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Posted

Hey.

 

I'm making orthophoto for this nice finnish airstrip in typical finnish landscape, which means there's lakes everywhere :P Now i've been removing all the water so that the x-plane's water can show through, but problem is that the islands and also the river are on ground in default scenery, so when i remove the water what shows under it? You guessed it, ground! looks kinda nasty and not nice... :P

 

Couple pics to illustrate the problem:

hjTWn.jpg

 

A06TE.jpg

 

 

I know how to exclude the beaches, but i still can't exclude the earth/water... Any suggestions? :) 

 

Cheers, Kim.

Posted

Blah, that's annoying, would make approaching the airstrip easier and nicer if you would have better scenery than just default textures and OSM buildings in the city.. Spend whole day editing the water out of the orthophotos... :P I'll see how much i can cover with orthophotos without them showing default terrain beneath it...

 

 

Also, another problem: With alpilotx's HD mesh, my airports go underground... all i can see is taxiways that are in the apt.dat, but stuff like the draped polygons for the orthoscenery are invisible. I've checked the airport elevation many times and its correct, even from the .dsf file like Tom Kyler adviced in a thread on 2nd page. When i remove the HD mesh everything is fine.

Posted

The load order might be important there.

You can make it so that the ortho keeps the water, and loads below it so the water defined in X-Plane cuts through the ortho. It lets you have an ortho that has streams or rivers that X-Plane doesn't draw merging into the ones it does draw.

I forgot what layer it should be.

Posted

I'll check the DSF files, but i dunno if it makes any difference but its not the NZ scenery addon mut HD mesh for the world. The aiport i was talking about is in Finland.

I'll check once i get home.

Posted

The organisation in my custom scenery folder was indeed the culprit.  :D  Well, i had named the scenery zzzzz_HD_mesh so that it would be absolutely last in my custom scenery folder, but for some reason in the scenery_packs.ini it was inserted first, above all addon airports. Now i cut & pasted it below everything else in the .ini and alls working and i got nice mesh for the world :P

 

 

You can make it so that the ortho keeps the water, and loads below it so the water defined in X-Plane cuts through the ortho. It lets you have an ortho that has streams or rivers that X-Plane doesn't draw merging into the ones it does draw.

I forgot what layer it should be.

 

How would i go about doing this? That'd be great.  I spent way too long cutting out water in my orthophoto yesterday... Also is it possible to somehow fade the water, so that you can get some of the orthophoto's water mixing with x-planes water? (so you could see some of the underwater ground that you can see in orthophotos etc.)

Posted

"Well, i had named the scenery zzzzz_HD_mesh so that it would be absolutely last in my custom scenery folder, but for some reason in the scenery_packs.ini it was inserted first, above all addon airports."

 

When the scenery.ini file is created, it will order things alphabetically... but any subsequent scenery additions will be made to the top of the list. This is how it's designed to work right now.

 

You did the right thing by cutting/pasting the info further down the list.

 

Alternatively, you could have deleted the scenery.ini file to have it regenerate itself, in alphabetical order.

 

-Greg

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