Ant1matt3r Posted July 17, 2020 Report Posted July 17, 2020 (edited) Haven't seen it posted yet, but I'm seeing a really weird issue where the weather is bleeding through the cockpit textures in the latest beta. Just wanted to make you aware of this. I'll let Flightfactor know as well, just in case it's on them. Thanks! Edit - I just loaded in the HotStart TBM900 and the same issue is occurring. Edited July 17, 2020 by Ant1matt3r Additional information Quote
sundog Posted July 17, 2020 Report Posted July 17, 2020 (edited) Thanks for letting me know. This is almost certainly a bug in 11.50b15; they said they introduced some "fixes" to how the depth buffer works and this is almost certainly related to that. I've let Laminar know about it, but for now, you'll have to chalk this up to instability in the beta process and stick with a stable version (or OpenGL mode) Edited July 17, 2020 by sundog Quote
sundog Posted July 17, 2020 Report Posted July 17, 2020 Just heard from Laminar that they may have a fix for this coded up already. Stay tuned. Quote
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