Daikan Posted June 27, 2020 Report Posted June 27, 2020 I always found the stars in the night sky to be way too bright in VR. So my solution was to tweak .\Resources\plugins\SilverLining\resources\Silverlining.config as follows: starlight-scale = 0.0 minimum-star-magnitude = 10000 star-maximum-light-pollution = 0.001 minimum-star-glare-magnitude = 0.0 star-point-size = 0.0 star-magnitude-adjustment = 1000 This however gets reverted with every update and so I have to go back each time and re-apply my changes - which kinda sucks. Is there a way to make these tweaks permanent so they survive future updates?
sundog Posted June 27, 2020 Report Posted June 27, 2020 3 hours ago, Daikan said: Is there a way to make these tweaks permanent so they survive future updates? Afraid not. But, the pace of updates should be slowing - SMP 4.9 was a huge change with Vulkan support and we've had to quickly work out a few kinks in it. But I think it's pretty solid now. I'm still working on things but I think the days of a new update every couple of weeks is behind us for now.
Daikan Posted June 27, 2020 Author Report Posted June 27, 2020 Too bad, but okay. What about the file Silverlining.override? It seems as if it can be used to override any defaults in Silverlining.config, can you confirm? If so, this might make it a little easier for me to re-apply my tweaks in the future....
sundog Posted June 27, 2020 Report Posted June 27, 2020 That's correct, but it too would be overwritten.
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