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Posted

Greetings!

 

My cockpit looks weird in some places, I think it's the problem with shading, I mean the cockpit is supposed to look smooth but instead there's polygons sticking out. Not sure what's the reason, any advice would be highly appreciated! I have this artefact both on OpenGL and Vulkan, the in-game effects set to high (HDR on), everything else looks normal except those spots around the overhead lamps and some other places in the very cockpit.

 

P.S. IXEG 733 is my fav addon, great work, guys!

B733 - 2021-10-10 00.13.15.png

B733 - 2021-10-10 00.13.23.png

Posted

Hmm, that looks strange, indeed! Are you running the latest drivers for your graphics card?

Also, just for troubleshooting, try to change the texture resolution and anti-aliasing setting to see if that changes anything?

Thanks, Jan

 

Posted

Strangely enough, the issue had nothing to do with anti-aliasing, changing the texture quality was the key. After reinstalling both the drivers and the addon, and two hours of messing around with settings, I noticed that changing textures to MAX resolves the issue. I didn't notice it at first because it takes couple seconds before the changes are applied in the game. So, that's the solution, I guess. It seems that at some point I switched my settings from max to high for some reason and that caused the artefacts. Still no idea why changing texture quality decimates the resolution of the whole model, or so it seems :rolleyes:

 

Anyways, thanks for help! This is a fantastic plane and I absolutely love flying her! Keep rockin, IXEG!

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Posted

Oh, excellent find!

I will see what we can do to also make the cockpit look good on "high" texture settings. I am not a 3D/texture wizard, but Tom may have an idea why this happens.

Thanks for the patience and reporting back - and the kind words, of course!

Cheers, Jan

 

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