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Goran_M

Leading Edge
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Everything posted by Goran_M

  1. Nothing to reset. Unlimited downloads should be available under the new system.
  2. Because of the heavy use of plug ins, X Plane doesn't allow for a "save state" of the aircraft.
  3. I'll let Jim know, but you must keep in mind, as this is in X Plane 11, any issues that should come up are unsupported at this time.
  4. Don't worry, Bob. It's all being noted.
  5. Not sure about the modern cockpit yet. There's quite a lot of work involved in making panels that are significantly different. So much so, that it may have a price tag attached to it.
  6. Correct. As with the Saab, the DC3 will get a free compatibility update to make sure it can run in XP11, along with fixing any existing issues. This update will only allow the XP10 version to work in XP11, so we can say it is officially supported. This update will NOT have any new mesh or PBR textures. The paid update will be for XP11 only and will feature optimized mesh, in many cases, brand new mesh, more code and full PBR textures. By full, I mean the entire aircraft is being re-textured from scratch, with all appropriate PBR texture maps. All current owners of the DC3 will receive a substantial discount on the XP11 PBR updated version.
  7. 1. New texture available soon 2. Refined in the coming update 3. Next update. 4. Next update 5. That SHOULD be working, but I'll take a look. If it needs anything extra, It'll be in the update. 6. This was a casualty of possibly too much friction on the ground in the XP9 ground friction. It's on the list for the XP11 update. 7. I'll take a look and see what can be done about it. The paid upgrade will have new functionality in that.
  8. I'll take a look at it and get back to you. It should be working, though. But I'll double check.
  9. I'll be taking a look at the manipulators for the XP11 compatibility update and making the necessary adjustments. Shouldn't be long.
  10. I'll take a look and see what I can do.
  11. What follows is all unofficial and you are to proceed at your own risk! MAKE BACK UPS!!!!!! The DC3, in it's current state, is unsupported in XP11. Although, for the most part, it appears to be working. You definitely need Gizmo to run the DC3. Removing it will disable, as you say, engine start and various gauges. I wouldn't change anything in the obj files just yet. Even if it is just making changes to get shine and reflection. If you're getting ideas from other people, then proceed carefully! To open an aircraft in Planemaker, Open Planemaker and load the .acf file. Then hit "File" and "Save". Then Exit. FYI...An update is coming and is getting very close to completion.. Good luck.
  12. We're getting into an area where I have no control. Installers and activation's are to be handled using the X Aviation contact page, which can be found at the link I provided.
  13. I've only had 1 other case of this happening, that I know of. Definitely unusual. We'll get you straightened out.
  14. In that case... http://www.x-aviation.com/catalog/contact_us.php?osCsid=daf5b9bc281fb361628d1ef71f156626
  15. From what I recall, Mac's cannot unzip packages without messing them up somehow. Try this Post back and let us know how you go.
  16. Stealth and supersonic, bro! Mach 2.3
  17. People have reported that it works in XP11. The only issue, so far, it is slightly overpowered. It is not officially supported, as we would have to thoroughly test it to be able to make that statement.
  18. I think there's a volume control for XP11 now, so I'll be looking into that.
  19. I'll take a look at it. I do still want to brighten the textures of the Floats version. I'll try to do that this week. I've been extremely busy lately, working on the Saab and DC3 upgrades.
  20. That's what he meant by "sticky". Sticky is a pinned topic.
  21. It absolutely could have something to do with the render engine (PBR) of XP11. But I couldn't say for sure.
  22. Glad to see you got it sorted.
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