Cameron
X-Aviation-
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Everything posted by Cameron
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What I'm asking is if, as you get closer, that triangle happens to be the edge of a mountain. Part of me wonders if this is a "visibility fight".
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Actually, one-sided and benefiting me would be connecting to my server behind your back without you knowing. It would also be borderline malicious. Explain to me exactly how this benefits me in any way. This is not a TV. Poor example. But, there are many games I play, even console games, which require me to click 'start' continuously. This is a simple mouse click. Whoop-dee-doo. It's even more whoop-dee-doo because you're in here making a fuss of something you can turn off. Talk about petty! What other X-Plane provider allows you to manage your licenses? A nag implies we are requesting you or forcing you to do something. Neither is the case. Again, you're make something of nothing.
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Is there a mountain back there, or what?
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So far you are the only one. There have now been thousands of computers activated. Do you realize how petty this actually sounds? You're griping to THIS extent over a notification that you only have to click to dismiss when the simulator loads. Does the X-Plane configuration screen make you this upset too? It's a little over the top, dude. Especially considering you can stop it from doing this every time when you de-select the update at every sim start option.
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We do not give you the option to disable the splash screen. The reason you are getting the splash screen ONE TIME at each startup is because the option for allowing the license to automatically update with the server AT SIM START is selected. If you de-select "Automatic License Update at Sim Start" then your license will run out in ~ 14 days and you'll need to activate again. The splash screen serves as a purpose to remind you we "phoned home" without doing it behind your back. Privacy is an important aspect to many of our customers.
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Captains, Within the next 48 hours v1.1 of the IXEG 737 Classic will hit the store and be sent out free of charge to all current customers of the IXEG 737 Classic! We know this has been a long awaited release, and we're really looking forward to getting it into your hands! It's been a long road, but we're now confident with a lot of the work that has taken place over the last year that we can get back to making more frequent updates again on this product. Most importantly, here's what to expect in the update: Added TCAS. Just like in the real airplane, it will show various types of traffic (PROX, TA, RA) and the relative altitude, plus voice callouts and visual aids to avoiding RA traffic. The panel should work as the real one, including TA only, ABV/BLW, STBY, etc. Improved EGPWS. This is enhanced over 1.0.7 - the modes (1-5) should work a lot more closely to how the real modes work, including submodes (i.e. 4A, 4B). There is also a terrain-look-ahead feature that will alert when approaching terrain higher than the aircraft. New panel, new switches, new TERRAIN ON light. New INOP label for FO´s terrain display. Opening cargo doors with door annunciators and 3D cargo holds modeled. Eyebrow windows including selectable sunshade panels (select in preferences menu) Opening cockpit door Now showing current active waypoint distance and ETA on EHSI upper corners in MAP and CTR MAP mode Added increase/decrease map range datarefs A multitude of fixes to FMS stability and LNAV drawing and performance Several texture fixes INOP label for the logo lights if winglets fitted Autopilot fixes (autothrust gain, logic of MA buttons, GS arm logic, cleanup of FMA modes in some circumstances, FL CHG pitch behaviour in MACH regime with turbulence) Several rare gizmo crashes fixed for switches and levers Fixes to headings and bearings shown on FIX INFO and LEGS page (now show correct magnetic tracks) Ground power not showing anymore when booting in turnaround state Fixes to default transition altitude not always showing correctly (still just a crude east/west division) Added realistic way to operate approach speeds on APPROACH page Added failure flag to altimeter when not electrically powered Improved EFIS symbology when IRS units not aligned Fuel gauges now show "lbs" when imperial units are selected LNAV tracking accuracy improved (no more offset flying) Ground model "Ninja fix" when using airplane with XP11 (no full XP11 compatibility yet) Solved numerous situations that would cause the FMS to produce soft crashes in the Gizmo console The aircraft may work in X-Plane11, but we do not officially support it and it may not be truly accurate numbers as you would find flight model wise in X-Plane 10. This is just enough to get by and allow your enjoyment in XP 11. Separate XP11 update will be released at a later point. As is always the case, we thank you so very much for being a customer, and for hanging in there with us during this time period. We are confident you will really enjoy this new update!
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Could be the crazy folder name you have for X-Plane. Haven't seen this before.
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Okay, yes.... If you are experiencing the box not going away...simply click "Update" on the box and all should be well now. I have made an adjustment on the server which it will re-download. Should be solved now!
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I believe I have identified the culprit for this and will get back here in just a minute...stay tuned! Sorry guys, it's a new system, so we'll get the kinks worked out.
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Hi there, Please send an e-mail to support@x-aviation.com along with an attachment of your Gizmo Log.txt (in your main X-Plane folder).
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Hello All, This will serve as a formal forum announcement that we have released the version 4.5 update for SkyMaxx Pro. All customers who have purchased SkyMaxx Pro v4 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase SkyMaxx Pro v4 from today forward, your purchased download will already be updated to version 4.5 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original SkyMaxx Pro 4 download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: What's New / Changed: Procedural sky box (based on the Hosek model) to accurately simulate sky colors for any time, place, and weather Improved blending of distant clouds into the sky Cloud draw distance increased by 20% Stutters with high cloud draw area settings reduced More realistic and distinctive representation of “HD cloud puffs” stratiform clouds More variety of cloud shapes and positions New, much-improved cloud textures for “crisp” and “soft” cumulus clouds Added glare effect surrounding the sun Our own ephemeris model, for accurate placement of the sun, moon, stars, and planets at night Accurate moon phases and orientation of the moon Various bug fixes and graphical polish As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.
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No problem!
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As per the announcement with the new download policy (RealScenery does not use activation), they are excluded from the latest announcements.
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Captains, A few weeks ago we announced that downloads were no longer going to expire, and that you would have unlimited downloads for life. That was the first pain point we wanted to rid for you, and so far the reception to it has been fantastic. Today, we'd like to announce the second pain point we are ridding of! Starting later today, you will now be able to self-manage your licenses and be able to authorize and de-authorize your own machines without ever needing to contact us. We are effectively doing away with the "All license slots used" message which required you to contact us for support. This system has been in the works for the better half of the last year, and has taken a ton of work to implement. That said we feel the effort was worth it, and that you'll find it much more customer friendly. Rather than make you read all about it, we have compiled a video to discuss what this is all about. You can find out more by watching below! We really hope you enjoy what you see! As usual, we thank you for your past patronage, and we're looking forward to serving you more in the future! Blue Skies!
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Captains, Beginning tomorrow you'll be able to enjoy SkyMaxx Pro v4.5! This is a pretty nice update we're excited to get out to you, and we're hoping you enjoy it as much as we do! Of things to note, you can expect the following: Procedural sky box (based on the Hosek model) to accurately simulate sky colors for any time, place, and weather Improved blending of distant clouds into the sky Cloud draw distance increased by 20% Stutters with high cloud draw area settings reduced More realistic and distinctive representation of “HD cloud puffs” stratiform clouds More variety of cloud shapes and positions New, much-improved cloud textures for “crisp” and “soft” cumulus clouds Added glare effect surrounding the sun Our own ephemeris model, for accurate placement of the sun, moon, stars, and planets at night Accurate moon phases and orientation of the moon Various bug fixes and graphical polish By replacing X-Plane’s skies with our own, it enables us to make the lighting on our clouds more consistent with the skies you see behind them. The screenshots below show what you can expect. This results in better blending and color continuity, which makes the clouds seem much more natural and realistic. This is a big upgrade to SkyMaxx Pro, and will be offered free of charge to existing SkyMaxx Pro 4 customers running X-Plane 10 or X-Plane 11. A few images to show what this update will look like. It's especially gorgeous in X-Plane 11! We'll see you in the 4.5 skies this weekend!
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These are artifacts that should be removed in the upcoming update.
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I started my post explaining exactly what it was. You're grasping for straws at this point. Your definition of volumetric from a game development standpoint is inaccurate. You continue to fight this. The clouds in default X-Plane, by proper and technical definition, are not volumetric, and they are not 3D. Even the effect of entering a cloud in default X-Plane is achieved by rotating the billboard toward the plane at a rapid rate. I think it's evident with your lack of understanding that this thread is going to continue going nowhere. It's okay to dislike the product. I'm sorry if you do. There will never be a release of RWC without SkyMaxx Pro. There is also no need for such considering how insanely well SkyMaxx Pro sells. End of story!
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Volumetric is the measurement of volume for how many puffs are applied to a cloud. SkyMaxx Pro dynamically creates clouds based on puffs (unlike X-Plane, which uses 2D billboarding). Our clouds are truly volumetric and each one unique in it's own way. This is a horrible description of what volumetric is, and is not accurate at all. X-Plane's strobe light effect has nothing to do with the volume of a cloud, let alone a wing disappearing into one (if it ever did). No. Stay tuned for what's to come.
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Utilize the SkyMaxx Pro menu to change your cloud types (crisp, fast, etc). This product is much more than "bitmap images for clouds" and that logic is precisely why you can't understand it.
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Congrats on this achievement, sir! Well done!
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You need to re-download and install SkyMaxx Pro.
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Sir, what you're doing is piracy. We do not accept or tolerate it.
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It does not open.
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You know...a customer complaining no one is communicating is a rather useless statement if the customer is not making an effort to read what has already been communicated many times. There's plenty of information posted, and very recently. This topic is done.
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The issue there is it was so rampant. I cannot tell you how many times I would get reset requests from other customers and your name kept popping up in the pool of sharers for activations. Literally the worst I have seen. Every time I looked at it I just shook my head. Typically "amnesty" is provided should someone make right the wrong with purchasing the software for their friends or in the amount it was shared. It's just SO much that under your situation it would take me a very long time to go through it. I'm not really all for public shaming the piracy stuff, but I really did cringe every time I saw your account pop up.