alpilotx Posted March 5, 2012 Report Share Posted March 5, 2012 Just wanted to show you a set of screenshots from my latest experiments with the Scenery.Essentially, you can see three things here:- increased mesh resolution (and thus, increased landclass accuracy). This makes mountains (but many other places too) even better. Only drawback is, that DSFs are much larger, and 32bit X-Plane chokes on them sometimes (but the 64bit version should "fix" this one day).- tuned forests a little bit (little bit smaller trees, and increased density).- my new, experimental add-on of tree-lines (trees along roads) + farms in USA and Europe (all derived from OpenStreetmap data with a few "little" algorithms).http://picasaweb.google.com/101666907909842492197/XPlane10SceneryExperiments 3 Quote Link to comment Share on other sites More sharing options...
chris k Posted March 5, 2012 Report Share Posted March 5, 2012 As mentioned elsewhere.. these images are absolutely stunning, Andras.I think this is precisely the "Plausible world" that most XP10 users are looking for.I'm beside myself how beautifully done these are - The farm houses, the tree lines, and the dense but localized forests. Brilliant.- CK. Quote Link to comment Share on other sites More sharing options...
karingka Posted March 5, 2012 Report Share Posted March 5, 2012 Jeez! Now we're talking! Great job! Quote Link to comment Share on other sites More sharing options...
Cameron Posted March 5, 2012 Report Share Posted March 5, 2012 Amazing! Quote Link to comment Share on other sites More sharing options...
alpilotx Posted March 5, 2012 Author Report Share Posted March 5, 2012 And one funny thing is: other than the few farms I sketched up with Blender, there is no new artwork ! Its all the default artwork (same textures, same forests) used a bit more ... uhm ... "aggressively" ... 1 Quote Link to comment Share on other sites More sharing options...
karingka Posted March 5, 2012 Report Share Posted March 5, 2012 Well, you did it real good! Especially those forests. They look a lot more realistic. Quote Link to comment Share on other sites More sharing options...
chris k Posted March 5, 2012 Report Share Posted March 5, 2012 (edited) Many times, great improvements can be made by simply re-arranging what you already have.Real Estate agents are masters of this..... and Global Scenery generators might be no different. =)it's all a matter of intelligently using (and placing) things in a new or novel way. Most of the best inventions are like this too.I think this is a serious "Win" for XP10 if you can pull that off Globally!- CK. Edited March 5, 2012 by chris k Quote Link to comment Share on other sites More sharing options...
woweezowee Posted March 5, 2012 Report Share Posted March 5, 2012 those do look great, but shouldn't the priorities also be urban and industrial stuff (as well as the 64-bit update)? Quote Link to comment Share on other sites More sharing options...
alpilotx Posted March 5, 2012 Author Report Share Posted March 5, 2012 Yes, for those who do cities, or code 64bit (but neither one is my specialty ... and neither do my experiments interfere with the work of the others). Quote Link to comment Share on other sites More sharing options...
larjeet Posted March 5, 2012 Report Share Posted March 5, 2012 those do look great, but shouldn't the priorities also be urban and industrial stuff (as well as the 64-bit update)?Would 64 bit code really do much for performance ? Quote Link to comment Share on other sites More sharing options...
woweezowee Posted March 5, 2012 Report Share Posted March 5, 2012 No for performance if you only look at FPS. But the improvement would be that one can use higher settings without reaching the 32-bit limits and thus x-plane crashing to desktop. Quote Link to comment Share on other sites More sharing options...
woweezowee Posted March 5, 2012 Report Share Posted March 5, 2012 Yes, for those who do cities, or code 64bit (but neither one is my specialty ... and neither do my experiments interfere with the work of the others).you may want to wake them up … thanks Quote Link to comment Share on other sites More sharing options...
larjeet Posted March 5, 2012 Report Share Posted March 5, 2012 (edited) I have never had Xplane crash to desktop I would think that windows would be managing the Ram with pagefile to unload currently unnecesary DATA I can see where having not enough Video ram could be a problem but its been along time since I have had less than 1gig and My next card will probably have 2gigs of videoramOOOps just realized you have a mac Edited March 5, 2012 by larjeet Quote Link to comment Share on other sites More sharing options...
woweezowee Posted March 5, 2012 Report Share Posted March 5, 2012 larjeet, see here: http://developer.x-plane.com/2011/12/bad-alex-bad-the-road-map-for-memory/ Quote Link to comment Share on other sites More sharing options...
alpilotx Posted March 5, 2012 Author Report Share Posted March 5, 2012 64bit is not about performance, but about addressable virtual memory ... Read the link woweezowee posted. Quote Link to comment Share on other sites More sharing options...
larjeet Posted March 5, 2012 Report Share Posted March 5, 2012 I guess I could make use my 16 gigs of Ram then Quote Link to comment Share on other sites More sharing options...
alpilotx Posted March 5, 2012 Author Report Share Posted March 5, 2012 I guess I could make use my 16 gigs of Ram thenYes, thats the idea ... usually you don't very often need it until now. But that might change, when it becomes possible (like with my HD scenery). Quote Link to comment Share on other sites More sharing options...
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