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Posted

I see my old bud Kiofka's here too! Thanks to him for some tips he gave me for the scenery. Jeeze I hate WED! I just don't use it enough...

So after forensic investigation of LESA, and heaps of trial and error today, I finally got some more subtle textures onto the daytime aprons and taxiways, as well as worked out how to paint on decent looking lighting on the ground textures. Thankyou to Javier for inspiring me to get better! :)

Now I'm stuck - I'd love to know how to make night lighting textures on the taxiways/runways, but just couldn't work it out. Javier and others I notice use an .obj file, flat on the surface, but with sketchup I just can't work out the scale. How do you scale say a 100m stretch of runway and apply the textures without going Wacko? Can you still use a draped polygon somehow, as I did with these day shots?

I went max with photoshop & the roof textures on the lineshack, very pleased with the result and not fps hit (well, with Jasons great T6x at least, smooth as silk).

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Posted

Sure looks like a busy airport!

You should be able to add night textures to a .pol by adding "_LIT <filename>". Haven't tried it myself though. Will try this on the Alicante scenery when I get there.

Posted

Thanks Oliver! it's available at the.org (and you can vote for it for scenery of the month if u like!)

I'll post this texture update tomorrow if I get time, they really make a difference.

Ola, yeah I tried that, I wish it was that simple. The underlying Tarmac dominates and stops the lighter texture from showing..might be some scenery group layer setting,really not sure

Posted

Thanks Oliver! it's available at the.org (and you can vote for it for scenery of the month if u like!)

I'll post this texture update tomorrow if I get time, they really make a difference.

Ola, yeah I tried that, I wish it was that simple. The underlying Tarmac dominates and stops the lighter texture from showing..might be some scenery group layer setting,really not sure

Downloaded + voted! Thanks

Posted

good to see more scenery chatter! All bow to the almighty Draped Polygon!

A new scenery review just posted to our Blog, but I was embarrassed with Chip's review of my KMPI!  Since I've now shown Chip how he can adjust the texture files, he's getting the scenery bug too - we'll announce our new collaborative project very soon. he's the ex-pilot/draughtsman so his renderings should be sweet..

http://xplane10.wordpress.com/2010/09/08/scenery-review-our-own-others/

  • 3 weeks later...
Posted

I only completed the western hangar complex, but when you see it - it's huge, mammoth even! Chip built the hangars, with my usual tweaking and adjustments. I'm playing with AC3D, but have to admit that after getting quite quick with Sketchup texturing, it better be majorly improved for me to give up SU.

Still humming at 30fps, in C74's BX430 chopper.

  • 3 months later...
  • 3 weeks later...
Posted

Hi Simon,

Do you still use google sketch-up? I think it would be great if you wrote a little tutorial or made a video of how you create your scenery… right now I think we have a distinct lack of tutorials for sketch-up because it's only used for scenery design. As it's probably the easiest to use application for scenery design, it would seem to be a natural starting point for those of us wanting to try making our own stuff. Would you be up for trying a tutorial?

Posted

Good Idea Kaph, chip has been onto me for awhile for one. But I haven't been in the condition to do it until now, but I have to kill KMMH first, and before the MASSIVE LFPN starts.

What aspects are u interested in? I assume how to apply textures compatible with xplane? There are many good video tutes for basic s.u. use, but few for xplane application.

In case everyone is wondering, no, it's crap for aircraft design.

Posted

What aspects are u interested in? I assume how to apply textures compatible with xplane? There are many good video tutes for basic s.u. use, but few for xplane application.

Texture application would be great and is most definitely the most difficult part of sketch-up, though I would like to see the whole process, along with some hints or tips you may have that you have learned form having many hours in the program. Again a video would be wonderful, it wouldn't even have to be narrated. I can only speak for myself of course, but I learn very well just by watching... and sketch-up is simple enough that one could figure out the "why" by themselves. I don't know how long it took you to make something like the X-Aviation shed you posted earlier, but that seems like it would be ideal for a tutorial.

Thanks. :(

Posted

Exactly what I guessed you wanted Kaphias, good, so I'll do it.

Oh dear, do I ever FLY in xplane? Between scenery, videos, blog work, not often enough! A broad hobby at least. I must be sick, I get a real buzz when a new building or grass looks good.

Posted

In the past two years I've logged untold hours at my VA developing the new website, doing repaints etc, but very few actually flying.

Probably holds your interest longer this way I think.

  • 2 weeks later...

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