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Showing content with the highest reputation on 11/06/2020 in Posts

  1. Thanks @Coop, Attached, but probably not a priority. Adjusting my Anti-aliasing seems to have resolved the problem, and I can live with it as-is. The new state tracking seems to be working flawlessly - very happy with this plane! Log.txt
    1 point
  2. Alright, I think I have a fix coded up here. The underlying issue is that X-Plane tells us when we're drawing different eyes in VR, but it doesn't tell us when we're drawing different screens on a multi-monitor display. This led to the shadow map intended for one monitor getting used on other ones where it doesn't match up. I figured out a workaround, though. Our next release should have this fixed.
    1 point
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