OneOffRegistrationUser Posted February 5, 2023 Report Posted February 5, 2023 Hi folks! Just trying to do something for MU with what we have already - here is the poor-guy rain effect for MU in XP12. Not yet tested in flight, looks OK-ish standing on groung, Drops are huge, works only for windshield, Cockpit side windows are still dry, cabin windows looks funny (drops are moving upward), wipers are not there, but it is kinda works :) As far as I understand I can't do anything better without initial model owned by Developer. So here I'm begging-n-crying for next update, please! Copy \Aircraft\X-Aviation\Mitsubishi MU-2 Marquise v2\objects\Ext_Glass_Decals\Ext_Glass_Decals.obj to Ext_Glass_Decals_Rain.obj Map it in PlaneMaker as Rain object in "Objects". Quote
tkyler Posted February 6, 2023 Report Posted February 6, 2023 21 hours ago, OneOffRegistrationUser said: So here I'm begging-n-crying for next update, please! and it'll come in time not terribly long relatively speaking. -tkyler 1 Quote
OneOffRegistrationUser Posted April 7, 2023 Author Report Posted April 7, 2023 Hi folks, found the way to reduce droplets size with this DIY Rain: It is dirty trick with manipulation of sim/private/controls/rain/scale - with 0.2or 0.3 it produces quite good result for MU. Change it in DataRef Tool or via script related to MU only (like if PLANE_ICAO == "MU2" then) coz this dateref is global and will be applied to any plane with who-know-what-gona-happen. In my case I added this to my MU_Assesories script (also here in forum). Sample: if PLANE_ICAO == "MU2" then dataref ("Rain_Scale", "sim/private/controls/rain/scale","writable",0) Rain_Scale = 0.3 else end Scripted - on the right. Quote
Pilot123456 Posted March 19 Report Posted March 19 How i can add rain effects in xplane 11 on MU-2 Marquise v2? Quote
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