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Posted

Hi folks!

Just trying to do something for MU with what we have already - here is the poor-guy rain effect for MU in XP12. Not yet tested in flight, looks OK-ish standing on groung,
Drops are huge, works only for windshield, Cockpit side windows are still dry, cabin windows looks funny (drops are moving upward), wipers are not there, but it is kinda works :)
As far as I understand I can't do anything better without initial model owned by Developer.

So here I'm begging-n-crying for next update, please!

Copy \Aircraft\X-Aviation\Mitsubishi MU-2 Marquise v2\objects\Ext_Glass_Decals\Ext_Glass_Decals.obj to Ext_Glass_Decals_Rain.obj
Map it in PlaneMaker as Rain object in "Objects".


96847169_xsMU2B60_5B_GNS-2023-02-0521_27_23.jpg.7cda1c04870d9966990c0b03b898f713.jpg

 

Posted
21 hours ago, OneOffRegistrationUser said:

So here I'm begging-n-crying for next update, please!

and it'll come in time :)   not terribly long relatively speaking.

-tkyler

  • Like 1
  • 2 months later...
Posted

Hi folks,

found the way to reduce droplets size with this DIY Rain:
It is dirty trick with manipulation of sim/private/controls/rain/scale - with 0.2or 0.3 it produces quite good result for MU.
Change it in DataRef Tool or via script related to MU only (like if PLANE_ICAO == "MU2" then) coz this dateref is global and will be applied to any plane with who-know-what-gona-happen.

In my case I added this to my MU_Assesories script (also here in forum).

Sample:
if PLANE_ICAO == "MU2" then
     dataref ("Rain_Scale", "sim/private/controls/rain/scale","writable",0)
    Rain_Scale = 0.3
else
end

Scripted - on the right.

Mu_Rain.thumb.jpg.c841de718973806e8f42e94392ce031f.jpg

 

  • 11 months later...

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