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ilias.tselios

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Everything posted by ilias.tselios

  1. Yes WE'D has one on the left lower corner, which is zoomable and rotatable.
  2. Couple basic things. I'm running WED and X-Plane, together...most of the time. You export in WED (Ctrl+B, and then you go to X-Plane and reload the scenery (with Xreloaded plugin). OE saves directly to the DSF. When you load the scenery, reads it directly from DSF. WED saves to "earth.wed.xml". WED exports to DSF. WED loads from "earth.wed.xml". So, if you save/export in WED, then load in OE, save in OE, and then try to load it in WED... changes made in OE will disappear. But, you can load it in WED, by "importing DSF"... and ending up with a lot of duplicated stuff. Thanks WED... the new import is in it's own group... This mean that moving back and forth, WED -> OE, is possible, but highly NOT RECOMMENDED. WED uses more accurate (more decimals) placement from OE. So doing that thing couple of times and you'll end up with things shifted around. Use WED...only! Learn one tool the better you can. I think that's the meaning of Ben Russell's reply!
  3. I have OE, almost never use it. It is a good app, but for simple sceneries. WED it is almost perfect (.lin preview?) and it is made for serious work. Features like grouping staff, where you can group "things" and then lock them or hide them with a click, or by place exactly at the same coords multiple "things", or select multiple "things" and manipulate them together, are priceless.
  4. We spend, last few day on the performance (frame rates) of our airport. This is not trivial, since there are thousands of objects in a small area. Our goal was to not sacrifice any of the quality we have achieved, but on the other hand it should enjoyable to use. We tried to minimise the trade offs between quality and performance, and I'm happy to announce that we did it! By testing against the most complex aircrafts, we managed it so it is very smooth day and night! I will not give any numbers, because it is dependant on hardware, add ons used, and rendering settings. My feeling is that you will not need to turn down you usual settings to enjoy the airport. *Note: My "development" copy is not fully optimised, since we still working on a couple of things. Probably, there is a room for a couple more fps!
  5. Also in our team's official forums, hosted by AVSIM... http://forum.avsim.net/topic/457287-manchester-airport-egcc-uk-for-x-plane/?p=3244897
  6. We' are running the final beta tests, so please visit our Facebook page to see some more previews: https://www.facebook.com/groups/515223201891043/ Enjoy!
  7. There are more lighting option in plane maker. Check them out. I thing should be set to glass.
  8. Aegean Airlines on IVAO - Corfu to Genoa - Peter's A320 Neo
  9. Wanna see more? Previews at ASN! Check it out: ​http://asn-xp.aerosoft.com/?page_id=13456
  10. To give you a better view of how it looks (the video suffers from quality due to conversion from 1440x900 to 1280x720) here is an unedited view of the ground on a heavily compressed jpg. Enjoy!
  11. While testing few things in Manchester Airport, I decided to capture a small video during approach. Have a look!
  12. No you can't import that in WED. That's all default airport worldwide!
  13. Hey, thanks! We indeed work a lot of hours per day (or long night hours!), but also from this project and on our team is a bit bigger!
  14. Hi to all! While our Manchester Airport is at full steam towards completion, we already started slowly to work in one of the biggest US Airports: Chicago O’Hare Intl! Here are the first renders. Enjoy!
  15. To us, except beauty, functionality is one of the elements that we want our sceneries to have. One of the most common problem is airports populated with static aircrafts, the problems who arise when you want to use them in VATSIM or IVAO. Gates already occupied with static aircraft, mixing with your aircraft or traffic etc. For us to deliver such an airport is not something we wanted, so we added a bit extra functionality. Here is a short demo:
  16. Chris is making some awesome job with texturing... Check these out! In the last one there is even static water!
  17. Oh... and there is one more thing.... http://store.steampowered.com/app/325130/ Mykonos Airport available for Steam users too!
  18. An official video for you to enjoy! Start dancing! https://www.youtube.com/watch?v=Y_7HJT4MlRI&feature=em-uploademail
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