the help of SimVRLabs! OFFICIAL SUPPORT: Official Bug tracker: https://bitbucket.org/iliastselios/p180_avanti/issues?status=new&status=open Support Forums: DESCRIPTION: As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized! Submitter airfighter Submitted 12/07/2017 Category General Aviation X-Plane Version(s) X-Plane 11
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Version 2.3.0
14,932 downloads
ATTENTION: To use this aircraft, you must own a X-Aviation product, to get Gizmo plugin. If you don't own one, please don't download this aircraft! P.180 Avanti II for X-Plane 11 - CURRENT VERSION: 2.3.0 (uploaded at: February 25th, 2020) If you want to support P.180 Avanti development, please donate here: PAYPAL v2.3.0 Main Features Compatible only with EXPERIMENTAL FLIGHT MODEL (11.40+), capable of flying up to M.67 at altitude. Terrain Radar operation via PFD/MFD buttons. Tablet for aircraft loading (engines must be off and the aircraft stationary), and access to AVITAB. Librain Support. See Change Log for more! If you don't have Gizmo already installed in your X-Plane copy, there is an version of Gizmo in the folder extra files. Put the Gizmo.plugin folder in you X-Plane 11/Resources/plugins folder. If you already have Gizmo, DO NOT SUBSTITUTE the existing one with this. MIGHT BREAK OTHER GIZMO ADDONS!!! If you find reflections too high, in the extra files folders are textures to change that. Copy the low reflections texture into the objects folder, and replace the existing one! v2.2.0.VR NOW VR COMPATIBLE with the help of SimVRLabs! OFFICIAL SUPPORT: Official Bug tracker: https://bitbucket.org/iliastselios/p180_avanti/issues?status=new&status=open Support Forums: DESCRIPTION: As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized! -
On the upcoming 2.1.0 update, the force has been doubled (from ~32% to 65% of maximum).
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planemaker Importing an Object 8 into Xplane's Planemaker
ilias.tselios replied to brv09's topic in General Discussion
X-Plane object is only for visual representation. You have to build your aircraft in planemaker to test it in the sim.- 2 replies
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- plane maker
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You can download the real aircraft manual from here: http://www.smartcockpit.com/plane/PIAGGIO/AVANTI.html Keep in mind that not all systems are simulated. An introductory video, how to operate the aircraft is here: https://www.youtube.com/watch?v=FQ23lXNZ0PI
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Known bug. Will be fixed with 2.0.1 that will come soon.
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We have made a paintkit available to anyone who might want to do some liveries, although we are planning to redo the rest of the 3D model, when we have some time to do so.
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Valencia Airport LEVC & world traffic 3
ilias.tselios replied to lyxelso's topic in General Discussion
The airport contains all the gate and routing information, accurate to the latest AIP available, to the point that heavy aircrafts have to cross the runway and use the south taxiway for runway 30 departures. So if that is the case, WT3 should work, although we are not supporting it officially. An image to speak for itself. -
http://www.airliners.net/search?aircraftBasicType=9919&aircraftGenericType=9919&aircraft=38321&country=515&sortBy=dateAccepted&sortOrder=desc&perPage=36&display=detail
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KEYW Conflict with Lego Brick Buildings
ilias.tselios replied to Gilandred's topic in General Discussion
Hm...kind of...weird. I was not able to reproduce it, so please post a picture if you can. -
Dear pilots, We are very happy to announce that our DC-9 project, after a lot of hiccups and delays, is finally back on track, and we are working at full speed! The members of our team have experience in real aviation and engineering world, like Aerospace Engineering and flight dynamics testing, pilots, and software programmers. Also we are happy to inform you that part of our team, is a very experienced ex-Swissair DC-9 pilot to ensure the accuracy of the aircraft! Major features: 1. The model will based on DC-9-32, in Swissair’s configuration. This will be the base configuration during development. 2. Accurate flight dynamics, using NASA's simulation tools! 3. System’s simulation to the level that you can/need to operate the aircraft with use of the real aircraft’s manuals. 4. Highly detailed and accurate 3D model. 5. FullHD realistic textures with advanced PBR materials. 5. Fully custom dynamic lighting. 6. Many liveries. To our best, we will match cockpit colors with the liveries. 7. High fidelity sounds, implemented with X-Plane’s new future, "FMOD". 8. VR support from v1.0.0. with full operational manipulators We have opened a dedicated Facebook group, where we will post updates regularly. and discuss with you the development of this project. Feel free to join in! https://www.facebook.com/groups/530615907278229 Enjoy
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There is a moment during the transition from ie, 59 to 60 that look like is going ....59 50 60 61 62.... This is due to that the 10ths digit is not rolling but "digital", so until the speed reach 50.5 shows "5", and then changes to "6". If this is the one, yes it needs fixing.
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If it is hard to explain, then probably is harder to reproduce and troubleshoot it!
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Andrea, Avanti is a relative lightweight and more "agile" aircraft when compared with a typical airliner, ie B738, so might "feel" harder to control. Do a test. Fly the Avanti and then the default King Air (C90), since they have a relative similar size. At least for me the response is almost identical in both aircrafts. Beyond that, even Avanti and King Air have small differences, and with the new XP11.10 the ability to setup per aircraft controls configuration is very helpful. Said that, and given that due to Austin fine tuning the engine simulation from his PT6 engine, almost the same with the Avanti engines, when 11.10 goes final, we will revisit the flight model to do some adjustments, including flight controls response. Regards
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We have sent through the email you gave us a checklist.
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Please post your Log.txt and GizmoLog.txt files just after you have that problems. Also your PC specs will be helpful.
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Declutter map: Currently no, but will come with the next update. FMOD is at works right now.
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Like two left shoes...! Will be fixed with the next update. Thanks for noticing!
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I will look at it again. One of the beta tester report something similar and I was not able to reproduce it.
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Thanks a lot! More stuff will come in the future.
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You are missing some libraries required in your Linux installation. Go to the lin.xpl and open in terminal. Give the command objdump -p lin.xpl and you'll get the list with the required libraries. Use your synaptic manager to install them.
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Does the Gizmo64.plugin exists in your Resources/plugins folder? If yes, inside the Gizmo64.plugin/64/ does a lin.xpl exists?
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Piaggio P180 Avanti II upgrade
ilias.tselios replied to ilias.tselios's topic in Aircraft Development
P.180 Avanti II has been released! Get your copy in the link below! http://www.icarus-simulations.com/piaggio-p.180-avanti-x-plane.html For support/question, in the thread: -
Welcome to P.180 Avanti II support thread. Please post you questions here!
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Valencia - LEVC airport Icarus and Latinwings
ilias.tselios replied to Vezirgiannis's topic in Work in Progress
Oh boy... I didn't saw that for a long time! Currently is for X-Plane 11, since we are using all the latest technologies. Will run in X-Plane 10, probably will produce some errors, and don't look as good as in X-Plane 11.