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Eman

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  1. Yeah, I saw from earlier in this thread but didn’t know if your fix was officially supported by the dev team yet. Hopefully it will be official in an upcoming update. Thank you for tackling this.
  2. Throwing in my support for VR... I've been using VR since October 2017 with a CV1 and since have never used my 2D monitor for simming (or really any gaming, TBH). I now have a Reverb G2, and it is glorious. VR is the future, and I think it's time developers stopped relegating VR to the bottom of the barrel just because it's too "niche". It is not. Not anymore. Having said that, I applaud and thank HotStart working with our VR community to get this plane "up to snuff" with respect to VR. I've been waiting 23 years for a business jet simulation of this caliber. My credit card is so close to being ready. But I'm waiting to see how the dev team implements VR into this otherwise masterpiece of an aircraft. In the short term, I really want to see proper manipulator spots (throttle, appropriate knob sensitivity and rocker switch manipulation, etc...) and all of the study menus become easily accessible with the VR controller. In the longer term, it would be nice if the phone, fuel truck, walkaround and FBO became VR-friendly. Thanks again for all the brilliant work on the Challenger. But please do a great job with VR. -Elliot
  3. I'd suggest checking out this thread over on the Org, and check out the "Link to Website with data analysis": https://forums.x-plane.org/index.php?/forums/topic/71725-x-plane-benchmark-charts-fps-tests/ Now, it would've been great to have a fully controlled study of every CPU using the same version of X-Plane, same clean installation with no addons, same operating system, etc... But, of course, with so many users, that wasn't possible. So it's very difficult to say how your 3770k setup will perform. And I wasn't able to find results for a 3770k in that link. However, a comparable i7-3820 at 3.6 GHz scored 84 in the FPS1 test, but it is not clear if that result used Vulkan, if the installation was clean, etc... However, I was able to do controlled studies (in triplicate) and compare my old rig (i7 4770k at 4.4 GHz, GTX 1080Ti, 32 GB 1866 MHz DDR3 Corsair Vengeance 9-10-9-27) to my new rig (i9 10900k at 5.1 GHz, GTX 1080Ti, 32 GB 3600 MHz DDR4 Trident Z Neo 16-16-16-36) using Windows 10 and a vanilla (no addons, mods, etc...) copy of X-Plane 11.50 Final. Here are my topline results for FPS1 test: 4770k at 4.4 GHz in Vulkan: 124 10900k at 5.1 GHz in OpenGL: 165 10900k at 5.1 GHz in Vulkan: 200 10900k at 5.2 GHz in Vulkan: 204 This shows, at least at a very basic level, the considerable jump that results from an architectural change along with DDR4, a comparison between OpenGL and Vulkan using the same CPU and how far ahead these results are from older CPUs like a 3770k. In short, you might be OK running that 3770k at 3.5 GHz with lower graphics/CPU-heavy settings and no VR. However, if you really want to experience X-Plane 11 and the upcoming X-Plane 12 (and any other flight sim) in its full glory, I would recommend stepping WAY WAY up to the 12700k ($390) and a good DDR4 motherboard such as the MSI Pro Z690-A DDR4 ($220). DDR5 isn't worth it yet, so save your money and upgrade that GPU if/when you can find one. Hope this helps -Elliot
  4. Stunning work. Unlike the lifeless, braindead, hopelessly broken facades draped in “photorealistic 4k” textures that most developers pass off as “study level” aircraft, this team (along with A****ask for biz transportation) harkens back to halcyon days of sheer quality. I can’t wait to learn. I can’t wait for my sim inputs to have meaningful consequences on the airframe. And I can’t wait to experience it all in VR. But the one point where almost every developer fails: sounds. Will the 650 feature a sound set recorded from the real aircraft? Will environmental factors and altitude have an impact on what we hear? Perhaps I’m jumping the gun here and the team already has all this showcased in a video. I’m just beyond ready for an aircraft that “has it all”. Thanks to the team for all you do for this community.
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