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Posted

Flying simulations of airliner under X-Plane 10.42 and SMP3, I got sometimes very short  (1-2 seconds) interruptions. I took it in account. It disturbs me but I had no desire and time to search for the causes. It would also an almost impossible attempt because of the complexity of X-Plane and its plugins.

Two new changes has been made. I upgraded to X-Plane 10.45 and I installed the new AI software from JAR Design (see http://ilankrt1.blogspot.co.il) version b.8. Since then I got on regular basic crashes during my flights !  Who is to blame? After crash I looked at the log.txt file. Every time before crash, the last proceeding was the Memory Check: GPU and CPU KB !

Already during the my flights I have experienced longer interruptions of the simulation, which lasted up to 10 seconds. My suspicion is that these breaks are also going to the account of SMP3 as these Memory Check in log.txt repeatedly at certain intervals occurs.

Has anyone knowledge about the function of this Memory Check and if it can cause breaks?

can an alteration of SMP parameter afford rectification?

Log copy.txt

Posted

That log entry basically costs nothing.

We have seen reports where XLife seems to be pretty resource intensive and as such the sim crashes with other items installed throwing it over the edge.

I would try uninstalling XLife and just see if your crashes disappear after this as a test.

Posted

Cameron

thanks for quick answer. I just began a test flight without X-Life. I do love SMP3 and awaiting also the new add-on but I do like also to simulate without disturbances.

Basically I would like to know more about the function of Memory Check because it appears very often during simulations. This maybe can cause interruptions of the simulation flow?

Anyway I will report about my experience....

Posted
11 minutes ago, ilankrt said:

Basically I would like to know more about the function of Memory Check because it appears very often during simulations. This maybe can cause interruptions of the simulation flow?

It's nothing but a report of what your current GPU and system RAM are reporting as available to the sim. There's no performance hit to this. It is there so we (the developers) can see what was going on before you crashed. It does not "cause interruptions of the simulation flow".

Posted

Unfortunately it looks for me that there might be a correlation if I am looking at the log.txt.

This time I simulated the same flight without X-Life (and FM car). During flight as clouds appears and it began to rain, frame rates dropped from 33fps to 14fps.

As I landed without crash (10fps) I could see a change in the cloud scenery from cockpit and just in this minute X-Plane deadlocked for more then 30 seconds, there times one after another - and that is important - while the aircraft model didn't move at all.

The only thing that appears on the open log.file was Memory Check . So it don't change nothing on the simulation but maybe it affect the simulation procedure ....      I would like to show you the log.file at this moment.

2016-03-01 07.53.02 pm.jpg

Posted

Whether the memory check is there or not would not make a difference to what you're describing.

More than anything it just sounds like you have too much going on...too high of settings in SMP, or loads of scenery.

Bottom line, contrary to what you believe, the Memory Check is not significant at all.

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