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DS1971

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Everything posted by DS1971

  1. Try lowering your Texture Quality slider from Maximum to High as there is no significant visual difference between the two. Also, Anisotropic filtering at 8x is usless unless you have a high resolution monitor (4k). try setting that slider to 4x. It's plenty enough. On the CPU side of the sliders, Reflection Detail does nothing until you set the slider to Medium and up and even then the effect is not great (IMO) so better leave that slider to Minimum. Next, the Draw Shadows on Scenery slider is a huge resource hog for no good payback. Better leave that unchecked. Finally, consider lowering your Latteral Field of View slider to 70 degrees. Again, no big difference from what you have now but with some resource gains. Other X Plane areas you may want to check are: 1) make sure your shaders are the default ones. Sometimes, previous post processing scripts (xVision, custom lua scripts etc.) leave their traces on the shaders. You will have to run the x plane updater after you delete the resources/shaders folder unless you have a back up for those shaders. I also delete the output/shadercache/vulkan folder every now and then and let x plane re-built it upon start up. Once all these are done, then you can play arround with the Skymaxx settings (draw distance, god rays, etc.) to fit your system's capabilities. Good luck.
  2. Cameron, although I understand your reasoning, the text is very evasive. In your installation you point out that users install the beta at their own risk. I think this as far as it should go. I am sure you will get more messages regarding this. What people do with the beta (run old versions or not) should be their own prerogative. Forcing them to endure this ghastly message is not acceptable in my books. I have uninstalled the beta for this reason alone but, in doing so, I may have left performance and speed on the table. For the record, I have been a long time Classic user not a Johnny-come-latetly and I say these things with affection and respect for the IGEX team and product.
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