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Posted

Ok I've been messing with the default textures included with the pack from the .org, but I can't get them to stop lining up and looking like a cultivated field... any suggestions? If you have a good, working .for file for grass, could you include the code in your response?

 

tumblr_mhtpt8ZUcl1s2oqxno1_1280.png

 

Posted

Grass is unfortunately one of those things that needs to better evolve. We've had this discussion with Laminar a few times when ILM was in development, and in short, in time Laminar hopes to address a better way of going about it. As you've seen, it's sporadic and looks quite bad, and placing it in the manner you/we did is said to be very inefficient performance wise. 

 

We're waiting for better future help on our end. Thought you'd like to know the same.

  • Upvote 1
Posted

Grass is unfortunately one of those things that needs to better evolve. We've had this discussion with Laminar a few times when ILM was in development, and in short, in time Laminar hopes to address a better way of going about it. As you've seen, it's sporadic and looks quite bad, and placing it in the manner you/we did is said to be very inefficient performance wise. 

 

We're waiting for better future help on our end. Thought you'd like to know the same.

 

Thanks a load :) I'm usually in on this stuff if it's been on the blog before but I guess I never caught this one. I'll leave grass out then.

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