Colin S Posted February 7, 2013 Report Posted February 7, 2013 Ok I've been messing with the default textures included with the pack from the .org, but I can't get them to stop lining up and looking like a cultivated field... any suggestions? If you have a good, working .for file for grass, could you include the code in your response?
Cameron Posted February 7, 2013 Report Posted February 7, 2013 Grass is unfortunately one of those things that needs to better evolve. We've had this discussion with Laminar a few times when ILM was in development, and in short, in time Laminar hopes to address a better way of going about it. As you've seen, it's sporadic and looks quite bad, and placing it in the manner you/we did is said to be very inefficient performance wise. We're waiting for better future help on our end. Thought you'd like to know the same. 1
Colin S Posted February 7, 2013 Author Report Posted February 7, 2013 Grass is unfortunately one of those things that needs to better evolve. We've had this discussion with Laminar a few times when ILM was in development, and in short, in time Laminar hopes to address a better way of going about it. As you've seen, it's sporadic and looks quite bad, and placing it in the manner you/we did is said to be very inefficient performance wise. We're waiting for better future help on our end. Thought you'd like to know the same. Thanks a load I'm usually in on this stuff if it's been on the blog before but I guess I never caught this one. I'll leave grass out then.
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